i3-277-Imp

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Haplo
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i3-277-Imp

Post by Haplo »

Claim type: Interior
Claim ID: TR_i3-277-Imp (#798)
Faction: Imperial
Parent claim: TR_3-24-Imp (#128)
Claimed by: ohnoitsabear
Status: Approved (Progress: 100%)
Location: 1:(858, -2601):0
Files: TR_i3-277-Imp_Thrignar Fraxix_1.esp; TR_i3-277-Imp_ohnoitsabear_2.esp

---

OE East #44. Typical Tavern: http://img69.imageshack.us/img69/9845/oeeast.jpg

Exterior can be found here http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=21200&postdays=0&postorder=asc&start=40 use the last file on page 2 of the thread.
Anonymous

Post by Anonymous »

I would like to claim this one, but can you give me some more info? like wich house is it on the map?!?

And can you give me a photo with a bit bigger size of the house? it's my first interior ...
and is the house a shop or just a home?
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Lud
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Post by Lud »

It's the one with i3-277 written on it. I've drawn a circle around it.:)
[img]http://tinypic.com/f1h06w.jpg[/img]
You should download the Map 3 file and look at the place in the CS to see the exact proportions. I'd say this is probably just a house. Look for a sign outside, if there isn't one it's a house. Whoever grants this will tell you what Oot files to use.
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Anonymous

Post by Anonymous »

tnx cause i don't get this yet :P
Anonymous

Post by Anonymous »

when will this be granted? ..... :(
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Hermit
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Post by Hermit »

Allrights ... Sorry, I lost you somewhere, thought I had it all granted.

Granted and happy modding! ^_^
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.3 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT_datafiles.rar (7.6 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (47.2 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
Anonymous

Post by Anonymous »

ty!!! I felt a bit lonely :P

but I don't really get what I need to do with those packages ... wich one should I download ? all or just one? and wich should I use in tescs? al those ESM files AND morrowind trib and bloodmoon or just te ESM files ....

And can I chose the name of the house?
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Lady Nerevar
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Post by Lady Nerevar »

user gone for over 1 month. revoking.
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Lud
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Post by Lud »

Claimy claimy. As the description
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Massalinie
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Post by Massalinie »

Granted
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Lud
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Post by Lud »

Submitting plese move to review. I had to drop one bed from the description, as the only place to fit it would have been in the basement. (Who wants to sleep in a basement?)
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Lady Nerevar
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Post by Lady Nerevar »

submitting
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Nomadic1
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Post by Nomadic1 »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: Starting at the top floor:
- extravagant_shoes_01 float
- light_com_candle_10_64 bleeds into the drawers a little too much
- Both TR_misc_potion_02 need to be bled into the drawers a little
- TR_furn_com_chair_05 floats
- tr_furn_com_painting2_01 floats off the wall
- tr_furn_com_rug_ay02a floats and has an ugly black outline. Replace
- TR_m3_c_draw_mextclo bleeds into the floor
- active_com_bed_01 floats
- extravagant_shirt_01 floats on one end ("F" it twice once the bed is lowered)
- tr_furn_com_rug_ay02b and TR_furn_com_chair_05 float

Downstairs:
- tr_furn_com_rug_r07 floats
- tr_furn_com_rug_r07 floats
- TR_misc_com_silverware_dish_01 aren't stacked evenly

Basement:
- TR_w_adamant_halberd floats
- furn_com_r_table_01 floats
- com_chest_02_vault_02 floats
- TR_furn_barrel_top01 doesn't rest on the barrel
- The two sacks need to be bled into the ground

Comments Very nice. Several small floating and bleeding errors. I can't recall there being beds for all four people though (ignore if there was).

