n11-19-Mis
Moderators: Haplo, Lead Developers
heres a render of what ive done and a wire render:
it has 1550 triangles came pretty close to the limit. no texture yet but what do you think
[url=http://img112.imageshack.us/my.php?image=render1cv6.jpg][img]http://img112.imageshack.us/img112/2594/render1cv6.th.jpg[/img][/url] [url=http://img527.imageshack.us/my.php?image=render1wirebp6.jpg][img]http://img527.imageshack.us/img527/9835/render1wirebp6.th.jpg[/img][/url]
it has 1550 triangles came pretty close to the limit. no texture yet but what do you think
[url=http://img112.imageshack.us/my.php?image=render1cv6.jpg][img]http://img112.imageshack.us/img112/2594/render1cv6.th.jpg[/img][/url] [url=http://img527.imageshack.us/my.php?image=render1wirebp6.jpg][img]http://img527.imageshack.us/img527/9835/render1wirebp6.th.jpg[/img][/url]
no
The leaves should be done with an alpha map. The mesh would be more simple and the leaf shape with would be defined be texture transparency. Have a look at other finished plants to see how it works
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
wo 2 replys in about 5 mins.
i fix these things soon too tired now to do.
okeThe leaves should be done with an alpha map.
uhm please tell where?Have a look at other finished plants to see how it works
ahh yes i see i thought that it looked unatural to be symetrical like that. but i guess that is the concept.The top flower you made have 5 petals now, it should be 4. 2 larger ones and 2 thinner, look at the concept
i fix these things soon too tired now to do.
no
Take a look at some finished claims, here:
http://tamriel-rebuilt.org/old_forum/viewforum.php?f=215
Look for flowers. The files are always downloadable on the top of the claim
http://tamriel-rebuilt.org/old_forum/viewforum.php?f=215
Look for flowers. The files are always downloadable on the top of the claim
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
here we are:
i fixed up the petals
i didnt use an alpha map for the leafs but i did for the furry part under the flower. i didnt use it on the leafs because they needed the polys to get the curve of them anyway. but the polys have been cut down to 958 triangles by using double sided textures. (i dare hope the work in ob) what do you think
also can we have normal maps on plant because this is very boring looking without a normal map.
[url=http://img502.imageshack.us/my.php?image=render2largedy1.jpg][img]http://img502.imageshack.us/img502/1682/render2largedy1.th.jpg[/img][/url] [url=http://img505.imageshack.us/my.php?image=render2wiresd7.jpg][img]http://img505.imageshack.us/img505/3841/render2wiresd7.th.jpg[/img][/url]
i fixed up the petals
i didnt use an alpha map for the leafs but i did for the furry part under the flower. i didnt use it on the leafs because they needed the polys to get the curve of them anyway. but the polys have been cut down to 958 triangles by using double sided textures. (i dare hope the work in ob) what do you think
also can we have normal maps on plant because this is very boring looking without a normal map.
[url=http://img502.imageshack.us/my.php?image=render2largedy1.jpg][img]http://img502.imageshack.us/img502/1682/render2largedy1.th.jpg[/img][/url] [url=http://img505.imageshack.us/my.php?image=render2wiresd7.jpg][img]http://img505.imageshack.us/img505/3841/render2wiresd7.th.jpg[/img][/url]
no
A better question would be "can we not have normal maps" because as far as I know a texture without the complementary normal map is a texture that will simply not be rendered by Oblivion...Fishcake wrote: also can we have normal maps on plant because this is very boring looking without a normal map.
Polies can be shown on both sides. PoHa told me how to do it once... I don't remember what had to be changed, but that can be switched easily, so don't worry Good job.
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
The texture looks good. I have a problem with the normal map though. It isn't recognized properly and uses some different settings. (The normal map should be sort of blue, not yellow.)
The plant should be more brown... A lot more... Please follow the concept.
Leaves are still made wrong. Take a look at the mesh I uploaded for you to get what I mean. The shape should be defined by the alpha channel, not by the mesh.
The plant should be more brown... A lot more... Please follow the concept.
Leaves are still made wrong. Take a look at the mesh I uploaded for you to get what I mean. The shape should be defined by the alpha channel, not by the mesh.
- Attachments
-
- trfloraGMrockflower04.zip
- (51.23 KiB) Downloaded 186 times
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
is this more like it?
render and wire render
[url=http://img165.imageshack.us/my.php?image=render3hn0.jpg][img]http://img165.imageshack.us/img165/4240/render3hn0.th.jpg[/img][/url] [url=http://img502.imageshack.us/my.php?image=render3wireqj2.jpg][img]http://img502.imageshack.us/img502/1654/render3wireqj2.th.jpg[/img][/url]
render and wire render
[url=http://img165.imageshack.us/my.php?image=render3hn0.jpg][img]http://img165.imageshack.us/img165/4240/render3hn0.th.jpg[/img][/url] [url=http://img502.imageshack.us/my.php?image=render3wireqj2.jpg][img]http://img502.imageshack.us/img502/1654/render3wireqj2.th.jpg[/img][/url]
no
Yes, the mesh and the texture work better together now The color is still too far from the concept though.
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
ok sure. another question though: does oblivione use alpha maps like this sort of thing: [url=http://byfiles.storage.msn.com/y1pAyPUCLuWhtYX2bQFcsi6nGnWnUhTOtDYSqwjcMGofrzlueBeXu6o79cElWfzyB6-1hBHZmeJbHg?PARTNER=WRITER]Click Me[/url]
or does the actual texture have the alpha information?
Thrig Edit: Fucking long link fixed
or does the actual texture have the alpha information?
Thrig Edit: Fucking long link fixed
no
The actual texture includes the information inside the alpha channel. No additional files are needed.
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
Any Updates? or can this be revoked? Fishcake appears to be long gone.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
-
- Member
- Posts: 4
- Joined: Sun Aug 30, 2009 10:19 pm
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact: