Full Dragonscale Armor Set
Moderators: Haplo, Lead Developers
Full Dragonscale Armor Set
I've been moddeling a little on this for some time now, and it's nearing completion.
give me as much feedback as possible, and if someone of you want to give a shot at improving the textures please say so
everything you see here must be considered as a wip, i had no consept art to work off just the original ingame meshes.
I have implimented features of the cuirass (the black cloth and the scales) as wel as features of the helmet and shield (iron and scales).
[img]http://i19.photobucket.com/albums/b174/asylum_tr/dragonscalebeta004.jpg[/img]
[img]http://i19.photobucket.com/albums/b174/asylum_tr/dragonscalebeta002.jpg[/img]
give me as much feedback as possible, and if someone of you want to give a shot at improving the textures please say so
everything you see here must be considered as a wip, i had no consept art to work off just the original ingame meshes.
I have implimented features of the cuirass (the black cloth and the scales) as wel as features of the helmet and shield (iron and scales).
[img]http://i19.photobucket.com/albums/b174/asylum_tr/dragonscalebeta004.jpg[/img]
[img]http://i19.photobucket.com/albums/b174/asylum_tr/dragonscalebeta002.jpg[/img]
"Forgive me, for I don't know what I gain
Alone in this garden of pain
Enchantment has but one truth:
I weep to have what I fear to lose"
Alone in this garden of pain
Enchantment has but one truth:
I weep to have what I fear to lose"
It looks great apart from two things that I think would be unpractical and strange looking.
1) Scales in the back of the greaves. Wouldn't these make sitting very uncomfortable (and possibly moving as well)? I think the scales should be at the sides of the greaves.
2) The V-shaped scales in the legs that widen towards the top. They look like intersecting the hand mesh in one of the screenshots which makes me think whether these would be very practical. Perhaps make them a bit more narrow at the top end and widen the bottom part of it, so that
1) Scales in the back of the greaves. Wouldn't these make sitting very uncomfortable (and possibly moving as well)? I think the scales should be at the sides of the greaves.
2) The V-shaped scales in the legs that widen towards the top. They look like intersecting the hand mesh in one of the screenshots which makes me think whether these would be very practical. Perhaps make them a bit more narrow at the top end and widen the bottom part of it, so that
Code: Select all
\----/ | |
\ / would turn into \ /
\/ more like this | |
(of course, not this very shape, but you get the idea)
- The Old Ye Bard
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The coloration of the helm (though origional) doesn't flow with the gold and silver textures of the rest, making it look out of place. The bracers should have a bit more gold and less silver aplied to them. I understand that you didn't have any decent concept art to work from, so if you like, i'll do you a quick concept of my idea. Tell me if you want it. Either way, it still looks very good, much better that I could do. Nice work!
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The official, original pieces of Dragonscale armor are Helm, Cuirass, Shield.
Asylum's complementary meshes are pauldrons, bracers, greaves, and boots.
If the "uniqueness" of the helmet's metal color bugs you, you should instead ask for the bracers' metal to be of the same color.
(And bottom part of the boots, too.)
Asylum's complementary meshes are pauldrons, bracers, greaves, and boots.
If the "uniqueness" of the helmet's metal color bugs you, you should instead ask for the bracers' metal to be of the same color.
(And bottom part of the boots, too.)
i have indeed used the metal color of the shield instead of the helmet, i'll probably change it.
About the scales on the greaves, and putting them upside down, i like the idea and i'll surely try it out..
And morgoth consept art is always wellcome!
thanks everyone for your putin
About the scales on the greaves, and putting them upside down, i like the idea and i'll surely try it out..
And morgoth consept art is always wellcome!
thanks everyone for your putin
"Forgive me, for I don't know what I gain
Alone in this garden of pain
Enchantment has but one truth:
I weep to have what I fear to lose"
Alone in this garden of pain
Enchantment has but one truth:
I weep to have what I fear to lose"
OK. Input time.
Groin mesh should have those scales on the ass removed and instead add something to cover the most precious thing a man has.
Bracer clips with a shield :p
Boots top part looks kinda strage (I mean the part on the top of the mesh if you look at it from the top)
I see you've made the pauldrons differ from each other. I would have made the difference a bit less subtle. Maybe let the right pauldron cover more that it is now.
Make the topmost scale on the boots a bit smaller.
