Middle Class Base 01, 02, 03, 04, 05, 06 [Working]
Moderators: Haplo, Lead Developers
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
what rest am i supose to do now? in other words, i think noir is better to pick it up. i still have several things i need to finish up before i can devote tons of time to 0oT (wich i DO plan to do soon)
downloaded and instaled, thanks much morden. screens comming later today.
[edit] hawt damn, those are some detailed maps. did you paint them by hand or is there some technique that im not aware of? (option 2 is more likly)
downloaded and instaled, thanks much morden. screens comming later today.
[edit] hawt damn, those are some detailed maps. did you paint them by hand or is there some technique that im not aware of? (option 2 is more likly)
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
Ok lady n this is what you have to do.....if you should accept.
If you need more details let me know
i have a huge favor to ask. I need someone to go through each one of these in nifscope and on each of the upperstory onion frames..click "face Normals" this will get rid of any weird shading and hopefully flickering in game.
If you need more details let me know
"Spiderman in his symbiote costume attacking a kid holding a baby all on a Black Panther flag"
-Noirgrim
-Noirgrim
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
well, i just came strait from the game and didnt notice anything wrong with the domes. the main issue was the brightness again, i may just have to whip up quick, flat gray maps so that it isent that bright for the preliminary shots.
the overhang mesh is also a bit wierd, the way it is now the rings and the end of the poles dont line up. while this is not an acutal error, curently the modder has to rotate them by hand to make them fit.
house 5 has the door rotated wierdly in the mesh itself, that was the major mesh error i encountered.
the wall meshes dont snap together because their sides are not the same. not sure if thats on purpose. the fence meshes are also slightly wider then the fence post meshes. again, thats not an error just a minor inconveniance.
the silo mesh's top door's hinge was missing a texture. incorect path or something probably, becuase the lower 2 have textures.
thats what i found in the short time i spent playing/modding with this. great progres, i wuv j00 fairwater
the overhang mesh is also a bit wierd, the way it is now the rings and the end of the poles dont line up. while this is not an acutal error, curently the modder has to rotate them by hand to make them fit.
house 5 has the door rotated wierdly in the mesh itself, that was the major mesh error i encountered.
the wall meshes dont snap together because their sides are not the same. not sure if thats on purpose. the fence meshes are also slightly wider then the fence post meshes. again, thats not an error just a minor inconveniance.
the silo mesh's top door's hinge was missing a texture. incorect path or something probably, becuase the lower 2 have textures.
thats what i found in the short time i spent playing/modding with this. great progres, i wuv j00 fairwater
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
did you use the new specular maps? .....it is posssible that morden just didnt get the ones needed for the houses done
but thanks for getting my other errors all checked out ...i will fix them soon enough
but thanks for getting my other errors all checked out ...i will fix them soon enough
"Spiderman in his symbiote costume attacking a kid holding a baby all on a Black Panther flag"
-Noirgrim
-Noirgrim
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
im thinking that the shininess lies not only in the spec maps. i painted mine black on the latest trial, and parts were still realy shiny when in direct contact with the sun. perhaps some kind of material property (or something else im not familiar with) is playing a part?
[url=http://ladyn.tamriel-rebuilt.org/Goldmoor%20MC%20Test/]Anyhow, here are a few screens I took when I had the maps at a medium gray.[/url] (clickeh)
[url=http://ladyn.tamriel-rebuilt.org/Goldmoor%20MC%20Test/]Anyhow, here are a few screens I took when I had the maps at a medium gray.[/url] (clickeh)
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
Shininess does lie in the specular map. However, with HDR lighting, buildings are supposed to shine in direct sunlight... thats the whole idea. Lighter colors, like those on the Rihad buildings will be super bright compared to darker toned buildings. Its like trying to read a book in the sun.. you can't even see the text half the time cause the white paper is reflecting so much light.
ok i can notice from those pictures two things....frist we still need to do the face poly thing on the meshes, second we still need a new dome texture.
Ok and here is a third....does the vertex shading on the arches look weird?
Ok and here is a third....does the vertex shading on the arches look weird?
"Spiderman in his symbiote costume attacking a kid holding a baby all on a Black Panther flag"
-Noirgrim
-Noirgrim
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
i didnt realy notice much vertex shading on the arches. unless you count the fact that you can sort of make out the polygons (differently shaded or toned or something) as an vertex shading error
i did post errors that i noticed in an above post though, some of them are rather serious
[edit] also, if the shinyness is supose to be like that with my graphix, fine. i just hadent seen it anywhere else and figured it a problem. it realy is much better with proper maps.
i did post errors that i noticed in an above post though, some of them are rather serious
[edit] also, if the shinyness is supose to be like that with my graphix, fine. i just hadent seen it anywhere else and figured it a problem. it realy is much better with proper maps.
