5-11-Red
Moderator: Lead Developers
-
- Developer Emeritus
- Posts: 2029
- Joined: Wed Feb 02, 2005 12:20 am
- Location: Kah-nah-duh
- Contact:
5-11-Red
Claim type: Exterior
Claim ID: TR_5-11-Red (#178)
Faction: Redoran
Claimed by: Nemon
Status: Approved (Progress: 100%)
Location: (-33,13):(-30,10) (-29,10) (-29,11), Size: 18
Files: TR_5-11-Red_Haplo_1.esp; TR_5-11-Red_Swiftoak Woodwarrior_1.esp
---
Gargen Hu'ul
Velothi Mountains and Uld Vraech. See 5-15 for inspiration, and concept for the UV region (TBA).
Please download map 5 height map here and work from that (not Jan 7th update, wait for new with correct river height):
http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=19347
Note that cleaning irrelevant cells may create land tears, so backup your work regularly and often.
This part of the VM uses BM statics. The UV region uses ## statics as well.
Claim ID: TR_5-11-Red (#178)
Faction: Redoran
Claimed by: Nemon
Status: Approved (Progress: 100%)
Location: (-33,13):(-30,10) (-29,10) (-29,11), Size: 18
Files: TR_5-11-Red_Haplo_1.esp; TR_5-11-Red_Swiftoak Woodwarrior_1.esp
---
Gargen Hu'ul
Velothi Mountains and Uld Vraech. See 5-15 for inspiration, and concept for the UV region (TBA).
Please download map 5 height map here and work from that (not Jan 7th update, wait for new with correct river height):
http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=19347
Note that cleaning irrelevant cells may create land tears, so backup your work regularly and often.
This part of the VM uses BM statics. The UV region uses ## statics as well.
- Jedak
- Developer
- Posts: 897
- Joined: Thu Apr 19, 2007 3:05 am
- Location: Melbourne, Victoria, Australia
Claiming (first exterior claim, woo!).
I've already had a look at it in the cs and it has some horrible mixtures (wg rocks in a bc landscape!) so I'll have to redo a lot of this, not counting the landscape, course) and Gargen hull is badly spaced over the two sides of the river (its almost like 2 towns) so I plan to move the northern bit to the south and only leave a tower in the northern part.
Also, the westernmost bit (Velothi mountains) has mountains on ether side cut down to ground level for the river. I would like it to be a higher river with a waterfall cascading it down to g-level like the rest of it, but that would require the editing of cells out of my claim (just around).
I will keep all the ruins on this claim but make them more interesting and hard to find :). Are any int's made yet in this?
Also a lot of the claim doesn't match the map but if I edit it to be like the map then it won't fit the surrounding claims :(
I've already had a look at it in the cs and it has some horrible mixtures (wg rocks in a bc landscape!) so I'll have to redo a lot of this, not counting the landscape, course) and Gargen hull is badly spaced over the two sides of the river (its almost like 2 towns) so I plan to move the northern bit to the south and only leave a tower in the northern part.
Also, the westernmost bit (Velothi mountains) has mountains on ether side cut down to ground level for the river. I would like it to be a higher river with a waterfall cascading it down to g-level like the rest of it, but that would require the editing of cells out of my claim (just around).
I will keep all the ruins on this claim but make them more interesting and hard to find :). Are any int's made yet in this?
Also a lot of the claim doesn't match the map but if I edit it to be like the map then it won't fit the surrounding claims :(
- Jedak
- Developer
- Posts: 897
- Joined: Thu Apr 19, 2007 3:05 am
- Location: Melbourne, Victoria, Australia
Early WIP. I have changed the claim so that it mimics the map. Unfortunately now it won't fit the surrounding claims so well so the merger will have a bit of work to do
Unfortunately when editing the river means that I will have to change the design for Gargon Hu'ul a little.
Still lots of errors and a long way to go
Unfortunately when editing the river means that I will have to change the design for Gargon Hu'ul a little.
Still lots of errors and a long way to go
Macar: At last, I have a coleague to work with.
