some of my art

Place where art is developed for our game.

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dyn0101
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some of my art

Post by dyn0101 »

alright im new here, and havent created anything for tr yet, but would like to contribute.... though these may or may not fit anywhere, i give them to you for scrutiny. if you give me a basic of what you want, i can get you some concepts put together. this can be anything from creature, armor, character, weapon, architectural and landscape concepts, im not yet sure how your forum works so if a simple point in a direction is all you can get me, then that will work as well. i have a few samples which i am uploading with this. also feel free to contact me as you see fit. also, im relearning scripting, and can do a bit of modeling, though have experience only in meshes, and zero in collision. also(dang im long winded)i can do a bit of texture work, though cant uv worth a crap (the layout screws me up). and lastly i could do some writing... be it fictional or non. thx.

added some new architectural drawings, i read somewhere that these are in high demand.... some old, some new, but good overall i think. also im not sure where these would fit in, i have some ideas im jotting down for the northern mountain areas. im not really sure if there is a set yet, but mostly what i have seen is stuff for the desert, and if i remember there are 3 sets.... anyway here they are and enjoy, i was thinking some of them may fit in well with the ayleid (the crown on the chis might be cool as an ayleid queens crown, and the big tower may fit in with the mountains?

Lillith, Ghoul, Gadreel, Dracula:
[url=http://img339.imageshack.us/my.php?image=downloadzp2.jpg][img]http://img339.imageshack.us/img339/2204/downloadzp2.th.jpg[/img][/url] [url=http://img339.imageshack.us/my.php?image=downloadni6.jpg][img]http://img339.imageshack.us/img339/1971/downloadni6.th.jpg[/img][/url] [url=http://img339.imageshack.us/my.php?image=downloadiq6.jpg][img]http://img339.imageshack.us/img339/8922/downloadiq6.th.jpg[/img][/url] [url=http://img339.imageshack.us/my.php?image=downloaddj2.jpg][img]http://img339.imageshack.us/img339/5104/downloaddj2.th.jpg[/img][/url]
Demon, Leeper, Sword & Dagger, Brennon Tomb:
[url=http://img339.imageshack.us/my.php?image=downloadmo5.jpg][img]http://img339.imageshack.us/img339/3039/downloadmo5.th.jpg[/img][/url] [url=http://img375.imageshack.us/my.php?image=downloadvc6.jpg][img]http://img375.imageshack.us/img375/4460/downloadvc6.th.jpg[/img][/url] [url=http://img339.imageshack.us/my.php?image=downloadcd3.jpg][img]http://img339.imageshack.us/img339/8364/downloadcd3.th.jpg[/img][/url] [url=http://img339.imageshack.us/my.php?image=downloadoa8.jpg][img]http://img339.imageshack.us/img339/1498/downloadoa8.th.jpg[/img][/url]
Architecture:
[url=http://img379.imageshack.us/my.php?image=tower21vq2.jpg][img]http://img379.imageshack.us/img379/9729/tower21vq2.th.jpg[/img][/url][url=http://img379.imageshack.us/my.php?image=teartower1sp9.jpg][img]http://img379.imageshack.us/img379/2826/teartower1sp9.th.jpg[/img][/url][url=http://img379.imageshack.us/my.php?image=scan0008ww6.jpg][img]http://img379.imageshack.us/img379/6281/scan0008ww6.th.jpg[/img][/url][url=http://img379.imageshack.us/my.php?image=scan0006sg4.jpg][img]http://img379.imageshack.us/img379/128/scan0006sg4.th.jpg[/img][/url][url=http://img379.imageshack.us/my.php?image=scan0003qx3.jpg][img]http://img379.imageshack.us/img379/2842/scan0003qx3.th.jpg[/img][/url][url=http://img379.imageshack.us/my.php?image=scan0001zf9.jpg][img]http://img379.imageshack.us/img379/8887/scan0001zf9.th.jpg[/img][/url][url=http://img379.imageshack.us/my.php?image=scankf5.jpg][img]http://img379.imageshack.us/img379/4457/scankf5.th.jpg[/img][/url]
Last edited by dyn0101 on Sun Jun 08, 2008 12:10 am, edited 3 times in total.
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Lighter Than Some
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Post by Lighter Than Some »

Welcome to the forums :D

Try this, takes up less space lol. Upload to Image Shack and copy the forum thumbnails link. Here is the showcase thread. [url=http://tamriel-rebuilt.org/old_forum/viewforum.php?f=203][showcase!! :D][/url]
All you do is start a topic for yourself there and post all your work so that you can get promoted :). Also check the [FCG] topics. That is where they give all the concept artists the high priority stuff. Here's a few.
http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=20196
http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=20337
http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=20171

As for your current work I really like how detailed your sword and dagger are in your other post. What medium did you use? I also like the leeper. Interesting body shape.
dyn0101
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sword and dagger

Post by dyn0101 »

the medium is pencil on art paper, thats about it. the leeper is pencil then photoshop.. and thanks, this forum works a bit different than im used to... but i suppose i should figure it out.. lol
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Post by Lighter Than Some »

Don't worry its easy. Took me bout 2 mins :)
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Post by Haplo »

First, welcome to TR! Second, I merged your second thread with this one; it's a lot easier on everyone if you have one thread where you can keep all of your work. Which, by the way, is pretty good!

