Hello.
Is there a way to prevent a certain weapon from degrading through a script or something? I've been working on a mod lately that adds a cursed sword, only I've been having a hard time deciding how to implement it. I have the curse all worked out, but the positive aspects have been more trouble.
Basically I need to make a sword that "never fails the one who wields it." I just don't know how, so I thought I'd ask for help.
Thank you.
A question about Oblivion and the CS.
Moderators: Haplo, Lead Developers
a weapon health of 9999999999999999999999999?
Or how about a script- when the damage falls below fully repaired set it back to full. Is that doable? Or when the player attacks it repairs it?
Or how about a script- when the damage falls below fully repaired set it back to full. Is that doable? Or when the player attacks it repairs it?
NEW MEMBERS: I'm not with TR anymore, so please stop PMing me. Just post your sample work in the showcase.
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