blender and .nif files
Moderators: Haplo, Lead Developers
blender and .nif files
does anybody know how i can open a .nif file with blender and save it as a .nif or do i have to use another program to convert the file or something?
Hey, I know a page that could be very useful for you. You'll find there propably all info that you need and if you won't you can ask them on their forum
[url]http://niftools.sourceforge.net/[/url]
[url]http://niftools.sourceforge.net/[/url]
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
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Hate to necromance, but perhapse someone here can help me with an issue:
i've finally gotten blender down enough so that i can model.
i've sucessfully exported a .nif for M.W. using a modified spear.
i've created a new spear (an iron trident) within the C.S.
HOWEVER, the new item has a couple problems;
1) i cannot drag and drop the item to add it to either the viewscreen, nor add it to a container.
2) custom icon (a .tga file) brings forthe a "could not be found" error.
has anyone ever run into this issue?
~thx
i've finally gotten blender down enough so that i can model.
i've sucessfully exported a .nif for M.W. using a modified spear.
i've created a new spear (an iron trident) within the C.S.
HOWEVER, the new item has a couple problems;
1) i cannot drag and drop the item to add it to either the viewscreen, nor add it to a container.
2) custom icon (a .tga file) brings forthe a "could not be found" error.
has anyone ever run into this issue?
~thx
- Thrignar Fraxix
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For something like this you don't have to nceromance an old thread, you can simply create a new one. (I don't know how to help you, sorry.)
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
My experience is limited so I'm not sure of what I say, but:
Try comparing in NifSkope your trident with, say, one of the normal Morrowind spears. Look at what's different.
Does it have a bounding box? Does it have the proper weapon bone?Jackleonfraust wrote:1) i cannot drag and drop the item to add it to either the viewscreen, nor add it to a container.
Try comparing in NifSkope your trident with, say, one of the normal Morrowind spears. Look at what's different.
Yea, checking the differences is the best way. Also, for practising it is good, to modify vanilla stuff first. Then trying to make something new from scratch.
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
-
- Member
- Posts: 7
- Joined: Sat Jun 09, 2007 6:11 pm
- Contact: