Someone on LadyE's Forum posted some links to new .nifs and model mods. Here's what I think we can use. It's freeware, so I guess as long as we give them credit, they cannot blame us for using it if we like.
1. [url]http://ca.geocities.com/dalestocker/[/url]
- the hourglass
- the weights and scales in the new treasure mod, and maybe the gems too, although they look quite bright
- her wings meshes might be useful, too.
2. [url]http://www.deffeyes.com/morrowind/stuff.html[/url]
Just look at this stuff! Wow! New buildings, two ship types, a baloon mesh, instruments, a nice light house (currently, we're stuck with that shaggy thing from Seyda Neen), and glass windows, disply cases and doors. We need this!
3. [url]http://www.bootdown.com/morrowind/[/url]
- we might need the chimer from his aedrons mod, but not the mod ittself.
- new weapons!
4. [url]http://www.geocities.com/iggyeguana/mw_weapons01.html[/url]
- an interesting weapons pack; we might use these for unique weapons.
5. [url]http://veet_vojagig.tripod.com/concept/Concept.html[/url]
6. [url]http://www.necromaniak.net/Braderie/pres.php?page=afich&type_s=Bâtiment[/url]
- Awesome! check out the buildings (bâtiments), especially the 'balcons et terasses set of models!
- also, the staff (armes et armour), and the metal ball (insolite) are quite cool!
7. [url]http://www.angelfire.com/ga4/ice2097/downloads.htm[/url]
- the ankhs, maybe
- dwemer watch and waterskin
- the water skin (I've been looking for ages to find such a thing!)
8. [url]http://phobos.ramapo.edu/~fzazulka/architecture.htm[/url]
- Durzog Armour, for other provinces
9. [url]http://cu.imt.net/~ehenry/mods/ndib/files.html[/url]
- plants (four new mushrooms, 1 retextured stoneflower, one new (giant) clam, new ingreds)
- trees (lots'n'lots of them!
- pots
- new buildings
- cliffs (finally! I caqn't say how desperate we need this (remember the gorge in map 1? It would look much less crappy - overstreched textures and all - if we used these.)
And all that is of great quality!
10. [url]http://soul-shade.com/[/url]
- new weapons tha look quite cool
11. [url]http://www.sheikizza.com/[/url]
- is part of the Silgrad team, too
12. [url]http://www.rpgplanet.com/morrowind/sodp/snapcase2.htm[/url]
- yet more weapons (we can make a lot of regional variation in terms of armament now)
13. [url]http://home.comcast.net/~subatomicdog/[/url]
- dwemer stuff
- planetarium - the one from redguard?
14. [url]http://roninproductions.tv/vlix/[/url]
- weapons ...
15. [url]http://freett.com/varvarvar/mod/Downloads-ScreenShots.htm[/url]
- badly desgined, and japanese at that (so unreadable to most of us), but a great collectio of meshes. We'd need the windmills, and the trees (variations of different trees, further expanding our flora collection). We need it!
16. [url]http://www.proudfootimaging.com/cgi-bin/yabb/YaBB.cgi?board=mw_gen[/url];action=display;num=1064649049;start=0
- and finally, since LadyE has descided that any model in her DB alpha is a free-for-all, we could use some of that models, too. Maybe for Daggerfall, or High Rock, or even just to flesh out some imperial cities with new models.
That's it, but, well, we really should consider adding these to OoT.
Hermit's web finds (for OOT)
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Hermit's web finds (for OOT)
Last edited by Hermit on Tue Dec 09, 2003 6:01 pm, edited 1 time in total.
Elder Mod.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.
Wow, here is loads of textures.
18 [url]http://www.mayang.com/textures/Architectural/html/Stone/index.html[/url]
Can anybody point me to tut on texturizing?
19 [url]http://home.comcast.net/~hdoan0/Knights_of_Tamriel.htm[/url]
Totally pwnage Knights model. We could make a faction of them and make quest where those armors will be the reward
18 [url]http://www.mayang.com/textures/Architectural/html/Stone/index.html[/url]
Can anybody point me to tut on texturizing?
19 [url]http://home.comcast.net/~hdoan0/Knights_of_Tamriel.htm[/url]
Totally pwnage Knights model. We could make a faction of them and make quest where those armors will be the reward
Last edited by Anonymous on Wed Jan 21, 2004 1:05 am, edited 1 time in total.