Angelus6 Showcase

In order to implement content in-game, you must be a Developer. This is the place for you to introduce yourself, and apply to become a TR Developer.

Moderator: Lead Developers

User avatar
angelus6
Reviewer
Posts: 580
Joined: Thu Sep 14, 2006 11:20 pm
Location: Stafford (UK)

Post by angelus6 »

fair point, but in a mod this small i didn't think anyone would really notice anything running anywhere. (guesses u did tho, (oops)). but anyway, i can fix the lot in like 10 mins if you'd like as it's nothing major.

and thanks again for the input

edit** ive had a look and the tourch at the bottom of the stairs doesn't go any lower, ive tried dropping with HAVOK on but meh, no luck.

[img]http://img91.imageshack.us/img91/8724/torchpissjr1.jpg[/img]
User avatar
angelus6
Reviewer
Posts: 580
Joined: Thu Sep 14, 2006 11:20 pm
Location: Stafford (UK)

Post by angelus6 »

I thought id post this here seeing as it's non-TR related but all the bethesda white robes sucked royally. I made this for my own mod a while back but still haven't released it.

thought you may like it... oh, and you'll need to reassociate the texture with the .nif files. should take more than 4 seconds tho as it's only the 1 texture for the lot.
[img]http://img146.imageshack.us/img146/4731/whiterobesfulluw2.jpg[/img]
Attachments
White Mage Robe.rar
(1.99 MiB) Downloaded 67 times
On a concrete cross you fall
Both a martyr to your cause and mine

[url=http://angelus6.110mb.com/3dMaxGallery.html][img]http://img169.imageshack.us/img169/3307/newsig01zv0.jpg[/img][/url]
User avatar
Joco
Developer
Posts: 238
Joined: Mon May 22, 2006 10:41 am
Location: Sweden

Post by Joco »

That robe is really nice! I like the grey colour of it and its hood.
User avatar
angelus6
Reviewer
Posts: 580
Joined: Thu Sep 14, 2006 11:20 pm
Location: Stafford (UK)

Post by angelus6 »

the revised *and editied* version of Wetlands Tomb. It should be bug free now, *hopefully* and thanks to El Scumbago for his input.
Attachments
Angelus6 ReviewerTestTomb.esp
(34.45 KiB) Downloaded 101 times
On a concrete cross you fall
Both a martyr to your cause and mine

[url=http://angelus6.110mb.com/3dMaxGallery.html][img]http://img169.imageshack.us/img169/3307/newsig01zv0.jpg[/img][/url]
User avatar
Macar
Developer Emeritus
Posts: 1268
Joined: Thu Jan 27, 2005 8:32 pm
Location: Yellow
Contact:

Post by Macar »

This guy should be promoted.... If not for his skills- for the fact that he's hung around and stayed involved this long.
NEW MEMBERS: I'm not with TR anymore, so please stop PMing me. Just post your sample work in the showcase.
[url=http://www.realmsofrenth.com][img]http://img249.imageshack.us/img249/3020/banner3er0.jpg[/img][/url]
User avatar
angelus6
Reviewer
Posts: 580
Joined: Thu Sep 14, 2006 11:20 pm
Location: Stafford (UK)

Post by angelus6 »

haha, cheers Macar.

i've been kinda hoping for promotion actually, but since it hasn't happend i've just been trying to help out around the forums and share the knowledge to the new people.
On a concrete cross you fall
Both a martyr to your cause and mine

[url=http://angelus6.110mb.com/3dMaxGallery.html][img]http://img169.imageshack.us/img169/3307/newsig01zv0.jpg[/img][/url]
El Scumbago
Developer Emeritus
Posts: 1742
Joined: Sat Apr 09, 2005 4:01 pm
Location: Athens, Greece

Post by El Scumbago »

Inhumanly hard at some points, but overall a very nice work, simplistic and good layout (especially the end of the tomb's first section, where the pieces are upside down) nice decoration, and lore wise. I was hoping to see the planks working, but it's ok.

Half of the CA Mod recommends this modder.
User avatar
angelus6
Reviewer
Posts: 580
Joined: Thu Sep 14, 2006 11:20 pm
Location: Stafford (UK)

Post by angelus6 »

yeh, i ahd kinda hoped for the planks to work to, tried a few differant scripts but eventually just settled for a nice, big button. they kept dissapearing to late (after they should have) or getting stuck in HAVOK blocks of the wall. was a nice thought tho.
i hope the nasty trap that propells logs at the end made you jump...

and wow, 2 recomendations for promotion. thanks guys

:)
On a concrete cross you fall
Both a martyr to your cause and mine

[url=http://angelus6.110mb.com/3dMaxGallery.html][img]http://img169.imageshack.us/img169/3307/newsig01zv0.jpg[/img][/url]
skittles
Member
Posts: 145
Joined: Wed Aug 02, 2006 5:07 pm
Location: in that strange state between sleeping and waking
Contact:

Post by skittles »

i vote for angelus! yay! :mrgreen:

<edited 'cause i forgot to put in rad emoticon!)
Last edited by skittles on Thu Oct 05, 2006 9:49 pm, edited 1 time in total.
Nanu
Developer Emeritus
Posts: 2032
Joined: Thu Feb 16, 2006 12:27 am
Location: Virginia

Post by Nanu »

I'm not a moderator, but I'd like to see this guy on our team: he's good. :)
Last edited by Nanu on Fri Oct 06, 2006 2:16 pm, edited 1 time in total.
User avatar
angelus6
Reviewer
Posts: 580
Joined: Thu Sep 14, 2006 11:20 pm
Location: Stafford (UK)

Post by angelus6 »

awesome, thanks for the vote's of confidence guys. glad to be part of the team.

also, Thankyou to whoever promoted me :)
On a concrete cross you fall
Both a martyr to your cause and mine

[url=http://angelus6.110mb.com/3dMaxGallery.html][img]http://img169.imageshack.us/img169/3307/newsig01zv0.jpg[/img][/url]
User avatar
Haplo
Lead Developer
Posts: 11651
Joined: Sat Aug 30, 2003 6:22 pm
Location: Celibacy

Post by Haplo »

Oh yeah...promoted ;-)
Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
User avatar
Joco
Developer
Posts: 238
Joined: Mon May 22, 2006 10:41 am
Location: Sweden

Post by Joco »

Congrats to yuo, you are worth it believe me! Keep up the good work!
Even more useless person
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/2661nb.jpg[/img]
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/computeraddict5tq.jpg[/img]
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/winampuser3dk.jpg[/img]
User avatar
Gnomey
Lead Developer
Posts: 2869
Joined: Fri May 19, 2006 11:55 am
Location: In your garden.

Post by Gnomey »

Oh dear, I'm too late to give my own vote. :lol: Congratulations, angelus, if I can count that would be 18 days of waiting. I'm not sure whether that's an achievment or not, but let's say it is. :D (And with the achievment I meant how soon you got promoted, not how well I count if I was right with the 18 days.)

(edited a bit.)
User avatar
angelus6
Reviewer
Posts: 580
Joined: Thu Sep 14, 2006 11:20 pm
Location: Stafford (UK)

Post by angelus6 »

cheers guys, im glad to be part of the team. will keep posting new side-project stuff here and yup, 18 days Gnomey.
On a concrete cross you fall
Both a martyr to your cause and mine

[url=http://angelus6.110mb.com/3dMaxGallery.html][img]http://img169.imageshack.us/img169/3307/newsig01zv0.jpg[/img][/url]
User avatar
angelus6
Reviewer
Posts: 580
Joined: Thu Sep 14, 2006 11:20 pm
Location: Stafford (UK)

Post by angelus6 »

just a little something i've been working on today, nowhere near finished yet. suggestions?

also, it's a temporary texture :)

[img]http://img274.imageshack.us/img274/2465/lol1uu8.jpg[/img]

here's a selection of creature retextures i've been doing.

[img]http://img161.imageshack.us/img161/5373/headxz2.jpg[/img]
[img]http://img161.imageshack.us/img161/8061/ogrebodybu7.jpg[/img]
[img]http://img112.imageshack.us/img112/3712/xivaliag8.jpg[/img]
[img]http://img112.imageshack.us/img112/613/skullrx7.jpg[/img]
[img]http://img112.imageshack.us/img112/3803/skellieim3.jpg[/img]
[img]http://img249.imageshack.us/img249/9029/sprigganef2.jpg[/img]

also, sorry for the huge post. :)
El Scumbago
Developer Emeritus
Posts: 1742
Joined: Sat Apr 09, 2005 4:01 pm
Location: Athens, Greece

Post by El Scumbago »

The first suggestion: host them at imageshack! The retextures are nice, especially the Spriggan one, which is much clearer than the vanilla one. The sword on the other hard is too filmsy, almost lame. The mesh needs some more things, like extra spikes perhaps, maybe smooth it too... I don't know, perhaps it's a matter of taste but I can't say I like it.
User avatar
angelus6
Reviewer
Posts: 580
Joined: Thu Sep 14, 2006 11:20 pm
Location: Stafford (UK)

Post by angelus6 »

lol, they are hosted at imageshack. :)

secondly, im not sure i like the sword either. my feeling was thats it's to flimsy and needs something extra. anyway, it's a work in progress, so we'll see when (if) it's finished
On a concrete cross you fall
Both a martyr to your cause and mine

[url=http://angelus6.110mb.com/3dMaxGallery.html][img]http://img169.imageshack.us/img169/3307/newsig01zv0.jpg[/img][/url]
User avatar
Chahiero
Member
Posts: 113
Joined: Thu Oct 12, 2006 11:11 pm
Location: Rusty Ogre Lodge, Daggerfall
Contact:

Post by Chahiero »

What. Exactly. Is the purple guy? :shock:
A Dark Elf man killed his wife after catching her making love with another man. When the magistrate asked him why he killed her instead of her lover, the man replied, "I considered it better to kill one woman than a different man every week."
User avatar
angelus6
Reviewer
Posts: 580
Joined: Thu Sep 14, 2006 11:20 pm
Location: Stafford (UK)

Post by angelus6 »

he's a xivali (oblivion) retextured. i think there blue originally. but, the question is, do you like him purple?
On a concrete cross you fall
Both a martyr to your cause and mine

[url=http://angelus6.110mb.com/3dMaxGallery.html][img]http://img169.imageshack.us/img169/3307/newsig01zv0.jpg[/img][/url]
User avatar
Chahiero
Member
Posts: 113
Joined: Thu Oct 12, 2006 11:11 pm
Location: Rusty Ogre Lodge, Daggerfall
Contact:

Post by Chahiero »

The green tattoos - persumably they're tattoos or somesuch - are too contrasty with the purple. My eyes bleed x_x

(By the way, the white robe above is pretty neat, mind if I steal it for certain members of the mages guild in my Daggerfall project?)
User avatar
angelus6
Reviewer
Posts: 580
Joined: Thu Sep 14, 2006 11:20 pm
Location: Stafford (UK)

Post by angelus6 »

:) good.

they look pretty cool in total darkness, got a nice alpha map that makes then really glow. so these guys are great for giant caves and Ayleid tombs
On a concrete cross you fall
Both a martyr to your cause and mine

[url=http://angelus6.110mb.com/3dMaxGallery.html][img]http://img169.imageshack.us/img169/3307/newsig01zv0.jpg[/img][/url]
User avatar
Chahiero
Member
Posts: 113
Joined: Thu Oct 12, 2006 11:11 pm
Location: Rusty Ogre Lodge, Daggerfall
Contact:

Post by Chahiero »

If it wouldn't be imposing too much on you, recolouring it to a medium blue would almost perfectly fit the clothes of one of the sprites of a Mage's Guild Member from the original Daggerfall :D
A Dark Elf man killed his wife after catching her making love with another man. When the magistrate asked him why he killed her instead of her lover, the man replied, "I considered it better to kill one woman than a different man every week."
User avatar
angelus6
Reviewer
Posts: 580
Joined: Thu Sep 14, 2006 11:20 pm
Location: Stafford (UK)

Post by angelus6 »

nope, feel free. Thast what it's there for, just credit me if you release your mod eventually :D . i've PM'd you about the ure last post btw.
On a concrete cross you fall
Both a martyr to your cause and mine

[url=http://angelus6.110mb.com/3dMaxGallery.html][img]http://img169.imageshack.us/img169/3307/newsig01zv0.jpg[/img][/url]
User avatar
Chahiero
Member
Posts: 113
Joined: Thu Oct 12, 2006 11:11 pm
Location: Rusty Ogre Lodge, Daggerfall
Contact:

Post by Chahiero »

Thank you very kindly, fine sir :)
A Dark Elf man killed his wife after catching her making love with another man. When the magistrate asked him why he killed her instead of her lover, the man replied, "I considered it better to kill one woman than a different man every week."
User avatar
Macar
Developer Emeritus
Posts: 1268
Joined: Thu Jan 27, 2005 8:32 pm
Location: Yellow
Contact:

Post by Macar »

Hey angelus- try using the thumbnail code instead of img code next time ;)
NEW MEMBERS: I'm not with TR anymore, so please stop PMing me. Just post your sample work in the showcase.
[url=http://www.realmsofrenth.com][img]http://img249.imageshack.us/img249/3020/banner3er0.jpg[/img][/url]
User avatar
Gnomey
Lead Developer
Posts: 2869
Joined: Fri May 19, 2006 11:55 am
Location: In your garden.

Post by Gnomey »

Er, hate to impose on the thread, but Chahiero, are you making Daggerfell for Oblivion now? Or did you think the robe was for Morrowind? Because it's an oblivion robe...
User avatar
Chahiero
Member
Posts: 113
Joined: Thu Oct 12, 2006 11:11 pm
Location: Rusty Ogre Lodge, Daggerfall
Contact:

Post by Chahiero »

@Gnomey - I know it's for Oblivion. It can be adapted for Morrowind, however.
A Dark Elf man killed his wife after catching her making love with another man. When the magistrate asked him why he killed her instead of her lover, the man replied, "I considered it better to kill one woman than a different man every week."
User avatar
angelus6
Reviewer
Posts: 580
Joined: Thu Sep 14, 2006 11:20 pm
Location: Stafford (UK)

Post by angelus6 »

he's making it for Morrowind (well, instead of morrowind) but it's easily converted for use with that engine.. if he can use NifSkope that is :D
On a concrete cross you fall
Both a martyr to your cause and mine

[url=http://angelus6.110mb.com/3dMaxGallery.html][img]http://img169.imageshack.us/img169/3307/newsig01zv0.jpg[/img][/url]
User avatar
Chahiero
Member
Posts: 113
Joined: Thu Oct 12, 2006 11:11 pm
Location: Rusty Ogre Lodge, Daggerfall
Contact:

Post by Chahiero »

angelus6 wrote:he's making it for Morrowind (well, instead of morrowind) but it's easily converted for use with that engine.. if he can use NifSkope that is :D
I think "stumble around in" is more accurate a description of how I utilize anything regarding Morrowind ;)
A Dark Elf man killed his wife after catching her making love with another man. When the magistrate asked him why he killed her instead of her lover, the man replied, "I considered it better to kill one woman than a different man every week."
User avatar
angelus6
Reviewer
Posts: 580
Joined: Thu Sep 14, 2006 11:20 pm
Location: Stafford (UK)

Post by angelus6 »

Human-Lich Hybrid Retexture

[url=http://img228.imageshack.us/my.php?image=lichfrontpf0.jpg][img]http://img228.imageshack.us/img228/3676/lichfrontpf0.th.jpg[/img][/url]
Front View

[url=http://img228.imageshack.us/my.php?image=lichsidexb4.jpg][img]http://img228.imageshack.us/img228/5452/lichsidexb4.th.jpg[/img][/url]
Side View
User avatar
Macar
Developer Emeritus
Posts: 1268
Joined: Thu Jan 27, 2005 8:32 pm
Location: Yellow
Contact:

Post by Macar »

What ever happend to whinnie the pooh?
NEW MEMBERS: I'm not with TR anymore, so please stop PMing me. Just post your sample work in the showcase.
[url=http://www.realmsofrenth.com][img]http://img249.imageshack.us/img249/3020/banner3er0.jpg[/img][/url]
User avatar
angelus6
Reviewer
Posts: 580
Joined: Thu Sep 14, 2006 11:20 pm
Location: Stafford (UK)

Post by angelus6 »

i worked on a retexture for an Ogre mesh, but it didn't come out to well (not bear like enough...) so im trying to make a winnie the pooh mesh from scratch in Max. haven't really got to far tho. will post when done tho :D
On a concrete cross you fall
Both a martyr to your cause and mine

[url=http://angelus6.110mb.com/3dMaxGallery.html][img]http://img169.imageshack.us/img169/3307/newsig01zv0.jpg[/img][/url]
User avatar
angelus6
Reviewer
Posts: 580
Joined: Thu Sep 14, 2006 11:20 pm
Location: Stafford (UK)

Post by angelus6 »

mage hat (in progress) for Chahiero..

