i4-123-Hla

After an interior claim has been cleared by a review, the thread will be moved here. Discussion is still allowed.

Moderators: Seneca37, Lead Developers

Locked
User avatar
Andres Indoril
Senior Developer
Posts: 1459
Joined: Fri Jan 13, 2006 9:01 pm
Location: Lost.... Somewhere?
Contact:

i4-123-Hla

Post by Andres Indoril »

Claim type: Interior
Claim ID: TR_i4-123-Hla (#1053)
Faction: Hlaalu
Parent claim: TR_4-1-Hla (#138)
Claimed by: gro-Dhal
Status: Approved (Progress: 100%)
Local map: Stonefalls (SE)
Location: 1:(179, -2224):0
Files: TR_i4-123-Hla_Andres Indoril_1.esp; TR_i4-123-Hla_Thrignar Fraxix_1.esp; TR_i4-123-Hla_agram_1.esp; TR_i4-123-Hla_gro-Dhal_1.esp; TR_i4-123-Hla_gro-Dhal_2.esp

---

HIGH PRIORITY Andothren (1, -17) A Dunmer house. See #58 on the local map.
[url=http://andresindoril.blogspot.com/][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyleft.jpg[/img][/url][url=http://www.youtube.com/user/AndresIndoril][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyright.jpg[/img][/url]
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
Nanu
Developer Emeritus
Posts: 2032
Joined: Thu Feb 16, 2006 12:27 am
Location: Virginia

Post by Nanu »

Test to get error message.

EDIT: Okay then, this has been fixed then. Revoke please. :)
User avatar
Massalinie
Developer Emeritus
Posts: 1670
Joined: Sat Feb 12, 2005 12:08 pm
Location: Canada, MB
Contact:

Post by Massalinie »

ZING....
Test test!

Yes, the revoke button appears to be working well.

..........
User avatar
Sky Captain
Member
Posts: 82
Joined: Wed Aug 23, 2006 5:44 pm
Location: Zanarkand, Spira

Post by Sky Captain »

Alright I'll claim this, but just for my information, this is a 3x2, Hlallu architecture, low/middle class apartment.
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

apartments, there are 3 of them. =P
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
User avatar
Sky Captain
Member
Posts: 82
Joined: Wed Aug 23, 2006 5:44 pm
Location: Zanarkand, Spira

Post by Sky Captain »

I don't understand, the number 58 is on the roof of a single house
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

there are multiple floors, and I believe it is built into a hillside. Why don't you DL map 4 and take a look in game or with the CS
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
User avatar
Haplo
Lead Developer
Posts: 11651
Joined: Sat Aug 30, 2003 6:22 pm
Location: Celibacy

Post by Haplo »

Revoked by Modder request.
User avatar
Graff
Developer Emeritus
Posts: 203
Joined: Wed Jun 23, 2004 8:53 am
Location: Sheffield, UK. Home of steel and, er, me.
Contact:

Post by Graff »

I'm feeling saucy enough to claim this, I'm well aware I've already got 3 claims, but I reckon that with the progress I'm making on the others, I can easily take this on.

Apartment 1 - Dunmer Seamstress - Using predominately dunmer poor furniture, she ain't been doing so well for herself. She works from home with her ugly daughter, spinning cloth and sewing garments for one of stonefall's clothing shops.

Apartment 2 - Old Dunmer Geezer - House hasn't been cleaned in years, he's poor as hell, and never throws anything away. Basically lots of worthless clutter, everywhere.

