Lookee here

Old and generally outdated discussions, with the rare hidden gem. Enter at your own risk.

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Lud
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Lookee here

Post by Lud »

And they said it couldn't be done.....
[url=http://planetelderscrolls.gamespy.com/fms/Image.php?id=35644]Click[/url]

It's the newest version of FPS optimiser, and it will allow all of TR to be visible in the World Map. I'm not saying that we should make this a re-requisite, but it's defintiely something we should keep in mind.
[url=http://www.elderscrolls.com/forums/index.php?showtopic=615984&st=0]ESF thread[/url]

Just thought that people would like to see this
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Morden
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Post by Morden »

Sweet mother of god..
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Post by Eraser »

I never thought I'd see such things
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Post by Dexter »

Jaw dislocation.
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Post by Thrignar Fraxix »

Behold, the angel of the LORD appeared unto them in a dream, saying, Mod-users, thou sons of Men, fear not to take unto thee TR thy mod: for that which is hidden off map is of the uber sweetness. And PES shall bring forth a mod, and thou shalt call its name FPS OPTIMISER: for it shall save his people from getting lost*. Now all this was done, that it might be fulfilled which was wished of the devs by the modders, saying, Behold, the virgins shall have full maps, and shall bring forth more positive feedback, and they shall call its name Telvannis, which being interpreted is, Telvanni Land.

*and lag
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Post by CleverClothe »

And there was much rejoicing. *yeah*
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Post by El Scumbago »

F@ck me...
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Post by Graff »

Just wow....
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Post by Stalker »

[img]http://web.tiscali.it/pljnsky/smiles/eek2.gif[/img]
[img]http://img430.imageshack.us/img430/3336/oblivionforum5tb.jpg[/img]

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Post by Radnurag »

hip-hip-hooray!

:D:D:D:D:D:D:D:D
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Post by Xui'al »

Finally!
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Post by Morgoth »

I do believe TF got a bible out for that one. :P

Brilliant!
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Post by Rockwell »

Sweetess. Anyway could you post some shots of the other parts of morrowind as well?
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Post by Gez »

[img]http://www.circvsmaximvs.com/images/smilies/yay.gif[/img] [img]http://www.circvsmaximvs.com/images/smilies/yay.gif[/img] [img]http://www.circvsmaximvs.com/images/smilies/yay.gif[/img] [img]http://www.circvsmaximvs.com/images/smilies/yay.gif[/img] [img]http://www.circvsmaximvs.com/images/smilies/yay.gif[/img] [img]http://www.circvsmaximvs.com/images/smilies/yay.gif[/img] [img]http://www.circvsmaximvs.com/images/smilies/yay.gif[/img] [img]http://www.circvsmaximvs.com/images/smilies/yay.gif[/img]
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Radnurag
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Post by Radnurag »

:!: notices a potenial problem :!:

Is it compatible with MGE?!
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Post by Nanu »

Sweet mother of Christ. :o
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Post by Lady Nerevar »

holy fucking.... i have no words for this, extept pure praise for those who did this
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Post by Haplo »

Pure sexgasm.
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Gez
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Post by Gez »

Radnurag wrote::!: notices a potenial problem :!:

Is it compatible with MGE?!
Many people confirmed it was.

I can't tell myself, my stupid laptop (remember my post you quoted in your sig?) can't run MGE, or at least it can't run MGE's IVD so I haven't bothered installing it.
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Post by Swiftoak »

Owned. Nice find :D
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Post by El Scumbago »

According to the thread in the ESF, its only disadvantage is that it removes all colors from the explored areas of the world map and makes them look grey. Not much of a problem though.
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Gez
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Post by Gez »

I had a strange bug where the cursor position and all the yellow squares were shifted far to the east, so that Bethesda's Ebonheart squares were somewhere near Necrom and so on.

So, the thing is still perfectible. I wonder if the grayness limitation will be fixed in the future.

Still, despite these things, I stand by my previous statement: [img]http://www.circvsmaximvs.com/images/smilies/yay.gif[/img]
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Post by Graff »

I managed to get around this bug by not coc-ing, or when I had to, loading my save game without the tweaker running, saving, and then reloading with the tweaking running.
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Radnurag
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Post by Radnurag »

Gez wrote:
Radnurag wrote::!: notices a potenial problem :!:

Is it compatible with MGE?!
Many people confirmed it was.

I can't tell myself, my stupid laptop (remember my post you quoted in your sig?) can't run MGE, or at least it can't run MGE's IVD so I haven't bothered installing it.
Of coarse I remember THAT... ^^

I simply couldn't stop laughing! :D

(btw, if the IVD doesn't work, try to lower the settings...)
Gez: "Intel's graphic chipsets suck big hairy sweaty manged donkey balls. Really, they are teh ultimate suck."
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Gez
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Post by Gez »

Radnurag wrote:(btw, if the IVD doesn't work, try to lower the settings...)
Useless. It's not a question of setting or performances, but a question of material. I know IVD needs pixel shaders (v1.4 IIRC) and vertex shaders (v1.0). Oblivion needs pixel and vertex shaders v1.0 (though you'll need OldBlivion to make it work with just that, as Oblivion.exe will want pixel shaders v2.0).

Intel's graphic chipsets simply don't support any kind of shaders. If I ran IVD on my laptop, it would just result in error messages and crashes. (Oh, and I tried Oblivion. Crashes on startup, with a message about it being unable to create renders or something like that.)

In fact, I could as well try to run MGE-IVD on a CPC6128. I would have the same amount of success.
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