Groin mesh should have those scales on the ass removed and instead add something to cover the most precious thing a man has.
Bracer clips with a shield :p
Boots top part looks kinda strage (I mean the part on the top of the mesh if you look at it from the top)
I see you've made the pauldrons differ from each other. I would have made the difference a bit less subtle. Maybe let the right pauldron cover more that it is now.
Make the topmost scale on the boots a bit smaller.
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Yes, instead of silver metal, it should indeed be the same color green as the helm. Besides that, the rest is great.Gez wrote:The official, original pieces of Dragonscale armor are Helm, Cuirass, Shield.
Asylum's complementary meshes are pauldrons, bracers, greaves, and boots.
If the "uniqueness" of the helmet's metal color bugs you, you should instead ask for the bracers' metal to be of the same color.
(And bottom part of the boots, too.)
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Stalker wrote:OK. Input time.
Groin mesh should have those scales on the ass removed and instead add something to cover the most precious thing a man has.
Bracer clips with a shield :p
Boots top part looks kinda strage (I mean the part on the top of the mesh if you look at it from the top)
I see you've made the pauldrons differ from each other. I would have made the difference a bit less subtle. Maybe let the right pauldron cover more that it is now.
Make the topmost scale on the boots a bit smaller.
finally a man with vision, now someone who can draw to sketch it out a little? especially a new set of bracers and boots.
"Forgive me, for I don't know what I gain
Alone in this garden of pain
Enchantment has but one truth:
I weep to have what I fear to lose"
Alone in this garden of pain
Enchantment has but one truth:
I weep to have what I fear to lose"
[img]http://i19.photobucket.com/albums/b174/asylum_tr/dragonscalebeta005.jpg[/img]
I've retextured the groin part to have some scales in front an none in the back.
I've tested the bracers against variouse shields and there are only 2 shields like the ebony towershield that give a slight problem, which could be resolved by making the scales on the bracers sligtly smaller.
The scales in the upper legg part have been put upside down and i think it looks a lot better then it did before.
the boots have had a texture change but i still don't like them so i will make them over, same goes for the knee part
I've retextured the groin part to have some scales in front an none in the back.
I've tested the bracers against variouse shields and there are only 2 shields like the ebony towershield that give a slight problem, which could be resolved by making the scales on the bracers sligtly smaller.
The scales in the upper legg part have been put upside down and i think it looks a lot better then it did before.
the boots have had a texture change but i still don't like them so i will make them over, same goes for the knee part
"Forgive me, for I don't know what I gain
Alone in this garden of pain
Enchantment has but one truth:
I weep to have what I fear to lose"
Alone in this garden of pain
Enchantment has but one truth:
I weep to have what I fear to lose"
I think that fits together much better. I do think it does need some protection in the seat, just not made of the spikey scales. Maybe something like the texture running down the middle of the back on the cuirass and side of the legs would work (or even something that drapes down from the back of the cuirass rather than attached to the greaves).
It's certainly shaping up to be one fine set of armor.
It's certainly shaping up to be one fine set of armor.
I like the pauldrons and the bracers, and absolutely LOVE the boots, but I'm not that fond of the pants. Perhaps it's simply that I don't like the blackish brown cloth (which is no fault of yours, since it's such a major part of the chest peice), but I think the pants would look far better if they had more scales, but in such a way as would not impede movement. Yes, it would be uncomfortable to sit or lie down in that armor with more scales on the pants, but regardless of the fact that our characters spend all day in their armor, in reality anyone wearing armor like that would take it off if they wanted to get comfortable. I mean, look at the chest peice... Can you imagine being comfortable with somthing with that many spikes sticking out of it? In any case, I would love to see more of the metal elements in it, and more scales on the legs, but other than that, I love it.
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Just an idea for throwing out there, but what if you made the front of the legs look more like the front of the towershield, (ie no sticking-out part). Also, I'd like to see that spike from the towershield reused somewhere, though I'm not certain where, exactly. Maybe small ones for the boots?
Looks pretty damn good, though. Matches Beth's meshes really well.
Looks pretty damn good, though. Matches Beth's meshes really well.
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There are three dragonscale sets at PES:El Scumbago wrote:There is however a mod that introduces a full Dragonscale set, using the original textures. Cannot remember the name right now, but it's on planelderscrolls (and rocks).
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=1546
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=4698
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=2651
But none of them are made by a TR modder, so none of them interest me.
Purposely not editing previous post - to draw attention to this;
[url=http://i83.imagethrust.com/images/2m5P/view-image/dragonscale-pauldrons.html][img]http://i83.imagethrust.com/t/561585/dragonscalepauldrons.jpg[/img][/url]
Just pauldrons so far - working on the rest (Boots, Greaves, Bracers, maybe a shield too)
[url=http://i83.imagethrust.com/images/2m5P/view-image/dragonscale-pauldrons.html][img]http://i83.imagethrust.com/t/561585/dragonscalepauldrons.jpg[/img][/url]
Just pauldrons so far - working on the rest (Boots, Greaves, Bracers, maybe a shield too)
Current state;
[url=http://www.imagethrust.com][img]http://i83.imagethrust.com/i/569635/dragonscale2.jpg[/img][/url]
Edit: The groin on the greaves is the stock ebony groin at the moment - It'll eventually have the matching dark brown texture that's on the cuirass applied to it and a stratigically placed dragonscale (for obvious reasons).
[url=http://www.imagethrust.com][img]http://i83.imagethrust.com/i/569635/dragonscale2.jpg[/img][/url]
Edit: The groin on the greaves is the stock ebony groin at the moment - It'll eventually have the matching dark brown texture that's on the cuirass applied to it and a stratigically placed dragonscale (for obvious reasons).
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Nice, but I'd like more scales on the bracers and greaves. Something similar to the to the cuirass itself.
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"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
Only thing i'm bothered about is if it's all as scaley as the cuirass then with the full suit of armour on it's just going to look like a mass of messy scales walking around (not to mention all the clipping) - i could try playing with the textures some more though - get it looking more scaley that way...I'll see what i can come up with.Andres Indoril wrote:Nice, but I'd like more scales on the bracers and greaves. Something similar to the to the cuirass itself.
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I mainly meant that these parts where you have these big scales there could be smaller scales and more of them... Sorry for sounding like I meant something else.
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"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
Don't be sorry - just a miscommunication - And i think you're right - the scales on the greaves are too big - more smaller ones would look a lot better - i'll get on it now and post some screens when i canAndres Indoril wrote:I mainly meant that these parts where you have these big scales there could be smaller scales and more of them... Sorry for sounding like I meant something else.
Thanks Morden, appreciate the help but i think i prefer doing the armour "from scratch" my own way instead of working with someone elses idea.Morden wrote:Looks great Nalin. I could try to get the original meshes off Asylum over MSN....
Here's another update;
[url=http://www.imagethrust.com][img]http://i83.imagethrust.com/i/570397/dragonscale3.jpg[/img][/url]
It's shaping up great, but the bracers need some more work. They probably could be a little longer to better protect the arm, and their position needs to be finetuned as they're right on the wrist and the angle isn't right.
1. His mushrooms (except for the Bluefoot which I have managed to find).
2. His [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=10701]grass flower[/url].
3. His [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=9290]Sixth House Shield[/url].
4. And maybe his [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=13475]armor[/url], too.
There are a few other Asylum projects I'd like to find, then.Morden wrote:Looks great Nalin. I could try to get the original meshes off Asylum over MSN....
1. His mushrooms (except for the Bluefoot which I have managed to find).
2. His [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=10701]grass flower[/url].
3. His [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=9290]Sixth House Shield[/url].
4. And maybe his [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=13475]armor[/url], too.
Yeah, they were just mocked up quick to give an impression - some kind of suggestion to build upon. Thanks for the feedback Gez and Stalker - I was thinking of streching the bracers to cover more (the whole) of the forearm rather than just the wrist - plus - doing something more with the scales there...need to rethink them a bit i think - try to make a suit of armour that i'd like to see in game rather than just try to make a suit of armour. As usual, screens will be posted when i have some.Gez wrote:It's shaping up great, but the bracers need some more work. They probably could be a little longer to better protect the arm, and their position needs to be finetuned as they're right on the wrist and the angle isn't right...
It looks to me like Asylum used the same mesh as i did for his bracers (Orcish bracer) so there isn't a size difference - only that he added a scale to the "elbow area" - maybe this is why you think they look bigger? I think that looks good though and will probably do the same, i think i'll still stretch the bracer a little too.Stalker wrote:I suggest you to make bracers same as Asylum's in size.