Rating 7.5 / 10
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Lud
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Post by Lud »

Noted.
Will have a fix up on Monday.
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Lud
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Post by Lud »

Here it is as promised.
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Clean TR_Old Ebonheart_i3-277_Ludovic.esp
(13.76 KiB) Downloaded 25 times
"It’s all been such a mistake. We were once little shrew-like animals. That would be so much better."
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Thrignar Fraxix
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Post by Thrignar Fraxix »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: middle floor:
tr_furn_com_rug_r07 floats, set the z value to 16128.003 or so, that way it is as close to the floor as you can get without that funky error.
the other rug floats too

basement:
in_c_door_arched has an inherent error in that it doesn't fit the jam.
ZOMG!! UBER LOOT!! WTF!! I don't think any one house should have this much loot. remove about half or so.
com_chest_02_vault_02 bleeds into the wall

top floor:
tr_furn_com_rug_ay02a looks wierd


Comments looks good, except the ZOMG UBERLOOT, fix these errors (those that you can fix), then it should be ready

Rating 9/10
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Lady Nerevar
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Post by Lady Nerevar »

approving. up'd the door a bit more (90 to 100), also delooted a slight bit. fixed the minor errors.

use top file for merging.
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Post by SamirA »

Revoked for repurposing.
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Post by ohnoitsabear »

As I would like to start actually doing work on this project, I would like to claim this interior.
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Post by SamirA »

Enjoy. Make it taverny.
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Post by ohnoitsabear »

Okay, so I've built the tavern and put most of the containers and furniture and some clutter. Mostly what I need to do at this point is a significant amount of cluttering up.
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TR_i3-277-Imp_Ohnoitsabear_1.ESP
(17.27 KiB) Downloaded 87 times
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Post by ohnoitsabear »

Finished!

And in case anybody asks, I know that the 4x4 layout doesn't really fit the exterior (a 2x4 layout would fit better), but there is no way to fit a respectable tavern in a 2x4 layout, and Bethesda did it this way, so I think it's justified.
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Osidian
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Post by Osidian »

ohnoitsabear wrote:Finished!

And in case anybody asks, I know that the 4x4 layout doesn't really fit the exterior (a 2x4 layout would fit better), but there is no way to fit a respectable tavern in a 2x4 layout, and Bethesda did it this way, so I think it's justified.
Generally interiors are bigger than exteriors so this could have been 3x6 (maybe even 4x6), it would be alright.

We try to make interiors fit the shape of the exterior despite what Bethesda did - sometimes they just went crazy with their interiors and made them very different from what one would expect by looking at the exterior. A notable exception is the hlaalu tower, which we follow what Bethesda did, as we don't really have an alternative.
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Post by SamirA »

Sending to review then.
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Post by Not »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: Fixed a few additional floaters and bleeders, such as the light_com_rm_chandelier_05 which needed some minor adjusting. Also deleted a random floating fork in the middle floor.

Comments Really good interior, I admire the effort put forth. Nice job! :)

Rating 9/10

Edit: I just remembered, this cell needs two fire places, one for each side, according to the exterior. You can't see the other half of the ext from that shitty picture up above, but looking at it in the actual CS, it has two chimneys on it.
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TR_i3-277-Imp_ohnoitsabear_2.esp
(23.54 KiB) Downloaded 23 times
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Post by ohnoitsabear »

Umarenai wrote:Edit: I just remembered, this cell needs two fire places, one for each side, according to the exterior. You can't see the other half of the ext from that shitty picture up above, but looking at it in the actual CS, it has two chimneys on it.
I could go and fix that if it's a big deal. It would probably require some layout changes (If I remember correctly, it's been a while since I looked at this cell), but I don't think it would take me too long to fix it up.
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Post by Thrignar Fraxix »

I was going to do it myself, but if those are the only changes you make then go right ahead. I'm not feeling well enough to final this tonight anyway.

If you don't want to, you can leave it for me. Its fine either way.
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The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

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Post by ohnoitsabear »

I think I'll spend my time working on my current claim, as I really should get some stuff done with that.
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Post by Not »

ohnoitsabear wrote:I think I'll spend my time working on my current claim, as I really should get some stuff done with that.
Excellent! We certainly wouldn't want our beloved HoR getting all rusty now, would we :p

Good luck on your current claim :D
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Post by Thrignar Fraxix »

Approving
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