Ambient light changes?

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Greybeard
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Ambient light changes?

Post by Greybeard »

Does anyone know of a simple script to change the ambient light in an interior cell? (something like "set ambient_light to ___" ) I can do it by turning light sources on and off, but since I want to modify the entire cell, this would be a lot more efficient.
Last edited by Greybeard on Fri Jan 09, 2004 5:14 pm, edited 1 time in total.
Zarkis
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Post by Zarkis »

I don't know of any function which can do this.
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Cep
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Post by Cep »

I thought ambient light was determined by the cell settings?
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Greybeard
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Post by Greybeard »

You're right, Cep, but I was looking for a way to change it in-game (like we do with enable/disable on a static.)
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Garland
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Post by Garland »

I don't think it's possible.. :(
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