Dune Dweller alt. Blades
Moderators: Haplo, Lead Developers
Dune Dweller alt. Blades
[url]http://img92.imageshack.us/img92/9545/dunedwellerweapons7sx.jpg[/url]
i started on the dune dweller blades so far if done some the blade for the first one heres a pic
[url]http://i106.photobucket.com/albums/m259/Balthazarse/dunedweller1blade1.jpg[/url]
i started on the dune dweller blades so far if done some the blade for the first one heres a pic
[url]http://i106.photobucket.com/albums/m259/Balthazarse/dunedweller1blade1.jpg[/url]
sorry about the delay i haven't had much time to work on it over the past 4 days
[img]http://i106.photobucket.com/albums/m259/Balthazarse/dunedweller1ish.png[/img]
its still really no were near finished tho
[img]http://i106.photobucket.com/albums/m259/Balthazarse/dunedweller1ish.png[/img]
its still really no were near finished tho
[url=http://www.moddb.com/mods/brewlan][img]http://i916.photobucket.com/albums/ad8/BrewLAN/Logo/th_SCmodicon2.png[/img][/url]
Hey! That Looks Good. How about making something between the blade and the handle? Looks like a really good mesh. Do you know how many triangles (polygons) it consists of?
Even more useless person
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/2661nb.jpg[/img]
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/computeraddict5tq.jpg[/img]
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/winampuser3dk.jpg[/img]
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/2661nb.jpg[/img]
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/computeraddict5tq.jpg[/img]
[img]http://i53.photobucket.com/albums/g64/Joco_Modding/winampuser3dk.jpg[/img]
Yeah, the blade looks really interesting Good idea. But you definitely have to remodell the handle, it's a to simple shape. Maybe you should try to model a hand-fitting shape. Oh, and maybe change tha blade face smoothing.
Keep it up!
Keep it up!
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
That's a lot better Ok. Now, are you able to put some textures on this model? I would like to see how this mesh works with textures. It's the next thing, that should be done with this model. Then, after placing textures, we can decide what do to with the blade
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
uv mapped (ish) [img]http://i106.photobucket.com/albums/m259/Balthazarse/dunedweller3ish.png[/img]
the textures i used are just random 1ns i stuck on it so i had an idea of were it was all goin
[img]http://i106.photobucket.com/albums/m259/Balthazarse/dunedwellerblade1tex.png[/img]
the textures i used are just random 1ns i stuck on it so i had an idea of were it was all goin
[img]http://i106.photobucket.com/albums/m259/Balthazarse/dunedwellerblade1tex.png[/img]
[url=http://www.moddb.com/mods/brewlan][img]http://i916.photobucket.com/albums/ad8/BrewLAN/Logo/th_SCmodicon2.png[/img][/url]
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Nice progress. My suggestions;
1) Give the blade texture some scratches. If it's going to look worn out and used, the rough surface isn't convincing on its own.
2) The handle and blade seem like they'll un-stick once someone picks up the sword. Sink the blade deeper into the handle and add something like two spikes in the texture.
3) The part of the handle that is clutched by the wielder's hand should be a bit messed up -that area would be the middle of the handle (my mind's stuck, what's the right word for that part of the weapon?). Darken that area in a random way to show it's been held more than once.
1) Give the blade texture some scratches. If it's going to look worn out and used, the rough surface isn't convincing on its own.
2) The handle and blade seem like they'll un-stick once someone picks up the sword. Sink the blade deeper into the handle and add something like two spikes in the texture.
3) The part of the handle that is clutched by the wielder's hand should be a bit messed up -that area would be the middle of the handle (my mind's stuck, what's the right word for that part of the weapon?). Darken that area in a random way to show it's been held more than once.
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Hey, nice looking model so far. For kicks, I had a go on the texture. I tried to make it look more similar to Eyeball's there. Anyway, try it out if you want.
[img]http://img184.imageshack.us/img184/1619/bladetex1or6.jpg[/img]
[img]http://img184.imageshack.us/img184/1619/bladetex1or6.jpg[/img]
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I'm still worried that this is going to look totaly wierd when it's wielded because the blade is bent like that- unless it's one handed and the character hold it on the straigt part.
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Also, personally I think the little cuts you made in the handle and lower blade are far too small to be noticed. It might be better to just make those solid and leave cracks and whatnot to the texture and map work.
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i haven't had as much progress as id have liked to have had iv been busy with collage for the past few weeks so i havnt had much time to get much done, i have jiggled the mesh around to get it to look more... right and iv started retex'ing the handle so i can get more detail around parts of it to make it look more worn, so not really a lot sorry
[url=http://www.moddb.com/mods/brewlan][img]http://i916.photobucket.com/albums/ad8/BrewLAN/Logo/th_SCmodicon2.png[/img][/url]
im back my course has just finished (more or less) and im also gf-less as well so i have a lot of time on my hands now. and is it just me or does it seem very quiet around here now
[edit]
on a side note i might not be of much use till iv sorted the harddrive situation (less than 5mb left)
but im here none the less
[edit]
on a side note i might not be of much use till iv sorted the harddrive situation (less than 5mb left)
but im here none the less
Glad to have you back, I will re-add you to the usergroups now-- most of the progress being done is in the new claims browser section for models and textures, right below where interiors are listed.