Lady N: Jedak-of-all-trades
Lady N: Jedak-of-all-trades
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
I'm doing this one together with 5-6 to create a seamless epic valley from the summit of mount Nemonwithadwemerruinbehindit to Gargen Huul.
Since I'm posting from work I don't have a WIP to put up, but here's a screenie:
http://img684.imageshack.us/img684/8223/morrowind20110130221413.jpg
Since parts of this is UV (which is not finally conceptualized yet) I'm focusing on doing the VM parts first. That is more than enough work until the new meshes are available. And since there are mostly snowy mountain areas in the UV part I might be able to make a few concepts as well with the statics we've got so far.
Since I'm posting from work I don't have a WIP to put up, but here's a screenie:
http://img684.imageshack.us/img684/8223/morrowind20110130221413.jpg
Since parts of this is UV (which is not finally conceptualized yet) I'm focusing on doing the VM parts first. That is more than enough work until the new meshes are available. And since there are mostly snowy mountain areas in the UV part I might be able to make a few concepts as well with the statics we've got so far.
SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
- Bloodthirsty Crustacean
- Developer Emeritus
- Posts: 3869
- Joined: Fri Feb 02, 2007 7:30 pm
- Location: Elsewhere
somebody really ought to go and inform Beth's Skyrim exterior devs that they might as well give up now. They're never going to top this.
the length of that river is audacious.
the length of that river is audacious.
a man builds a city
with Banks and Cathedrals
a man melts the sand so he
can see the world outside
"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
with Banks and Cathedrals
a man melts the sand so he
can see the world outside
"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
Small stuff done, mostly after the famous tr_data update . Since 5-6 just got done I'm focusing on 4-8. After that the conceptualization of the ash swamp is next and then this one when the Uld Vraech statics become available. The Velothi Mountain parts of this claim is well underway.
SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
Just posting a reminder that this needs an update by Tuesday.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Promise to make them pretteh?Nemon wrote:So, I'm actually putting in an hour here this evening - developing the UV ideas a little moar.
[img]http://img692.imageshack.us/img692/6812/pussinbootsn.jpg[/img]
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Omg how I just naaaaaww'ed at Banderas' cute eyeses.
Yes I make it purdy, I even found a use for some of the non scripted activators Bethesda included with the BM set. Bricks and stuff under construction easily looks like ruined buildings when piled up with broken stuff and a little snow to emphasize the abandoned feel of it.
Yes I make it purdy, I even found a use for some of the non scripted activators Bethesda included with the BM set. Bricks and stuff under construction easily looks like ruined buildings when piled up with broken stuff and a little snow to emphasize the abandoned feel of it.
SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
More river stuff done, which is the most time consuming stuff actually. New WIP as well plus screens:
http://img844.imageshack.us/img844/8581/morrowind20110719213049.jpg
http://img707.imageshack.us/img707/6338/morrowind20110719213147.jpg
http://img143.imageshack.us/img143/466/morrowind20110719213246.jpg
http://img808.imageshack.us/img808/489/morrowind20110719213318.jpg
http://img200.imageshack.us/img200/1882/morrowind20110719213327.jpg
http://img718.imageshack.us/img718/9438/morrowind20110719213340.jpg
http://img33.imageshack.us/img33/7533/morrowind20110719213358.jpg
http://img220.imageshack.us/img220/3011/morrowind20110719213419.jpg
http://img844.imageshack.us/img844/8581/morrowind20110719213049.jpg
http://img707.imageshack.us/img707/6338/morrowind20110719213147.jpg
http://img143.imageshack.us/img143/466/morrowind20110719213246.jpg
http://img808.imageshack.us/img808/489/morrowind20110719213318.jpg
http://img200.imageshack.us/img200/1882/morrowind20110719213327.jpg
http://img718.imageshack.us/img718/9438/morrowind20110719213340.jpg
http://img33.imageshack.us/img33/7533/morrowind20110719213358.jpg
http://img220.imageshack.us/img220/3011/morrowind20110719213419.jpg
SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
No news. I've been playing Skyrim the last month, and I'm reaching a point where things start declining in terms of how fun stuff is. When spawning 50 dragons and enabling god mode is the most amount of fun I had yesterday that's saying something.
I expect my urge to mod Morrowind will rise back up soon.
I expect my urge to mod Morrowind will rise back up soon.
SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
Done bitches. It's mostly snow, mountains, waterfalls and ice. Plus a cool Redoran village.
Interiors:
-33 13: Ice cave, filled with bad things.
-31 13: Another blimey ice cave, filled with bad things.
-33 12: Cave. Bad things inside here as well.
-32 12: Velothi tower. To break up the general bad things inside interiors thing I've got going on this might be the residence of an eccentric but non hostile mage?
-31 12: Gargen Huul North part: Tower, house and village boss/chief/leader residence. Mine on other side of river.
-32 11: Cave (lower level). Inhabited by bandits.
-32 11: Cave (upper level). Connected to lower level.
-31 11: Gargen Huul south part: Inn, trader, four houses and a tower.
-33 10: Epic ice cave. Rogue mages and monsters reside here.
-32 10: Cave. Empty cave with spooky atmosphere.
-30 10: Ancient ritual cave, remnants of old nord influence.
Off to review!
Edit, this file and the newest in top post is the same...
Interiors:
-33 13: Ice cave, filled with bad things.
-31 13: Another blimey ice cave, filled with bad things.
-33 12: Cave. Bad things inside here as well.
-32 12: Velothi tower. To break up the general bad things inside interiors thing I've got going on this might be the residence of an eccentric but non hostile mage?
-31 12: Gargen Huul North part: Tower, house and village boss/chief/leader residence. Mine on other side of river.
-32 11: Cave (lower level). Inhabited by bandits.
-32 11: Cave (upper level). Connected to lower level.
-31 11: Gargen Huul south part: Inn, trader, four houses and a tower.
-33 10: Epic ice cave. Rogue mages and monsters reside here.
-32 10: Cave. Empty cave with spooky atmosphere.
-30 10: Ancient ritual cave, remnants of old nord influence.
Off to review!
Edit, this file and the newest in top post is the same...
- Attachments
-
- TR_5-11_Red_Nemon_FINAL.esp
- Phoar.
- (986.92 KiB) Downloaded 234 times
SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
-
- Lead Developer
- Posts: 1971
- Joined: Mon Oct 04, 2010 11:39 am
- Location: substitutional world
1/6/2012 (23:10) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_BM_snow_02 TR_5-11_Red (-31,10) -249020 84687 7657 "floater"
1/6/2012 (23:11) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_BM_snow_09 tr511 (-30,10) -238706 89266 7803 "floater"
1/6/2012 (23:12) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_BM_snow_07 TR_5-11_Red (-30,11) -240473 92555 7945 "floater"
1/6/2012 (23:12) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_BM_snow_07 TR_5-11_Red (-30,11) -240913 92442 8057 "floater"
1/6/2012 (23:17) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_BM_snow_02 TR_5-11_Red (-32,12) -259163 99122 11050 "exposes bottom (look from south-west). cover it with something"
1/6/2012 (23:20) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling contain_corpse10_silent TR_5-11_Red (-30,13) -239928 110681 6897 "i dont like decayed corpses directly in front of a frequently used road, but i am not an authority on realism in morrowind..."
1/6/2012 (23:23) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling ex_Snow_drift TR_5-11_Red (-32,12) -255379 106226 9241 "you can see under this snowdrift if you look from southwest. this is not realistic - snow shouldn't hang around this way, i think. then again, nemon has probably seen more snow in his life than i."
