Name that village!

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Graff
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Name that village!

Post by Graff »

[url]http://tamriel-rebuilt.org/index.php?picture=Wilderness_Map4_01.jpg&p=screenshots&gallery=4[/url]

Need a nice lore-based name for this currently unnamed map 4 village. The village can be found in claim 4-18.
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Gez
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Post by Gez »

That's near the position of Stonefalls, and I know of no lore for Stonefalls.

Except for one TR book, which I'll have to correct because it says "Stonefall" rather than "Stonefalls":
Morrowind Historia: Stonefalls
By Varias Cedas

Some of you, my faithful readers, may know of Stonefalls as a stop on trade routes along the Inner Sea, but while the city has only recently come to the Empire's attention as a viable trade center, it has a rich history.

Most native residents of the Stonefalls are eager to talk at great length of the city's past, when it was known as Bal Foyen. The temple, once the center of activity for the city, is located on a great fountain, and subsequent waterfall, said by the local religion to be a holy site. Indeed, the temple has long been a pilgrimage site for worshipers of the false Dark Elven deity Almalexia.

These pilgrims would often arrive on the main road from what is now Ebonheart, and comprised most of Bal Foyen's visitors. Trade primarily consisted of the exchange of water from the temple for crops from farms outlying the city. The temple would then distribute the food among city residents. This arrangement still continues today, but is overshadowed by the much larger amounts of trade (managed with the aid of the Dark Elven House Hlaalu) flowing from the Imperial Docks.

The Dark Elves take great pride in the two histories of the city: Stonefalls and Bal Foyen. What most residents don't know is that the site in fact has three histories. Bal Foyen was not the first city at its location, nor is Stonefall the largest. Imperial excavators have uncovered a sprawling Dwemer complex to the west of the city. Of course, most Dunmer are aware of the ruins, and many have found scraps of metal in the ground, but none know of the sheer size of the ancient ruins. In fact, even our Imperial explorers have only seemed to scratch the surface of these great ruins. Speculation continues as to whether the Dwemer site was for commercial, military, or spiritual purposes.

Travellers interested in these ruins are advised not to venture within, however, as many of the Dwemer security machines are still active, and many tunnels are extremely unstable. Access is greatly restricted until excavation teams can secure the lower levels; even one as illustrious and well-mannered as myself was only permitted to view the highest level, which was sadly devoid of items of interest.
However, this book doesn't talk of its neighboring towns.
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Post by angelus6 »

StoneFell Village maybe? lol

ok, i drew up a list of vollage names a whileback for my own mod, non of which got used. so... here they are.

Village Of Naurlan
Echart Village
Bayon Village
Dreyman Village
Hopescorn Outpost
Johanson Outpost (pronounced Yohanson)
AlmsField Hamlet/Village
BrokenHelm Village (promonced BroKenHelm(sound phonnetically))

thats about it. probly not usefull but some ideas at least.
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Post by Graff »

It's a dunmer village, as far as I can tell from the architecture, so none of those names fit, Angelus.
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Post by angelus6 »

ah point taken Graff.
i actually neglected to read Gez's post aswell. probly should have and i would have picked up on that :)
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Post by El Scumbago »

A dunmer's name next to something else perhaps? Like Sernim's View, or Velam's watch, or something like that.
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Post by Graff »

I'm leaning towards Velam's Watch personally, I guess there should be some kind of backstory to go with it. Any more suggestions?
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Post by Nemon »

Nemonville
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Post by Morgoth »

Khaamur? Ohrada? I see there are quite a few unnamed villages on Map 4, so perhaps both.
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Post by Haplo »

Serammu?
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Post by Lady Nerevar »

ouarudir, wet lake (ouadir = lake, rudir = wet)

faraynammu, secret name (farayn = secret, ammu = name) i also used ammu in Bahrammu (means "no name" iirc), wich is a nice touch.
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Post by Nomadic1 »

Nammu means no name. Bahrammu has to mean something else.
<insert witty signature here. i might spend time trying to come up with something, but its not like anybody reads these anyway>
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Post by Graff »

Taking a look at the village ingame, it's a dirt poor hlaalu fishing settlement.
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Post by Lady Nerevar »

nope, Bahr means not/no

in my version atleast

[edit]
more names:

baldrahn (dirt)
bahrdi’ota (poor)
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Post by Gez »

Nomadic1 wrote:Nammu means no name. Bahrammu has to mean something else.
It can mean something close. Like "unnamed" or "name forgotten" or something like that.

Majra's dunmeri lexicon indeed features "bahr" for "not." You can just liken it to other languages where there are several words for negation, like in German (kein for no, nicht for not, nie for never, nichts for nothing, etc.)

Nammu means "no name", that one is official (see savant or scout dialogue for the Nammu cave, in one of the Imperial Cult quests).
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Post by Morgoth »

Geesh, I'm afraid to find out what I just said in Dunmeri! (Khaamur, Ohrada)
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Post by Gnomey »

Gez wrote:kein for no...
You mean "nein", right? Because I'm pretty certain "kein" only ever means none...

Edit: Nevermind, but I still think nein is better. :P
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Post by Morgoth »

So, er, have you chosen one yet?
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Post by Macar »

I'm in favor of Baldrahn- from the suggestions.
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Post by Swiftoak »

Bahmuur? Bal Ouada? Bal Ouada means Stone River, and it kinda looks like it in the screenie. Then again, Ouada sounds Telvannish.
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Post by Lud »

Ouadaridur

Seeing as gahridur is throne,(not completely sure about this, LN had a different use for the word, but I'm guessing it might have a couple) ridur should be seat.
So, riverseat seems fitting to me :)
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Post by Sload »

Panda
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Post by Graff »

I think I'm going to go with Ouadaridur, thanks for the help people.
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