i5-36-Red

After an interior claim has been cleared by a review, the thread will be moved here. Discussion is still allowed.

Moderators: Seneca37, Lead Developers

Locked
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

i5-36-Red

Post by Thrignar Fraxix »

Claim type: Interior
Claim ID: TR_i5-36-Red (#1771)
Faction: Redoran
Parent claim: TR_5-21-Red (#1577)
Claimed by: cire992
Status: Approved (Progress: 100%)
Local map: Kogotel
Location: 1:(-3302, -519):0
Files: TR_i5-36-Red_The guar man_1.zip; TR_i5-36-Red_Thrignar Fraxix_1.esp; TR_i5-36-Red_cire992_1.esp; TR_i5-36-Red_cire992_2.esp; TR_i5-36-Red_cire992_3.esp

---

Kogotel Claim #36:

Mine. Originally stone was mined here for use in construction, but they uncovered a small bit of ebony deep in the mine. This area is heavily locked and VERY deep. Mine Foreman lives on site. Please add a passageway in the direction of claim #28, but caved in, so that should the Kogotel link to this interior for any reason it does not require a reworking.

Note: Modified by Sload 08/10/08; no adamantium in this mine; ebony instead
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

Unlocking the first interior claims of map 5
The guar man
Developer
Posts: 99
Joined: Fri Apr 29, 2005 2:33 pm
Location: Canada

Post by The guar man »

Thrig i want this...I am free and have been doing some reviews as well and this gives me a crazy idea.
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

explain this idea first please.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
The guar man
Developer
Posts: 99
Joined: Fri Apr 29, 2005 2:33 pm
Location: Canada

Post by The guar man »

Ok I plan on make 4 cells in total...three for the mine and one for forman...im gonna have rements of pulley systems that were used to lift the stone from the lower parts of the mine to the top... im gonna try to make areas look like they were quarried... will have a small area that was used for cutting the stone in all three mine areas as well as a small area for repairing equipment within the upper mine..and its supposed to be well locked up so im gonna put in 6 check points - 2 in each mine area ... maybe a few pools of water not too much though... a small living area in the upper mines as well and the start of new support going up in the area of the collapsed tunnel....The formans area wil be some what comfortable but not too rich and there will also be a small check point before his office.
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

granting, happy modding. The only heavily locked area is the part with the adamantium at the VERY bottom and any location where it is stored. There should not be much there. Since they are mining stone make the rooms big.
The guar man
Developer
Posts: 99
Joined: Fri Apr 29, 2005 2:33 pm
Location: Canada

Post by The guar man »

alright is the mine still being used as awhole or is it just the bottom half?
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

the quarry is still active, as is the small section with adamantium.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
The guar man
Developer
Posts: 99
Joined: Fri Apr 29, 2005 2:33 pm
Location: Canada

Post by The guar man »

theres the work in progress most of the layout is complete and ive started detailing.
User avatar
Haplo
Lead Developer
Posts: 11651
Joined: Sat Aug 30, 2003 6:22 pm
Location: Celibacy

Post by Haplo »

Bling shizzle, made any progrizzle?
Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
The guar man
Developer
Posts: 99
Joined: Fri Apr 29, 2005 2:33 pm
Location: Canada

Post by The guar man »

srry im going to have to drop this.
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

Then revoked it be
User avatar
cire992
Reviewer
Posts: 257
Joined: Sat Jul 14, 2007 3:45 am
Location: New England, USA
Contact:

Post by cire992 »

I'll claim this. I'm going to have areas for the workers and guards to lounge/rest/chillax, an office and accomodations for the foreman. The mine will be... big. Big caverns with long, winding halls. Shallow in the mine will be where the remanants of the stone quarry are. Deep down is the ebony mine.

If it isn't a problem, I'd like to start the claim from scratch.
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

not a problem, granting happy modding
User avatar
cire992
Reviewer
Posts: 257
Joined: Sat Jul 14, 2007 3:45 am
Location: New England, USA
Contact:

Post by cire992 »

The WIPness. I'm about 40-50% done atm. Fortunately I've got two more days off to work on it because of an incoming hurricane causing class cancelations. Oorah.
User avatar
cire992
Reviewer
Posts: 257
Joined: Sat Jul 14, 2007 3:45 am
Location: New England, USA
Contact:

Post by cire992 »

Finished and cleaned.
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

omgreview
User avatar
Aeven
Lead Developer
Posts: 1964
Joined: Sun Aug 17, 2008 2:43 pm
Location: Groningen

Post by Aeven »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: For some reason a water mesh was used rather than setting the interior to use water. There was no logical reason to this. Fixed.

No other errors.

Comments Very nice! Great use of various objects. The quarry is very creative, as is the shack.

Rating 9/10
Attachments
TR_i5-36-Red_Aeven.esp
(92.54 KiB) Downloaded 25 times
User avatar
Andres Indoril
Senior Developer
Posts: 1459
Joined: Fri Jan 13, 2006 9:01 pm
Location: Lost.... Somewhere?
Contact:

Post by Andres Indoril »

Silly Aeven for renaming the file. I at first thought that you might have been reviewing your own shizzles.
[url=http://andresindoril.blogspot.com/][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyleft.jpg[/img][/url][url=http://www.youtube.com/user/AndresIndoril][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyright.jpg[/img][/url]
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
User avatar
Aeven
Lead Developer
Posts: 1964
Joined: Sun Aug 17, 2008 2:43 pm
Location: Groningen

Post by Aeven »

I do that to make very clear if I changed anything.

I would never review my own stuff ;)
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

needs to be split. I thought cire was gone, but I see he has been on recently. I would love to see him fix this himself (and make something else)
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

I hate to do this, but per my policy since there was no post made in the last week I have to revoke this. New modder just needs to find a way to split this into multiple cells. For the love of god don't change anything you don't have to.
Xui'al
Developer Emeritus
Posts: 1330
Joined: Tue Mar 29, 2005 9:21 pm
Location: Wastelands of Canada.

Post by Xui'al »

Beautiful cell. I can't let this go to waste. I'm not sure that it'll be possible to break this into 4 cells and still preserve its awesomeness, but I think I can break it into 3.

Glass mine is done, Thrig. It just awaits Haplo.
User avatar
Haplo
Lead Developer
Posts: 11651
Joined: Sat Aug 30, 2003 6:22 pm
Location: Celibacy

Post by Haplo »

Granting this so that it can be in claimed.
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

2 cells even would work I think. Just as long as it isn't one.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
Xui'al
Developer Emeritus
Posts: 1330
Joined: Tue Mar 29, 2005 9:21 pm
Location: Wastelands of Canada.

Post by Xui'al »

Cell "A" has 650 objects.
Cell "B" has 440 objects.
Cell "C" has 210 objects.

I could reduce the count in the first cell by another hundred or so, but it would really lose the awesome layout that the original one cell had. If these numbers are acceptable, I'll polish it up and submit.
'What if man is not really a scoundrel - man in general, I mean, the whole race of mankind - then all the rest is prejudice, simply artificial terrors and there are no barriers and it's all as it should be.'
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

Thats fine. polish away
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

In light of the new rule I won't revoke this straight out.

post an update in the next week or this will be revoked.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

revoked. Oh hey, Cire, you can fix this up now.
User avatar
cire992
Reviewer
Posts: 257
Joined: Sat Jul 14, 2007 3:45 am
Location: New England, USA
Contact:

Post by cire992 »

And 10 weeks shy of a year after he started it...
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

g-g-g-g-grant it now!
User avatar
cire992
Reviewer
Posts: 257
Joined: Sat Jul 14, 2007 3:45 am
Location: New England, USA
Contact:

Post by cire992 »

M-m-m-monster Kill!

Euh, Broke it into two cells. 1200 objects in the quarry, 700 in the Ebony Mine. Guess it's worth noting that the passage to Kogotel Claim 28 is in the Ebony Mine cell.

Finished and cleaned.
User avatar
Haplo
Lead Developer
Posts: 11651
Joined: Sat Aug 30, 2003 6:22 pm
Location: Celibacy

Post by Haplo »

Submitting to Review
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

1200 is still too many.

Sending back.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
User avatar
cire992
Reviewer
Posts: 257
Joined: Sat Jul 14, 2007 3:45 am
Location: New England, USA
Contact:

Post by cire992 »

Fuck. I'm fuckin crazy and I don't what the hell I'm talking about. Thrig, It's 765 and 570. I haven't slept in two days and I have a massive hangover, go easy on me.
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

well then, that is perfectly fine. Back to review
User avatar
Katze
Developer Emeritus
Posts: 2341
Joined: Thu Feb 26, 2009 3:29 pm
Location: Behind you!
Contact:

Post by Katze »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: -The Hlaalu book "Grasping Fortune" was in the mine foreman's shack. Deleted and other books moved up to cover the gap.

Comments Very imaginative! I liked this one a lot, and I'm not usually keen on mines!

Rating 9/10
Attachments
TR_i5-36-Red_cire992_3.esp
(98.71 KiB) Downloaded 9 times
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK

"You say a lot of things. And how does that work? You're a bicycle"

Tea is important.
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

absofuckinglutely amazing

approving
Locked