1/6/2012 (23:24) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling ex_Snow_drift TR_5-11_Red Gargen Huul (-31,12) -249626 104250 8211 "floater"
1/8/2012 (22:38) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_BM_snow_01 TR_5-11_Red (-31,10) -249945 87924 7678 "floater"
1/8/2012 (22:39) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_BM_snow_07 TR_5-11_Red (-31,10) -250512 82866 7093 "caspering"
1/8/2012 (22:41) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_rocks_BM_01 TR_5-11_Red (-30,11) -244005 91843 5910 "floater"
1/8/2012 (22:47) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_BM_snow_07 TR_5-11_Red (-29,10) -232573 85511 9995 "floater"
1/8/2012 (22:50) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_BM_snow_01 TR_5-11_Red (-32,10) -256519 86873 10591 "floater"
1/8/2012 (22:56) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_BM_snow_01 TR_5-11_Red (-32,11) -256614 93923 12438 "floater"
Apart from that, another beautiful map 5 claim with a cozy little village that is probably going to get flamed due to its little size, but I like it this way.
1/6/2012 (23:11) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_BM_snow_09 tr511 (-30,10) -238706 89266 7803 "floater"
1/6/2012 (23:12) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_BM_snow_07 TR_5-11_Red (-30,11) -240473 92555 7945 "floater"
1/6/2012 (23:12) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_BM_snow_07 TR_5-11_Red (-30,11) -240913 92442 8057 "floater"
1/6/2012 (23:17) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_BM_snow_02 TR_5-11_Red (-32,12) -259163 99122 11050 "exposes bottom (look from south-west). cover it with something"
1/6/2012 (23:20) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling contain_corpse10_silent TR_5-11_Red (-30,13) -239928 110681 6897 "i dont like decayed corpses directly in front of a frequently used road, but i am not an authority on realism in morrowind..."
1/6/2012 (23:23) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling ex_Snow_drift TR_5-11_Red (-32,12) -255379 106226 9241 "you can see under this snowdrift if you look from southwest. this is not realistic - snow shouldn't hang around this way, i think. then again, nemon has probably seen more snow in his life than i."
1/6/2012 (23:24) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling ex_Snow_drift TR_5-11_Red Gargen Huul (-31,12) -249626 104250 8211 "floater"
1/8/2012 (22:38) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_BM_snow_01 TR_5-11_Red (-31,10) -249945 87924 7678 "floater"
1/8/2012 (22:39) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_BM_snow_07 TR_5-11_Red (-31,10) -250512 82866 7093 "caspering"
1/8/2012 (22:41) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_rocks_BM_01 TR_5-11_Red (-30,11) -244005 91843 5910 "floater"
1/8/2012 (22:47) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_BM_snow_07 TR_5-11_Red (-29,10) -232573 85511 9995 "floater"
1/8/2012 (22:50) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_BM_snow_01 TR_5-11_Red (-32,10) -256519 86873 10591 "floater"
1/8/2012 (22:56) TR_5-11-Red_Nemon_4.esp 1/6/2012 (23:09) skraeling Terrain_BM_snow_01 TR_5-11_Red (-32,11) -256614 93923 12438 "floater"
Apart from that, another beautiful map 5 claim with a cozy little village that is probably going to get flamed due to its little size, but I like it this way.
- Tyrion
- Reviewer
- Posts: 1699
- Joined: Wed May 31, 2006 10:52 pm
- Location: currently hiding in Pentos (aka Philadelphia)
TESAME: Clean
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: Just a few floating statics here and there. Very few problems with this one, and the overall level of quality for this claim is right up there.
Found and fixed all of the issues in arvisrend's error report above.
Comments More great landscapes, awesome Nemon! I think Gargon Huul is fine for the size it is as well.
Rating 9/10
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: Just a few floating statics here and there. Very few problems with this one, and the overall level of quality for this claim is right up there.
Found and fixed all of the issues in arvisrend's error report above.
Comments More great landscapes, awesome Nemon! I think Gargon Huul is fine for the size it is as well.
Rating 9/10
- Attachments
-
- TR_5-11-Red_Nemon_4r.esp
- (987.3 KiB) Downloaded 146 times
"Imagination and memory are but one thing which for diverse considerations have diverse names."
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
I'm not sure what you mean. What "tons and tons of errors" still exist in this claim? I see an error report by you that lists three errors, each of which I fixed during my review.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined