Cthulhu Mod

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Piers Arkan
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Cthulhu Mod

Post by Piers Arkan »

Wouldn't it be fun to have a morrowind mod that involves H.P. Lovecraft's Call of Cthulhu stories, and is slightly based off Bethesda's Call Of Cthulhu games? you would fight shoggoths, deep ones, and cthulhu himself. It would start like this:

You enter Seyda neen, and there is a prophet, rambling on about how all non-believers Of Cthulhu, Dagon, and Hydra will be destroyed, then he goes and attacks you, the guards intervene, and kill him.

You would get a journal entry saying that you were just attacked by a mad prophet, You look on his corpse, and it has a letter saying that there is a prophet in every town, even mournhold, preaching about the end of the world. Your quest would be: go to the nearest town (pelagiad, balmora, vivec, it does not matter) and listen to the next prophet.

You would meet the next prophet, he would get killed by a strange man in a window in a new house, there would be one for each place, (for vivec, the prophet would be next to the foreign quarter bridge) all of the houses would have a strange teleporter gate.

That would lead you to the main headquarters of a order of Cthulhu worshippers, as you go in, you see disturbing images of paintings, and statues, when you activate them, you get a textbox of your amazement, and fright. You would fight worshippers, which are as strong as Sleepers or dreamers. Then you go into a basemant area, and you meet a strange fish creature (robert marsh) you pass out after you kill him, he would be a master of destruction (duh).

After that close encounter, you enter a dream, where you are in a strange hallway that has yithian architecture, at the end, you see a small version of cthulhu himself, he would attack you, and you would black out.

You would wake up in prison in ebonheart. to your right would be an insane man who rambles on about rats in the walls. Eventually the Duke himself would go to your cell and talk to you about what happened in the Cthulhu house, you would explain that these creatures you fought were not of Tamriel or Oblivion. He would agree with you, since the jail is full of people who had the same vision of a hall way and a squid creature with dragon wings, and the body of a Orc. He releases you, and tells you to go into the Vivec foriegn Quarter Underworks. People have been saying that strange noises are coming from there.

When you go into the vivec foriegn quarter underworks, you see a shoggoth, you kill it with a shock scroll on the ground, or a spell. Ths shoggoth is a large gel creature with tons of eyes, and tentacles on it, which would fit for the underworks, don't you think?

you would be rewarded 10000 coins for it's death. Your next assignment would be to investagate a small settlement near Tel Mora(innsmouth) this settlement would be called "Dagon's Reef", it has an ebony mine, and a small port, after you enter, the gate outside locks, you would not be able to leave. you job would be: find out why a telvanni guard was put in prison. You would meet the mebers of the town and get this journal entry:

"I have entered the settlement of Dagon's Reef, they have locked the gate so that Bandits and other creatures will not enter, but this means I am stuck in town until I find out why this telvanni guard was imprisoned. Something is strange about this village, the people here are strangely familiar, but I do not know how."

The Telvanni guard is not in prison, and none of the people in town will say where he is, however, there is a drunk who will tell you, this is what he would say:

"well, 'twas 402 when a man called Rob told all us that there was somethin' in the water, a gian' fish...townsfolk din't believe 'im, but then he came bak from the coast wit' tons o' gold! He said when he went to some port calle' Necrom an' got some disk thinggys, he would drop im' in the water, and this giant fish thingamajig came up from the deep! It gave us gold for sacrifices of human blood! After that, people in th' temple said they weren't daedra, but ol' heathen gods! The people of the temple, and the divines were killed, then burned in the center of town! And we began getting more gold and capturing telvanni folk who came for all our fish! Do you get tha', the telvanni you're lookin fer is Dead! so you can just go bac' where ya came from and tell 'em he's dead! Go now!"

