i2-322-Tri
Moderators: Seneca37, Lead Developers
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
i2-322-Tri
Claim type: Interior
Claim ID: TR_i2-322-Tri (#1132)
Faction: Temple
Parent claim: TR_2-20-Tri (#83)
Claimed by: Hemitheon
Status: Approved (Progress: 90%)
Location: 1:(5298, -1915):0
Files: TR_i2-322-Tri_Hemitheon_1.esp; TR_i2-322-Tri_Hemitheon_2.esp; TR_i2-322-Tri_Lady Nerevar_1.esp
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Small grotto
Claim ID: TR_i2-322-Tri (#1132)
Faction: Temple
Parent claim: TR_2-20-Tri (#83)
Claimed by: Hemitheon
Status: Approved (Progress: 90%)
Location: 1:(5298, -1915):0
Files: TR_i2-322-Tri_Hemitheon_1.esp; TR_i2-322-Tri_Hemitheon_2.esp; TR_i2-322-Tri_Lady Nerevar_1.esp
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Small grotto
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
For a small grotto, I see a 2 leveled mud cave. The entrance is not submerged. Rather, you enter and there is ankle deep water. There are a couple waterfalls and all the water runs down into the pool itself which is half of one level and the entirety of the second. There are a couple of crates filled with contraband. Several Argonian skulls and skeletons as it would have been used once for escaping slaves, somewhat like a safehouse. But now its totally abandoned. In the lower of the two chambers, there is diamond ore along the ceiling. At the bottom of the pool is a skeleton with a pickaxe and a couple spoiled potions.
TESAME: Clean
Fits exterior: Yes
Northmarker set: No
Loading errors: No
Review:
P_drain_personality_q bleeds into ground
P_drain_intelligence_q bleeds into ground
TR_misc_skull_arg_01 bleeds into ground (all of them)
TR_misc_skull_arg_02 bleeds into ground (once again, all of them)
Slave_bracer_right bleeds into ground
Slave_bracer_left bleeds into ground a tiny bit
TR_furn_skel_torso bleeds into ground
Crate__02_skooma2 bleeds into crate_de_dwrv_00
Crate_de_dwrv00 bleeds into ground
Light_de_lantern_06 bleeds into ground
Active_de_bedroll needs to be adjusted
TR_w_iron_dagger_03 bleeds into ground (almost too much,
like the idea though)
TR_sc_SoundWater_HP bleeds into ground
Comments
I may be over critical here, but it is my conception that the caves are made out of stone (even though the chipset says mud) atleast this is what I was told, if it is incorrect then I stand corrected.
Most of the errors come from this conception, there are a few that need to be adjusted either way, if I am told I am wrong, just fix the ones such as:crate__02_skooma2, crate_de_dwrv_00 and the bedroll.
Other than that, the int was well done, and looked great.
Rating 5/10
Fits exterior: Yes
Northmarker set: No
Loading errors: No
Review:
P_drain_personality_q bleeds into ground
P_drain_intelligence_q bleeds into ground
TR_misc_skull_arg_01 bleeds into ground (all of them)
TR_misc_skull_arg_02 bleeds into ground (once again, all of them)
Slave_bracer_right bleeds into ground
Slave_bracer_left bleeds into ground a tiny bit
TR_furn_skel_torso bleeds into ground
Crate__02_skooma2 bleeds into crate_de_dwrv_00
Crate_de_dwrv00 bleeds into ground
Light_de_lantern_06 bleeds into ground
Active_de_bedroll needs to be adjusted
TR_w_iron_dagger_03 bleeds into ground (almost too much,
like the idea though)
TR_sc_SoundWater_HP bleeds into ground
Comments
I may be over critical here, but it is my conception that the caves are made out of stone (even though the chipset says mud) atleast this is what I was told, if it is incorrect then I stand corrected.
Most of the errors come from this conception, there are a few that need to be adjusted either way, if I am told I am wrong, just fix the ones such as:crate__02_skooma2, crate_de_dwrv_00 and the bedroll.
Other than that, the int was well done, and looked great.
Rating 5/10
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
Fix me
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Here is the fix.
Thanks
Thanks
- Attachments
-
- TR_i2-322-Tri_Hemitheon_3.esp
- (21.33 KiB) Downloaded 10 times
--Dave
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
TESAME: Clean
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: TR_sc_SoundWater_HP bled, and wouldn't have rested there even if it hadn't. MOVED
active_de_bedroll caspered and bled
light_de_lantern_06 bled
The argonian skulls up on the ledges bled
For some reason I find that having stuff bleed is only ok when it is underwater. I don't know why... erosion, yeah! thats my story! How the hell did those skulls get up on that ledge anyway...
(I removed 2, there were a lot in there)
Comments FIXORD
Rating 10/10
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: TR_sc_SoundWater_HP bled, and wouldn't have rested there even if it hadn't. MOVED
active_de_bedroll caspered and bled
light_de_lantern_06 bled
The argonian skulls up on the ledges bled
For some reason I find that having stuff bleed is only ok when it is underwater. I don't know why... erosion, yeah! thats my story! How the hell did those skulls get up on that ledge anyway...
(I removed 2, there were a lot in there)
Comments FIXORD
Rating 10/10
- Attachments
-
- Clean TR_i2-322-Tri_Hemitheon_3.esp
- (21.19 KiB) Downloaded 10 times
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA