pray tell, where is this wonderful creation?map2 readme wrote:Not all of our land will fit into the world map. There is nothing we can do about this as the maps are hardcoded into the game. The local maps still work perfectly. There is, however, a world-map fix available for download now.
TR telvannis world map - SOLVED
Moderators: Haplo, Lead Developers
TR telvannis world map - SOLVED
- Andres Indoril
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[url=http://www.bethsoft.com/bgsforums/index.php?showtopic=911149&st=0&start=0]Here, me thinks.[/url]
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"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
- Aiwyn the Breton
- Developer
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- Location: Rome, Italy
- Aiwyn the Breton
- Developer
- Posts: 134
- Joined: Fri Nov 21, 2008 5:20 pm
- Location: Rome, Italy
Maybe this thread could help you?
http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=21139&highlight=
http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=21139&highlight=
Harke the Apostle, Sun Jul 13, 2008 7:26 pm
My book sucks cause it´s a vampire.
Hemitheon, Thu Jan 29, 2009 8:51 pm
*sarcastic*
You know what's also popular? Enormous flying cities and ridable dragons. Maybe TR should invest in navigable ships and underwater cities.
My book sucks cause it´s a vampire.
Hemitheon, Thu Jan 29, 2009 8:51 pm
*sarcastic*
You know what's also popular? Enormous flying cities and ridable dragons. Maybe TR should invest in navigable ships and underwater cities.
- Aiwyn the Breton
- Developer
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- Location: Rome, Italy
Already seen yesterday, but the problem still remains with an "improved" crash rate of the program (not map 2 fault, the every-5-minute crash begun after the patch application). I've also tried to uninstall the patch but it didn't find a backup (I didn't make it thinking the patch program did it itself) so it's still there... Plus, the WM suggestion is good, but every link i find to download it is "404 not found"edosiris wrote:Maybe this thread could help you?
maybe I'll try uninstall+reinstall morrowind, I was starting a new game anyway...
- Aiwyn the Breton
- Developer
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- Location: Rome, Italy
- Aiwyn the Breton
- Developer
- Posts: 134
- Joined: Fri Nov 21, 2008 5:20 pm
- Location: Rome, Italy
Well' I'm applying the basic program (it works well since C64):
EDIT: reinstalling morrowind, the patch doesn't apply.
Code: Select all
10 try
20 fail
30 try again
40 break
50 throw your computer in the trash can
60 goto 10
RUN
EDIT: reinstalling morrowind, the patch doesn't apply.
Now, morrowind is just reinstalled, no patches applied... i don't know what to do...Analyzing Morrowind.exe...
Backing up Morrowind.exe to Morrowind.Original.exe
There is no compatible patch for your version of Morrowind.exe. There may be more versions released in the future. If you should have a compatible version, please check you have not installed other patches such as Exe Optimizer, fpu2sse or no-CD patches. Check the readme for more details.
Patch failed to apply.
Maybe this will help?
Did you patch your GotY edition with the latest Bloodmoon patch?? I can imagine it being a prerequisite (wait that's a weird way of putting it), It might be necessary, but I'm not sure.
EDIT
I did some minor research and I found this for the first release of the Morrowind Code Patch
"...beta release 1 is out. It only works with a fully patched Bloodmoon or GOTY exe. The universal patcher will have to wait until I figure out how to read the segment headers from the exe."
I don't know whether he found how to read the segment headers already.
EDIT
I did some minor research and I found this for the first release of the Morrowind Code Patch
"...beta release 1 is out. It only works with a fully patched Bloodmoon or GOTY exe. The universal patcher will have to wait until I figure out how to read the segment headers from the exe."
I don't know whether he found how to read the segment headers already.
- Aiwyn the Breton
- Developer
- Posts: 134
- Joined: Fri Nov 21, 2008 5:20 pm
- Location: Rome, Italy
- Aiwyn the Breton
- Developer
- Posts: 134
- Joined: Fri Nov 21, 2008 5:20 pm
- Location: Rome, Italy
Note: the "Construction Set CD" doesn't actually contain the construction set, it contains the Morrowind data files all extracted and in uncompressed format (textures are TGA or BMP).Aiwyn the Breton wrote:Mine includes TR, BM and and a fouth cd for the CS
The idea being that, when you use the CS, you put that disc in your drive and when you create a new activator/static/whatever, you can browse the CD instead of looking in your Data Files folder where you won't find them because they're in the BSA file.
- Aiwyn the Breton
- Developer
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- Location: Rome, Italy
Ah sì? I didn't know that... It has a CS installer inside and i never browse it, so I didn't noticed... anyway I use to work directly on NIFs and DDSs with PS and 3DS without using original meshes and textures, so... (OT end )
Anyway, many mods give me an "already modified" (or something like that) during the loading data phase when loading the application. Since i never patched it or modify it or whatever, I guess I have to wait the "universal version" of the patch to see Port Telvannis and Tear on my map...
Anyway, many mods give me an "already modified" (or something like that) during the loading data phase when loading the application. Since i never patched it or modify it or whatever, I guess I have to wait the "universal version" of the patch to see Port Telvannis and Tear on my map...
We Italians have an odd GOTY edition. Upgrade your Morrowind.exe to the v1.6.1820 by installing this patchAiwyn the Breton wrote: Anyway, many mods give me an "already modified" (or something like that) during the loading data phase when loading the application. Since i never patched it or modify it or whatever, I guess I have to wait the "universal version" of the patch to see Port Telvannis and Tear on my map...
http://static.bethsoft.com/downloads/patches/Bloodmoon_v1.6.1820_European.exe
and all your problems will be solved.
Harke the Apostle, Sun Jul 13, 2008 7:26 pm
My book sucks cause it´s a vampire.
Hemitheon, Thu Jan 29, 2009 8:51 pm
*sarcastic*
You know what's also popular? Enormous flying cities and ridable dragons. Maybe TR should invest in navigable ships and underwater cities.
My book sucks cause it´s a vampire.
Hemitheon, Thu Jan 29, 2009 8:51 pm
*sarcastic*
You know what's also popular? Enormous flying cities and ridable dragons. Maybe TR should invest in navigable ships and underwater cities.
- Aiwyn the Breton
- Developer
- Posts: 134
- Joined: Fri Nov 21, 2008 5:20 pm
- Location: Rome, Italy