LTS has already pointed you to some threads, but if you have any further questions please don't hesitate to ask.
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Post by lb003g0676 »

Very nice style you have. I like the concepts as well.

I like how the leeper looks as if it has fragile or tender skin. It looks really translucent.
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threads...

Post by dyn0101 »

i do have a few questions.... first, i know alot of the terrain is in the desert, so there will be alot of tan colors. but what of the other regions? given the apparent location, i would assume that wood is pretty slim, except for the northern most region. (making wood rare and expensive) so i would figure that the pieces of furniture would be very well built. i guess my over all question would be, what kind of style would things be (not the desert objects). in realworld architectual statements please. i know very little about the regions themselves.

the leeper could easily be adapted to the swamp, desert (with rougher skin), or great forests. the initial design of this creature was to rip off heads, it would lurk in trees or around dense vegitation waiting. when a target presented itself it would leap to the shoulders of its victim, compress itself down (its body basically folds up 3 times) then pulls up with uber power, claws ripping the neck takes the heads somewhere else and eats the brains. and thank you for the comments

tomorrow, i will work on some concepts of what you guys are needing (posted in other threads) and will hopefully have you a few things by evening.... though first day back to work tomorrow..... sucks.
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Post by Haplo »

Please don't double (or triple!) post. When adding something 5 minutes after your last post, simply edit it into your previous post if no one has replied yet.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

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dyn0101
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sorry.

Post by dyn0101 »

sorry... will try to not do that.... habit
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Post by Gez »

Welcome!

I edited your posts to put the pictures on ImageShack. Hope you don't mind, but that's part of what I'm supposed to do. :]

Those are very promising art pieces. I can't wait to see what you'll do for us. :)

At the moment, what we need the most is inanimate stuff, like tables and chairs and such. I know it doesn't have as much glamour as a monster or a set of cool warrior gear, and that's why these pictures are hard to come by. I'd advise you to look at the FCG threads and also at [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=15158]Lutemoth's concept art[/url] to get an idea of the visual themes recurrent in our mod. Lutemoth developed much of the visual identity of Hammerfell and Quagmire so he's a handy reference to new concept artists.

Now to answer your questions:
For a rough idea of the other regions, you can look at [url=http://tamriel-rebuilt.org/?image=g/maps/map_hf_names.jpg&p=modding_data/maps]Zephyr's beautiful map[/url] (warning: very large image). It's not a 100% accurate map, as it was done quite early, but it illustrates well the various regions of Hammerfell. You've got mountains, hills, rocky deserts, sand deserts, moors, savannas, jungles, and mangrove.

Real-world inspirations for Hammerfell and the Redguards (sounds like a band name, lol) is varied. It ranges from Africa (all of it) to India, including Arabia and Persia in the mix. So you can see that's a very broad spectrum to work in. Probably too broad to be humanely possible for a modding team for a game at Oblivion's scale. So, we'll have just three architecture sets, each divided further into three subsets for lower-class, middle-class and upper-class. The first of these sets is practically finished, and is the one you can see in pictures of Rihad and Taneth. The two other sets will be "mountain" and "desert" and aren't designed yet, though [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=19757]Napoleoman's concept[/url] seems to be a good start for the mountain set design.
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new stuff

Post by dyn0101 »

new stuff
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Post by Lady Nerevar »

hi there! excellent work over all :) i especially love the furniture/architecture, very elven. not appropriate for hammerfell, but gorgeous none the less.
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Post by Lighter Than Some »

In general Hammerfell is pretty utilitarian with an artists flair. Simple and well crafted but decorate(with the exception of lowerclass). Atleast that is my interpretation. lol
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of curiosity

Post by dyn0101 »

will there be any ayleid ruins/cities? or maybe dwarven? i had some stuff laying around and thought that maybe it would be usefull. my next set will / should be more of what is needed. now that i think about it, i have been throwing stuff at you guys that is really not needed... imma work on that
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Post by Sload »

There will be Dwemer ruins, yes.
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Post by Lady Nerevar »

feel free to keep throwing :) i personally don't mind seeing things that dont really belong into hammerfell, we (or someone else) might use them in the future. or they may inspire something that is needed.

there are dwemer ruins, as sload stated. take a look at the [url=http://www.imperial-library.info/tsorg/part03.shtml]redguard storyline[/url] for inspiration as to what the hammerfell dwemer look like. Nalin has concepts and screenshots of rourken stuff in [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=19170&highlight=dwemer]his thread[/url]. Arthmodeus did some dwemer concepts way back when, located [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=10486&postdays=0&postorder=asc&highlight=dwemer&start=40]here[/url]. I also did some dwemer concepts, which can be found [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=11355&postdays=0&postorder=asc&start=262]here[/url].

there are a couple of Ayleid ruins in hammerfell, but we wont be needing any new stuff for them. if you like dungeons you could try doing some concepts for Yoku ruins.
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dyn0101
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fcg?

Post by dyn0101 »

so if the fcg has been reached, do the fcg's come down.is anything posted available to concept on.just curious because i dont want to waste time on something that there may be no need for
thanks.

ok, nevermind, i just went and read the faq, like i should have done before posting, sorry... But on another note, i have decided to do a few concepts for goldmoor palace. going off of the general concensus in that particular fcg, i hope i can churn out something worthy of modeling.
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Re: fcg?

Post by Gez »

As long as an FCG thread is open (not locked), you can participate. Pinned/stickied FCGs are considered priority. :)
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