City Walls (fortifications)
Moderators: Haplo, Lead Developers
City Walls (fortifications)
Hi! The last week I was working with Fairwaters help on this Concept Art:
http://i5.photobucket.com/albums/y171/PoHaEiFor/ConceptArt/Model%20Concepts/HF-RSFortifications.jpg
This is what I got now:
[url=http://img486.imageshack.us/my.php?image=wallsbrightny1.jpg][img]http://img486.imageshack.us/img486/673/wallsbrightny1.th.jpg[/img][/url][url=http://img509.imageshack.us/my.php?image=wallsbrightdwaad5.jpg][img]http://img509.imageshack.us/img509/9306/wallsbrightdwaad5.th.jpg[/img][/url]
It's still WIP. The second tower has to be done(a simple modification of the first). I have to remove some vertices and add better uvw mapping. And the textures on this are only an example. I also tought about creating some kind of gate or entrance for this set. If someone has any ideas about the gates or adding something more to this set, please post it here!
http://i5.photobucket.com/albums/y171/PoHaEiFor/ConceptArt/Model%20Concepts/HF-RSFortifications.jpg
This is what I got now:
[url=http://img486.imageshack.us/my.php?image=wallsbrightny1.jpg][img]http://img486.imageshack.us/img486/673/wallsbrightny1.th.jpg[/img][/url][url=http://img509.imageshack.us/my.php?image=wallsbrightdwaad5.jpg][img]http://img509.imageshack.us/img509/9306/wallsbrightdwaad5.th.jpg[/img][/url]
It's still WIP. The second tower has to be done(a simple modification of the first). I have to remove some vertices and add better uvw mapping. And the textures on this are only an example. I also tought about creating some kind of gate or entrance for this set. If someone has any ideas about the gates or adding something more to this set, please post it here!
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
Well there are a few options:
1. Gate literally built into the wall with little ornamentation...simple archway.
2. Gate flanked by towers, but still built into the wall.
3. Proper Gatehouse with all the pageantry that goes with it.
Number 1 would be pretty strange...you don't usually see the walls simply without towers, so in that case it would be very unique.
Number 2 is pretty much what they did in Cyrodiil and is fairly dull and easy
Number 3 is quite fun, and certainly more imposing, but it does necessitate some form of interior too: typically a public building like a court, guardhouse or guildhall. Would be pretty good for militia stuff.
Personally I would go for 3, but its more work.
1. Gate literally built into the wall with little ornamentation...simple archway.
2. Gate flanked by towers, but still built into the wall.
3. Proper Gatehouse with all the pageantry that goes with it.
Number 1 would be pretty strange...you don't usually see the walls simply without towers, so in that case it would be very unique.
Number 2 is pretty much what they did in Cyrodiil and is fairly dull and easy
Number 3 is quite fun, and certainly more imposing, but it does necessitate some form of interior too: typically a public building like a court, guardhouse or guildhall. Would be pretty good for militia stuff.
Personally I would go for 3, but its more work.
Part of me is looking at that tower and saying..... wouldnt it be awesome if they were way taller?.... what does everone think?
Yea jale, number 3 would be nice.... it reminds me of Dark messiahs of miht and magic...that opening sequence. But i have a feeling like it might just be to much work for the gain it brings.
Yea jale, number 3 would be nice.... it reminds me of Dark messiahs of miht and magic...that opening sequence. But i have a feeling like it might just be to much work for the gain it brings.
"Spiderman in his symbiote costume attacking a kid holding a baby all on a Black Panther flag"
-Noirgrim
-Noirgrim
Thanks Haplo! I made some changes. Here's a small list:
-fixed some smoothing issues
-reduced unecessary polies
-made the tower a bit higher
-aligned the tower to the wall
-improved the uvw mapping
Screens:
[url=http://img524.imageshack.us/my.php?image=highertowergy0.jpg][img]http://img524.imageshack.us/img524/5466/highertowergy0.th.jpg[/img][/url][url=http://img501.imageshack.us/my.php?image=highertower02ss7.jpg][img]http://img501.imageshack.us/img501/1729/highertower02ss7.th.jpg[/img][/url]
If you look at the second screen, you can see I have a problem. What to do with this... The wall shape has to stay as it is, but it just doesn't match the tower the way it is now. Should I just make the wall more narrow?
I'm also a fan of number 3. And shouldn't we make more elements for the city walls? Now there are only two tower versions and a wall. Isn't that too generic?
-fixed some smoothing issues
-reduced unecessary polies
-made the tower a bit higher
-aligned the tower to the wall
-improved the uvw mapping
Screens:
[url=http://img524.imageshack.us/my.php?image=highertowergy0.jpg][img]http://img524.imageshack.us/img524/5466/highertowergy0.th.jpg[/img][/url][url=http://img501.imageshack.us/my.php?image=highertower02ss7.jpg][img]http://img501.imageshack.us/img501/1729/highertower02ss7.th.jpg[/img][/url]
If you look at the second screen, you can see I have a problem. What to do with this... The wall shape has to stay as it is, but it just doesn't match the tower the way it is now. Should I just make the wall more narrow?
I'm also a fan of number 3. And shouldn't we make more elements for the city walls? Now there are only two tower versions and a wall. Isn't that too generic?
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
- Lady Nerevar
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Yea, a really nice mesh and nice texture man! Looks Oblivionous!
Even more useless person
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/2661nb.jpg[/img]
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/computeraddict5tq.jpg[/img]
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/winampuser3dk.jpg[/img]
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/2661nb.jpg[/img]
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/computeraddict5tq.jpg[/img]
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/winampuser3dk.jpg[/img]
- Thrignar Fraxix
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*warning! I know jack shit about modeling!*
To fix your problem, couldn't you just make the wall part a bit longer while leaving the tower things in place? (so you would have enough to actually go into the tower.)
To fix your problem, couldn't you just make the wall part a bit longer while leaving the tower things in place? (so you would have enough to actually go into the tower.)
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
The walls must be exactly the same from two sides, so that modders can put them in a row, just like the first screens(3wall segments put in a row)....
after a minute:
No, that's ok, I have an idea Thanks Thrignar!
Thank you Lady N., thank you Joco. But those textures are going to be replaced With better ones
And that was my idea:
[url=http://img526.imageshack.us/my.php?image=idea0001xc8.jpg][img]http://img526.imageshack.us/img526/7951/idea0001xc8.th.jpg[/img][/url]
I just added few faces and scaled them down and moved a bit.
I don't know what Faiwater would say abuot this, it's a weird solution, but it works!
We still have to decide about the gates
after a minute:
No, that's ok, I have an idea Thanks Thrignar!
Thank you Lady N., thank you Joco. But those textures are going to be replaced With better ones
And that was my idea:
[url=http://img526.imageshack.us/my.php?image=idea0001xc8.jpg][img]http://img526.imageshack.us/img526/7951/idea0001xc8.th.jpg[/img][/url]
I just added few faces and scaled them down and moved a bit.
I don't know what Faiwater would say abuot this, it's a weird solution, but it works!
We still have to decide about the gates
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
- Lady Nerevar
- Developer Emeritus
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- Location: New Orleans, LA
gate, hms. here is a quick concept i put together by splicing El Scum's:
[url=http://img249.imageshack.us/my.php?image=gatelq5.jpg][img]http://img249.imageshack.us/img249/3747/gatelq5.th.jpg[/img][/url]
basicaly, the gate is slightly taller then the rest of the walls but follows the general style.
[url=http://img249.imageshack.us/my.php?image=gatelq5.jpg][img]http://img249.imageshack.us/img249/3747/gatelq5.th.jpg[/img][/url]
basicaly, the gate is slightly taller then the rest of the walls but follows the general style.
In hoc signo vinces
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-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
- CleverClothe
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I feel excited to model out some new walls. Can't wait for you concepts "Scummy" But I'm sure these walls are going to fit somewhere. Fairwater, please wait for me to model the second tower, it can be more interesting than this one. BTW, new textures:
[url=http://img261.imageshack.us/my.php?image=brickversion01wo8.jpg][img]http://img261.imageshack.us/img261/7108/brickversion01wo8.th.jpg[/img][/url][url=http://img261.imageshack.us/my.php?image=brickversion02lu3.jpg][img]http://img261.imageshack.us/img261/6212/brickversion02lu3.th.jpg[/img][/url]
[url=http://img261.imageshack.us/my.php?image=brickversion01wo8.jpg][img]http://img261.imageshack.us/img261/7108/brickversion01wo8.th.jpg[/img][/url][url=http://img261.imageshack.us/my.php?image=brickversion02lu3.jpg][img]http://img261.imageshack.us/img261/6212/brickversion02lu3.th.jpg[/img][/url]
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
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Fairwater should make a decision. Those meshes are almost finished and ready to export. In any case, it would be nice to see those concepts New Tower:
[url=http://img443.imageshack.us/my.php?image=kopianewtowersv8.jpg][img]http://img443.imageshack.us/img443/534/kopianewtowersv8.th.jpg[/img][/url]
[url=http://img443.imageshack.us/my.php?image=kopianewtowersv8.jpg][img]http://img443.imageshack.us/img443/534/kopianewtowersv8.th.jpg[/img][/url]
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
Dont worry yourself aro these meshs are awesome and they will be used i think they might work perfectly as ornate walls surrounding the palaces.... lets just wait and see what scummy whips up before we jump to any conclusions though
"Spiderman in his symbiote costume attacking a kid holding a baby all on a Black Panther flag"
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Hi! I used to play a lot Morrowind, not Oblivion, and as you know, in MW almost all cities are just normal exteriors And also...
Also, I think the walls should be made to look like you can walk on them (like the standard Oblivion walls), even if they player won't be able to.
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
The way you are doing it it fine Aro. This way we don't need two sets of walls, one for outside the city and one for inside the city.
Have you fixed up the minor problems you found in your meshes? If so, wanna upload the max or 3ds files?
Have you fixed up the minor problems you found in your meshes? If so, wanna upload the max or 3ds files?
"Noirgrim, (who is accused of working too hard) is the worst kind of modder this project can get." -Ender
Hmm... I fixed everything I was supposed to fix! Thanks Noirgrim, I got only to remove some faces... I upload the files in few hours. Just give me some time
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
And here it is! BTW, does someone know how to make relative paths in 3dsmax? And when I was exporting the mesh into .3ds it told me something about renaming the textures... I just wonder why. I hope I figure it out soon
- Attachments
-
- Walls.rar
- (460.51 KiB) Downloaded 57 times
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
Go with the first option because Jale said it was strange.
Except that it shouldn't match Rihad specifically cause its for the whole province.Morden wrote:I'd have to agree with scummy. Beautiful mesh, but he should given the chance to design something which matches Rihad's architectural style. These are very old wall concepts. Perhaps these walls can we used for a special purpose.
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
So what's the decision for the walls and towers? And I wonder how are El Scumbagos new concepts...
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
here aro i am going to throw the "offical texture on the walls right now!" see how they look!
edit.... it seems the uv map is distorted in exporting... Aro could you apply the finals? we are just finishing up and i will send them over soon!
edit.... it seems the uv map is distorted in exporting... Aro could you apply the finals? we are just finishing up and i will send them over soon!
"Spiderman in his symbiote costume attacking a kid holding a baby all on a Black Panther flag"
-Noirgrim
-Noirgrim
Do you know why it gets distorted in exporting? Yeah, I can try to export it as soon, as you send me the textures. But I still don't have Oblivion. I'm planning to get it in two weeks.
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
Dont worry you actually dont need oblivion to export it...which is good....all you actually need is the cs.... and i beleive the cs can run without having oblvion installed but you have the oblivion .esm but you can still check your models in it quickly. Once we get the textures to you and you are ready let me know and i will help you with exporting!
"Spiderman in his symbiote costume attacking a kid holding a baby all on a Black Panther flag"
-Noirgrim
-Noirgrim