The reason things look a bit bare here is because we're in the middle of trying to empty out the two general modeling/texturing sections and hope to eventually archive them completely. This will allow models and textures to be run the exact same way as exteriors and interiors have been run for years, and the way quests are being run since just recently.
The reason things look a bit bare here is because we're in the middle of trying to empty out the two general modeling/texturing sections and hope to eventually archive them completely. This will allow models and textures to be run the exact same way as exteriors and interiors have been run for years, and the way quests are being run since just recently.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
so where should i post updates on the blade then? here or in claims bit
[edit]
meh there goin here for the time being
[img]http://i106.photobucket.com/albums/m259/Balthazarse/bladew00t.png[/img]
ignore the handle im not done with that bit yet
[edit]
meh there goin here for the time being
[img]http://i106.photobucket.com/albums/m259/Balthazarse/bladew00t.png[/img]
ignore the handle im not done with that bit yet
[url=http://www.moddb.com/mods/brewlan][img]http://i916.photobucket.com/albums/ad8/BrewLAN/Logo/th_SCmodicon2.png[/img][/url]
Indeed that does look pretty cool. It's shaping up And yes, posting progress on the blade here is fine.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
- NexUmMonastica
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iv edited the shape a bit
[img]http://i106.photobucket.com/albums/m259/Balthazarse/moo.png[/img]
these are the new textures
[img]http://i106.photobucket.com/albums/m259/Balthazarse/texture1.jpg[/img][img]http://i106.photobucket.com/albums/m259/Balthazarse/texture2.jpg[/img]
i was also experimenting with havin bits of the blade poking through the handle tex
[img]http://i106.photobucket.com/albums/m259/Balthazarse/testicles.png[/img]
i think looks a bit crappy tho
[img]http://i106.photobucket.com/albums/m259/Balthazarse/moo.png[/img]
these are the new textures
[img]http://i106.photobucket.com/albums/m259/Balthazarse/texture1.jpg[/img][img]http://i106.photobucket.com/albums/m259/Balthazarse/texture2.jpg[/img]
i was also experimenting with havin bits of the blade poking through the handle tex
[img]http://i106.photobucket.com/albums/m259/Balthazarse/testicles.png[/img]
i think looks a bit crappy tho
[url=http://www.moddb.com/mods/brewlan][img]http://i916.photobucket.com/albums/ad8/BrewLAN/Logo/th_SCmodicon2.png[/img][/url]
Somehow I'm still not in favor of the handle... I just don't like that shape. But the blade looks almost incredible for me
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
well it looks great and saves me a job
and i use a cheese texture overlay on the handle
some more screeny's for you
[img]http://i106.photobucket.com/albums/m259/Balthazarse/SHIIIINEYY.png[/img]
[img]http://i106.photobucket.com/albums/m259/Balthazarse/SHIIINEYY2.png[/img]
[img]http://i106.photobucket.com/albums/m259/Balthazarse/SHIIINEYY3.png[/img]
and i use a cheese texture overlay on the handle
some more screeny's for you
[img]http://i106.photobucket.com/albums/m259/Balthazarse/SHIIIINEYY.png[/img]
[img]http://i106.photobucket.com/albums/m259/Balthazarse/SHIIINEYY2.png[/img]
[img]http://i106.photobucket.com/albums/m259/Balthazarse/SHIIINEYY3.png[/img]
[url=http://www.moddb.com/mods/brewlan][img]http://i916.photobucket.com/albums/ad8/BrewLAN/Logo/th_SCmodicon2.png[/img][/url]
thought id upload it
- Attachments
-
- dunedwellerblade1.rar
- mesh, textures (with normals) and an icon
- (245.05 KiB) Downloaded 121 times
[url=http://www.moddb.com/mods/brewlan][img]http://i916.photobucket.com/albums/ad8/BrewLAN/Logo/th_SCmodicon2.png[/img][/url]
thought id show you mine
[url=http://img172.imageshack.us/my.php?image=dunedwellerblade1of2.jpg][img]http://img172.imageshack.us/img172/6407/dunedwellerblade1of2.th.jpg[/img][/url] [url=http://img172.imageshack.us/my.php?image=dunedwellerblade2ts2.jpg][img]http://img172.imageshack.us/img172/5751/dunedwellerblade2ts2.th.jpg[/img][/url] [url=http://img172.imageshack.us/my.php?image=dunedwellerblade3bq3.jpg][img]http://img172.imageshack.us/img172/7075/dunedwellerblade3bq3.th.jpg[/img][/url]
[url=http://img172.imageshack.us/my.php?image=dunedwellerblade1of2.jpg][img]http://img172.imageshack.us/img172/6407/dunedwellerblade1of2.th.jpg[/img][/url] [url=http://img172.imageshack.us/my.php?image=dunedwellerblade2ts2.jpg][img]http://img172.imageshack.us/img172/5751/dunedwellerblade2ts2.th.jpg[/img][/url] [url=http://img172.imageshack.us/my.php?image=dunedwellerblade3bq3.jpg][img]http://img172.imageshack.us/img172/7075/dunedwellerblade3bq3.th.jpg[/img][/url]
no
That seems to be very high poly on some parts mister Fishcake...
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no