i4-159-Hla

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Thrignar Fraxix
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i4-159-Hla

Post by Thrignar Fraxix »

Claim type: Interior
Claim ID: TR_i4-159-Hla (#1885)
Faction: Hlaalu
Parent claim: TR_4-8-Hla (#145)
Claimed by: Hemitheon
Status: Approved (Progress: 100%)
Local map: Kragenmar (Foreign)
Location: 1:(-1863, -3785):0
Files: TR_i4-159-Hla_Hemitheon_1.esp; TR_i4-159-Hla_Sphynxette_1.esp; TR_i4-159-Hla_Thrignar Fraxix_1.esp

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Kragenmar #23 - Downstairs: House of a wealthy old lady.
Upstairs: Rented from said lady by a Khajiit skooma smuggler.

coords are correct
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Sphynxette
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Post by Sphynxette »

Claiming.

Downstairs: Wealthier House junk and furniture and food. Quaint (because its an elderly lady). Tidy, organised.

Upstairs: Very disorganised, a few locked objects with poor junk inside them. Skooma and moon sugar lying around but not in large amounts. barrels, crates, upturned furniture, dim lighting, poor food and belongings etc.
'All men can fly. Sadly only in one direction...'
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Post by Thrignar Fraxix »

why does no one ever press the claim button anymore...
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Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
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Sphynxette
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Post by Sphynxette »

We have a claim button!?!?

*eagerly seeks out claim button*

Sorry bout that.
Can I claim? Same description as above.
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Thrignar Fraxix
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Post by Thrignar Fraxix »

NO! NO CLAIM FOR YOU

Nah, granting, happy modding
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Sphynxette
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Post by Sphynxette »

It's nearly finished and ready to upload, just a couple of questions:

1. I've used Dunmer furniture downstairs as I assumed it was an wealthy DUNMER lady who owned the house. BUT, while everything downstairs is dunmer, I used silverware in one part. Now I have a feeling that silverware is not found in Dunmer settlements. Can someone set me straight here?

2. My DoorMarker is not working for some reason. My CS has been doing some weird things and this is one of them. I can't place DoorMarkers. I can't even duplicate them in pre-existing cells. Can I submit this .esp without the DoorMarkers? Or will somebody be willing to place the DoorMarkers for me after I have uploaded this mod?

3. I haven't finished the upstairs area yet. It is supposed to be the den of a skooma smuggling Khajiit. I was thinking that while he's not only a smuggler, he's an addict himself and the "house" can be littered with empty vials and the regular drug stuff. Because he's an addict, his den is very messy with upturned tables, crates, a bedroll or a hammock instead of a bed, a few scattered bones of meals etc. But I was planning on putting a scaled-down campfire inside the room, possible without the flames. Any thoughts on this?

Thanks.
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Post by Thrignar Fraxix »

1: don't use silverware, use fancy looking other plates
2: there is a button that makes markers disappear, perhaps you hit that. Also, you do know you aren't supposed to link this to the exterior right?
3: if there is no fire then I guess it would be ok. don't do it if it looks wierd though.
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The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

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Post by Andres Indoril »

2. To place DoorMarkers, you open the properties of a the door that you want to make teleporty and click the teleport tag and set the cell you want it to teleport to and then move the DoorMarker where you want it to be placed.



If you understood what I said, good for you. :P
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Sphynxette
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Post by Sphynxette »

Coolies.

1. Will do.
2. Righty-o. I always used to put a doormarker not linked to a door in so I could tell how the interior would work. As you can tell, I haven't made many interiors for a while.
3. Hmm... I'll see how it goes. If it looks weird, I'll scrap it.

Thanks guys!
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Post by Sphynxette »

Okay, I scrapped the fireplace idea unless it magically seems to work within the next few days. Will complete, clean and upload very shortly.
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Post by Sphynxette »

UPDATE:

CS is not working as I explained in this thread: http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=21152&highlight=

That said, I'm having trouble fixing it and can't work on any modding projects until then. I've uploaded the WIP of my claim just in case.

IT IS NOT COMPLETE.
IT IS NOT CLEAN.

I will finish the claim but I really need to fix my CS first.
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Post by Thrignar Fraxix »

modder gone (almost) a month. Revoked
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Post by Hemitheon »

Will work with the WIP
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Post by Nomadic1 »

Granting.
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Post by Hemitheon »

Done. WIP was atrocious.
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Post by Nomadic1 »

Submitting.
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agram
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Post by agram »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: Moved a book and a bowl slightly, replaced silverware.

Comments Looks good.

Rating 9/10
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TR_i4-159-Hla_Hemitheon_1.esp
(11.32 KiB) Downloaded 8 times
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Post by Thrignar Fraxix »

Approving

888 MW reviews, w00t
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