At that moment he will pass out, leaving you there. your journal will tell you that you should go to the inn and stay the night. You check in, the owner of the inn will leave for two minutes, you get the key from his desk, and get your room, you activate your bed, and wake up with two citizens at your door, the door opens, and you would have to defend yourself, kill the guards, and escape through the now open gate in town.

you would tell the duke about the telvanni guard being dead, he would tell you to go back to the reef, and find one of these disks for him. Once you get back you see an offering in a movie format. this is the idea of the movie:

In your eyes, it shows you hide behind a rock, and it shows another fish-creature drop one of the disks into the water, Dagon, a massive version of the fish creatures appears, and drops a chest of gold, and grabs the sacrifice, and goes back into the water, blood goes onto the surface of the water.

AFter you get the disk, you bring it to the duke, he tells you to go to a boat that will block Dagon's Reef from being accessed, it is moored at sadrith Mora, you go onto the boat, and get ambushed by fish creatures, the boat gets rocked by Dagon, and you kill Dagon by activating a wire on the boat which strangles Dagon. You enter a tunnel area, and enter a large chamber with Hydra, you kill her by burning her with a Brazier above her.

After that you go into a vision of fighting in a dungeon with Cthulhuads, which are smaller versinos of Cthulhu, after you kill them you fight Cthulhu, in an old-fashoned brawl. After he dies, you return to seyda neen, safe and sound, with a rare artifact called "cthulhu's Fang" a knife that does 100 damage. And that is the quest.
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Thrignar Fraxix
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Post by Thrignar Fraxix »

This is better suited for the ESF as this lies outside the scope of our mod.
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oh...sorry.

Post by Piers Arkan »

I didn't know, sorry...
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Thrignar Fraxix
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Post by Thrignar Fraxix »

don't worry about it, and welcome to the forums
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Post by Piers Arkan »

thanks, but do you think it is a good idea?
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Thrignar Fraxix
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Post by Thrignar Fraxix »

I've honestly never read the books so I don't feel qualified to comment.
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Post by Piers Arkan »

the books are pretty freaky, but they provide a good outline of what I have listed, the only thing I have not listed is the great race of Yith, which would be far too hard to detail, this Link helps:

http://www.epberglund.com/RGttCM/nightscapes/NS07/yith.jpg

However the Fish creatures look like scalons from Shivering Isles. Dagon is Just a Huge Version.
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Post by Nanu »

Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn, my friend.

While it is outside the scope of our mod, you should bring it up at ESF, as it's rather interesting.
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Post by Gnomey »

But I should mention that there's a village in Oblivion called Hackdirt which is already based on whichever town Dagon's Reef is based on. (I haven't read the stories either, but that part of your quest is almost exactly like a Hackdirt quest).
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Post by Piers Arkan »

Nanu Ra wrote:Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn, my friend.

While it is outside the scope of our mod, you should bring it up at ESF, as it's rather interesting.
lets see if I remember the language:

vhe'un N'kutenath fanu niemnah v'glizcathungem cth'a v'ell ctlh Cthulhu cthungi I'a ryugezengro I'a Cthulhu... What you said...If I remeber right was "ded Cthulhu sleeps dreaming in Ryleh" from the original book The Call Of Cthulhu.

Hackdirt Is Very Much like it too, but they worship something else, Dagon is a giant Fish creature.

this is a picture of a deep one:

[img]http://www.xboxworld.com.au/uploads/xbox/screenshots/call_of_cthulhu_dark_corners_of_the_earth_558.jpg[/img]

notice how they look like Scalons from shivering Isles? Here is another:
[img]http://www.xboxworld.com.au/uploads/xbox/screenshots/call_of_cthulhu_dark_corners_of_the_earth_559.jpg[/img]
this is a larger Deep one, with fins on the side of it's head, this would be Dagon, here is Cthulhu:

[img]http://www.fantasyflightgames.com/art/cthulhu02.jpg[/img] see the sailboat in the lower corner?
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Post by CyrustheMercenary »

Nice mod idea, I'm a big fan of the Cthulhu Mythos. I look forward to it. But this better suits esf. Good story though.
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