[img]http://img339.imageshack.us/img339/2064/magehat1zn2.jpg[/img]


also, shiney new sword, planning on having the ston in the middle actually flaming, but just a fire texture for now

[img]http://img223.imageshack.us/img223/4541/darkbladesr3.jpg[/img]
User avatar
Joco
Developer
Posts: 238
Joined: Mon May 22, 2006 10:41 am
Location: Sweden

Post by Joco »

The hat is really nice, just don't know who to wear it.
The shape of the sword is awesome and the whole concept as well. Make it a modell in blender and it will look even better.
Even more useless person
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/2661nb.jpg[/img]
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/computeraddict5tq.jpg[/img]
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/winampuser3dk.jpg[/img]
User avatar
angelus6
Reviewer
Posts: 580
Joined: Thu Sep 14, 2006 11:20 pm
Location: Stafford (UK)

Post by angelus6 »

haha, blender? are you joking Joco. just read my profile...

i tried ure .pdf tutorials, even hosted them on my website, but i still can't make head nor tail of blender. im fine with Maya 7 or Max 8.. i can even use XSI but blender will always be a mystery to me :D:D:D
On a concrete cross you fall
Both a martyr to your cause and mine

[url=http://angelus6.110mb.com/3dMaxGallery.html][img]http://img169.imageshack.us/img169/3307/newsig01zv0.jpg[/img][/url]
User avatar
Joco
Developer
Posts: 238
Joined: Mon May 22, 2006 10:41 am
Location: Sweden

Post by Joco »

Ok ok... I mean just make them 3d and not just 2d, becasue that isn't 3d (it doesnt look like anyway). Is maya or XSI free?
Are they easier that blender to learn?
Even more useless person
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/2661nb.jpg[/img]
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/computeraddict5tq.jpg[/img]
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/winampuser3dk.jpg[/img]
User avatar
Chahiero
Member
Posts: 113
Joined: Thu Oct 12, 2006 11:11 pm
Location: Rusty Ogre Lodge, Daggerfall
Contact:

Post by Chahiero »

That is a 3D model for the sword, Joco. A nice one too, but the texture makes it look, well the textures kinda fruity, truth told :mrgreen: The hat if purple/blue would serve well for a Mage.


Maya is most definetely NOT free. It's not as bad as SoftImage though ... you could pay for college tuitions on what that costs. Hell I could pay for university tuition on what the Advanced package costs.

The XSI mod tool is free though, which is nice. 8) Not half as powerful as the Advanced, though. Not even close.

*longs to be back in the college design labs*
User avatar
angelus6
Reviewer
Posts: 580
Joined: Thu Sep 14, 2006 11:20 pm
Location: Stafford (UK)

Post by angelus6 »

lol, maya is FAR to expensive.. i had the privaledge of using it on some college macs a while back. XSI is a great tool but only really good for Half-Life 2.. pity really. anyway, i'll change the hat colours for you Chahiero. just want a purple and blue one?

i'll post the finished sword later on, need to tweak the texuture a bit.. ok, a lot
On a concrete cross you fall
Both a martyr to your cause and mine

[url=http://angelus6.110mb.com/3dMaxGallery.html][img]http://img169.imageshack.us/img169/3307/newsig01zv0.jpg[/img][/url]
User avatar
Chahiero
Member
Posts: 113
Joined: Thu Oct 12, 2006 11:11 pm
Location: Rusty Ogre Lodge, Daggerfall
Contact:

Post by Chahiero »

The mod tool was designed for Source Engine editors, so yeah, it's meant to be only good for Half-Life, really.

The Advanced package of XSI can make some pretty photorealistic stuff if you're persistent. It's what was used for the Myst series, in it's previous incarnations, and it's what's used for 3D animation in a lot of movies. LOtR used it in parts, for example.

As to the hat, just as in the sprite is fine :D
Locked