Apartment 3 - Old Dunmer Lady - Sublets her home to young bards staying in stonefalls, not well to do but keeps a clean home.
User avatar
Lady Nerevar
Developer Emeritus
Posts: 6055
Joined: Tue Jun 08, 2004 8:42 pm
Location: New Orleans, LA

Post by Lady Nerevar »

grantzorfying
Nanu
Developer Emeritus
Posts: 2032
Joined: Thu Feb 16, 2006 12:27 am
Location: Virginia

Post by Nanu »

Askifying what the progress is on this. If you'd like this or your other claims revoked, feel free to PM me about it or say so here.
"You can remove spells from your list in Morrowind. I think it was shift-click, don't quote me on that though." - Cathartis
|[url=http://tinyurl.com/mnbsqv]Forum Rules[/url]
|[url=http://tinyurl.com/mj594z]Moratorium[/url]
| [url=http://tinyurl.com/6msxag]Writing for TR[/url]
User avatar
Graff
Developer Emeritus
Posts: 203
Joined: Wed Jun 23, 2004 8:53 am
Location: Sheffield, UK. Home of steel and, er, me.
Contact:

Post by Graff »

I'm gonna have some time to do this next week, don't revoke. It shall be doneified.
[Maybe Not]Done With TR[Quite Yet]
User avatar
Graff
Developer Emeritus
Posts: 203
Joined: Wed Jun 23, 2004 8:53 am
Location: Sheffield, UK. Home of steel and, er, me.
Contact:

Post by Graff »

Revoke this claim.
[Maybe Not]Done With TR[Quite Yet]
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

Revoked by Request
User avatar
agram
Reviewer
Posts: 735
Joined: Mon May 07, 2007 8:50 am
Location: Zagreb, Croatia

Post by agram »

I'll claim this.
Graff had a good idea, i'll take his and change it a little.
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

Granting, Happy Modding
User avatar
agram
Reviewer
Posts: 735
Joined: Mon May 07, 2007 8:50 am
Location: Zagreb, Croatia

Post by agram »

Can someone take a look at this in CS please? It was the only way i could make 3 apartments without going several levels underground. It is a litle biger than the ext.
Thanks

EDIT: deleted, no more need for it
Last edited by agram on Mon Jun 18, 2007 10:38 pm, edited 1 time in total.
User avatar
theviking
Developer Emeritus
Posts: 2145
Joined: Mon Jan 08, 2007 2:49 pm
Location: Alphen aan den Rijn, the Netherlands

Post by theviking »

It is fine, the only thing that worries me is that the door upstairs leads to a balcony. So you have to connect that floor to the ground floor. Maybe make a trapdoor to connect them?
Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2

Currently looking for quest designers.
User avatar
agram
Reviewer
Posts: 735
Joined: Mon May 07, 2007 8:50 am
Location: Zagreb, Croatia

Post by agram »

Hey thanks, I didnt want this to be revoked because it doesent fit the exterior.
Yes i'll place a trapdoor.


EDIT:
I made a little change, so here's the new desc. Apartment 1 is the top floor, and 3 is the bottom.

Apartment 1 - Old Dunmer Geezer - House hasn't been cleaned in years, he's poor as hell, and never throws anything away. Basically lots of worthless clutter, everywhere. He collects junk all over the town.

Apartment 2 - Old Dunmer Lady - Sublets her home to young bards staying in stonefalls, not well to do but keeps a clean home. I placed a bunk for the bards and a bed for the owner.

Apartment 3 - Dunmer Seamstress - Using predominately dunmer poor furniture, she ain't been doing so well for herself. She works from home with her ugly daughter, spinning cloth and sewing garments for one of stonefall's clothing shops.
User avatar
agram
Reviewer
Posts: 735
Joined: Mon May 07, 2007 8:50 am
Location: Zagreb, Croatia

Post by agram »

This is finished.
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

you know the drill
User avatar
Tyrion
Reviewer
Posts: 1699
Joined: Wed May 31, 2006 10:52 pm
Location: currently hiding in Pentos (aka Philadelphia)

Post by Tyrion »

Reviewing this
"Imagination and memory are but one thing which for diverse considerations have diverse names."

"How dare you question the colonnade!" - one of the Glorious Leaders

"Nemon + IKEA = creationism" - some guy

"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
User avatar
Tyrion
Reviewer
Posts: 1699
Joined: Wed May 31, 2006 10:52 pm
Location: currently hiding in Pentos (aka Philadelphia)

Post by Tyrion »

tesame clean

fits exterior yes

northmarker set yes

loading errors none

review removed broken bottle at bottom of ladder, somebody could cut themself coming down

comments Pretty much flawless.

rating9.5/10

use file below for the normal reasons
Attachments
TR_i4-123-Hla_agram_1.esp
(14.01 KiB) Downloaded 51 times
"Imagination and memory are but one thing which for diverse considerations have diverse names."

"How dare you question the colonnade!" - one of the Glorious Leaders

"Nemon + IKEA = creationism" - some guy

"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

是認する
User avatar
Aeven
Lead Developer
Posts: 1964
Joined: Sun Aug 17, 2008 2:43 pm
Location: Groningen

Post by Aeven »

Unlocking for repurposing.

This should be a house, not apartments.
User avatar
gro-Dhal
Lead Developer
Posts: 985
Joined: Sun Nov 05, 2006 4:32 pm
Location: A charter'd street

Post by gro-Dhal »

Claiming. House of a pilgrim/traveller. RM or poor furniture?
User avatar
Aeven
Lead Developer
Posts: 1964
Joined: Sun Aug 17, 2008 2:43 pm
Location: Groningen

Post by Aeven »

Granting. I suggest using de_p. We have lurvly new flat pieces in TR_Data.
User avatar
gro-Dhal
Lead Developer
Posts: 985
Joined: Sun Nov 05, 2006 4:32 pm
Location: A charter'd street

Post by gro-Dhal »

Is there a data update that i've missed or something? Because this house has the unusual architectural feature of an inaccessible door a storey above street level. Could be an unpleasant surprise for anyone stepping out expecting a balcony.
Test
User avatar
Aeven
Lead Developer
Posts: 1964
Joined: Sun Aug 17, 2008 2:43 pm
Location: Groningen

Post by Aeven »

Seems you're missing the balcony mesh? Anyway, build this as though the top level has a balcony, it will be sorted later.
User avatar
Aeven
Lead Developer
Posts: 1964
Joined: Sun Aug 17, 2008 2:43 pm
Location: Groningen

Post by Aeven »

Any updates, gro?
User avatar
gro-Dhal
Lead Developer
Posts: 985
Joined: Sun Nov 05, 2006 4:32 pm
Location: A charter'd street

Post by gro-Dhal »

File updated, not finished yet
Test
User avatar
gro-Dhal
Lead Developer
Posts: 985
Joined: Sun Nov 05, 2006 4:32 pm
Location: A charter'd street

Post by gro-Dhal »

Finished
Test
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

review submit
User avatar
Rats
Lead Developer
Posts: 785
Joined: Tue Jul 03, 2012 8:32 am

Post by Rats »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: TR_sc_TravelSide_EL 4255, 4330, 15562, -- slight bleeding to the table

Comments Great job!

Removed the unwanted Mainland.esm dependency with TESDTK. Fixed file below.

Rating
Attachments
TR_i4-123-Hla_Rats.esp
(8.27 KiB) Downloaded 52 times
User avatar
Andres Indoril
Senior Developer
Posts: 1459
Joined: Fri Jan 13, 2006 9:01 pm
Location: Lost.... Somewhere?
Contact:

Post by Andres Indoril »

TESAME: Dirty

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: - Adjusted the northmarker to point north.
- The stem of flora_gold_kanet_02 bled out of the furn_planter_01 at an angle that would be difficult to see in-game, but not impossible.

Comments Not bad.

Rating
[url=http://andresindoril.blogspot.com/][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyleft.jpg[/img][/url][url=http://www.youtube.com/user/AndresIndoril][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyright.jpg[/img][/url]
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
User avatar
Andres Indoril
Senior Developer
Posts: 1459
Joined: Fri Jan 13, 2006 9:01 pm
Location: Lost.... Somewhere?
Contact:

Post by Andres Indoril »

Approving.
Locked