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
i am going to fix those right now!
can you take a screen of the vertex shading errors
Edit
Here they are
can you take a screen of the vertex shading errors
Edit
Here they are
- Attachments
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- fixed items.rar
- (130.66 KiB) Downloaded 46 times
"Spiderman in his symbiote costume attacking a kid holding a baby all on a Black Panther flag"
-Noirgrim
-Noirgrim
New Textures!
and reconstructed the top arches to remove all flickering and weird shading!
Preview!!
all texture for MC are done!
[url=http://img388.imageshack.us/img388/107/newtexturesin7.jpg][img]http://img388.imageshack.us/img388/107/newtexturesin7.th.jpg[/img][/url]
and reconstructed the top arches to remove all flickering and weird shading!
Preview!!
all texture for MC are done!
[url=http://img388.imageshack.us/img388/107/newtexturesin7.jpg][img]http://img388.imageshack.us/img388/107/newtexturesin7.th.jpg[/img][/url]
"Spiderman in his symbiote costume attacking a kid holding a baby all on a Black Panther flag"
-Noirgrim
-Noirgrim
Pure awesomesauce mang. You've made everyone happy with that post. Keep it up *thumbs up*
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
holy awesome, batman!
They look really old- that's good. I cant wait for some ingame shots.
They look really old- that's good. I cant wait for some ingame shots.
NEW MEMBERS: I'm not with TR anymore, so please stop PMing me. Just post your sample work in the showcase.
[url=http://www.realmsofrenth.com][img]http://img249.imageshack.us/img249/3020/banner3er0.jpg[/img][/url]
[url=http://www.realmsofrenth.com][img]http://img249.imageshack.us/img249/3020/banner3er0.jpg[/img][/url]
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
I agree, I actually like both equally. They both have pluses and minuses in my eyes.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Yea the pillars do look alittle worn down... but that was the goal.... if you are worried because you think that it will look to much like LC, trust me when i say it LC will look even more battered!
"Spiderman in his symbiote costume attacking a kid holding a baby all on a Black Panther flag"
-Noirgrim
-Noirgrim
I do belive you, though I still think that the pillars are missing too much stuco.Fairwater wrote:Yea the pillars do look alittle worn down... but that was the goal.... if you are worried because you think that it will look to much like LC, trust me when i say it LC will look even more battered!
Thrignar-Fraxix - elfane, is a CA machine
Elfane's need list - camel & tortoise...
Elfane's need list - camel & tortoise...
Props to Noir & Fairwater, Machine-like beings indeed.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
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- Developer Emeritus
- Posts: 1742
- Joined: Sat Apr 09, 2005 4:01 pm
- Location: Athens, Greece
At first I was shocked by how worn and torn it looked, but now I approve. If only the worn-iness could be toned down a bit. But I also love Morden's new work as presented in the News forum. It's a hard decision, but Fairwater's approach is much closer to Anvil, as is the plan we've been following since concept phase.
- CleverClothe
- Developer
- Posts: 907
- Joined: Thu Aug 21, 2003 11:29 am
- Location: Everett, WA
- Contact:
well i got to say i like the feel of the houses as run down. Dont forget there will be cities in HF with a much more prestine feel to them. Anyways if everyone wants i can export a new batch of houses.... this might just be the final time!
Then i should finish up my lamp post and market!
Then i should finish up my lamp post and market!
"Spiderman in his symbiote costume attacking a kid holding a baby all on a Black Panther flag"
-Noirgrim
-Noirgrim
- Nomadic1
- Developer Emeritus
- Posts: 3338
- Joined: Sat May 15, 2004 7:34 am
- Location: Adelaide, Australia
I like the houses with that bit of wear on the columns. I just reckon it suits the place. I mean Rihad is a military city, so I couldn't imagine them really caring about useless aesthetics like keeping the columns well maintained.
<insert witty signature here. i might spend time trying to come up with something, but its not like anybody reads these anyway>
- CleverClothe
- Developer
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- Joined: Thu Aug 21, 2003 11:29 am
- Location: Everett, WA
- Contact:
- CleverClothe
- Developer
- Posts: 907
- Joined: Thu Aug 21, 2003 11:29 am
- Location: Everett, WA
- Contact:
Did I say "Fairwater's houses are shitholes"? No. So stop asking the obvious.Noirgrim wrote:Did you just call Fairwater's houses 'shitholes'?
When you look at militaries in history and fantasy, they care a great deal about aesthetics. Not on everything of course, but they do care about it. It is another way to show power and wealth.
Joined: Jan 2003 (not continuous)
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