Brass is an alloy, not a gem.Theron Udraer wrote:
I'd say that's more of a high class, given it's design and gems engraved.
[FCG] Hammerfell furniture #2: Wood+Leather+Brass (MC)
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- Emerald Skunk
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Hehe I wanted to before but I got worried I'd post in the wrong section. ^^;; but I am glad your happy to see my art! Thank you!Theron Udraer wrote:I'd say that's more of a high class, given it's design and gems ingraved.Obagovo wrote:Middle class stool:
Emerald, nice to see your art up here finally!
I did a few sketches of Beds:
[url=http://img388.imageshack.us/my.php?image=bedsch4.jpg][img]http://img388.imageshack.us/img388/2509/bedsch4.th.jpg[/img][/url]
[url=http://img388.imageshack.us/my.php?image=bed2wb9.jpg][img]http://img388.imageshack.us/img388/4919/bed2wb9.th.jpg[/img][/url]
edit: and more:
[url=http://img266.imageshack.us/my.php?image=scannen0012ez5.jpg][img]http://img266.imageshack.us/img266/3152/scannen0012ez5.th.jpg[/img][/url]
[url=http://img261.imageshack.us/my.php?image=scannen0014zs3.jpg][img]http://img261.imageshack.us/img261/4853/scannen0014zs3.th.jpg[/img][/url]
"Basket" bed:
[url=http://img261.imageshack.us/my.php?image=scannen0011dc0.jpg][img]http://img261.imageshack.us/img261/2586/scannen0011dc0.th.jpg[/img][/url]
Just ideas, as always
[url=http://img388.imageshack.us/my.php?image=bedsch4.jpg][img]http://img388.imageshack.us/img388/2509/bedsch4.th.jpg[/img][/url]
[url=http://img388.imageshack.us/my.php?image=bed2wb9.jpg][img]http://img388.imageshack.us/img388/4919/bed2wb9.th.jpg[/img][/url]
edit: and more:
[url=http://img266.imageshack.us/my.php?image=scannen0012ez5.jpg][img]http://img266.imageshack.us/img266/3152/scannen0012ez5.th.jpg[/img][/url]
[url=http://img261.imageshack.us/my.php?image=scannen0014zs3.jpg][img]http://img261.imageshack.us/img261/4853/scannen0014zs3.th.jpg[/img][/url]
"Basket" bed:
[url=http://img261.imageshack.us/my.php?image=scannen0011dc0.jpg][img]http://img261.imageshack.us/img261/2586/scannen0011dc0.th.jpg[/img][/url]
Just ideas, as always
I quickly threw this together to show what that counter might look like when put together.
[url=http://s18.photobucket.com/albums/b121/Rush3266/?action=view¤t=MidBar.jpg][img]http://i18.photobucket.com/albums/b121/Rush3266/th_MidBar.jpg[/img][/url]
the black line running the entire set is actually a detail I threw in. the table is raised up slightly higher then the trim around the set, and has a bit of a groove to catch any spills.
I gave it some trim at the base to add more detail
as it was, it looked plain and unfinished
I think the sides are a bit too concave but it matches the concept wich was super easy to work off of, great work.
I'm gonna work to get the corner piece more narrow.
Any thought on what the kick rest would look like?
[url=http://s18.photobucket.com/albums/b121/Rush3266/?action=view¤t=MidBar.jpg][img]http://i18.photobucket.com/albums/b121/Rush3266/th_MidBar.jpg[/img][/url]
the black line running the entire set is actually a detail I threw in. the table is raised up slightly higher then the trim around the set, and has a bit of a groove to catch any spills.
I gave it some trim at the base to add more detail
as it was, it looked plain and unfinished
I think the sides are a bit too concave but it matches the concept wich was super easy to work off of, great work.
I'm gonna work to get the corner piece more narrow.
Any thought on what the kick rest would look like?
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- Lady Nerevar
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right now everything has been drawn but it doesnt come together into a coherent set. some people went curvy, others strait, the materials dont match up... its not something i can take to the modeling department.
i think your winerack has way too much detail to be middle class. the bar set barely makes it imo, i would even cut the upper and side inlays all together. we still have an upper class set to design, thats where most of the yoku imagery and detail really belongs.
I want to hear what Gez and the other concept artists think about this, but heres my opinion. I like the idea of a hammered brass border, either with geometric designs or more curvy ones (perhaps the iconic wave pattern). i like the more rounded edges. I like round legs that bend inward.
i think your winerack has way too much detail to be middle class. the bar set barely makes it imo, i would even cut the upper and side inlays all together. we still have an upper class set to design, thats where most of the yoku imagery and detail really belongs.
I want to hear what Gez and the other concept artists think about this, but heres my opinion. I like the idea of a hammered brass border, either with geometric designs or more curvy ones (perhaps the iconic wave pattern). i like the more rounded edges. I like round legs that bend inward.
In hoc signo vinces
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- Myzel
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I think you have a point here. Though it's no surprise that there is no coherence. Artists were kind of let loose with the only guideline being the materials.
I think the way to go is to look at the presented concepts and discuss which elements fit the style we want.
A hammered brass border seems like a good common element to me. I'm not sure about round curvy legs. As long as it doesn't look like something [url=http://www.richfarrell.com/images/desk.jpg]victorian[/url].
I think the way to go is to look at the presented concepts and discuss which elements fit the style we want.
A hammered brass border seems like a good common element to me. I'm not sure about round curvy legs. As long as it doesn't look like something [url=http://www.richfarrell.com/images/desk.jpg]victorian[/url].
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- Lady Nerevar
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yea, not victorian. i was refering to something like these two concepts:
http://img524.imageshack.us/img524/3052/stoolwmidsa2.jpg
http://img215.imageshack.us/img215/1128/brassxhb9.jpg
i think that reducing Umbic's to more wood and thicker lines would make a great MC set.
last round turned out well for one reason or another, i think this one needed more guidance.
http://img524.imageshack.us/img524/3052/stoolwmidsa2.jpg
http://img215.imageshack.us/img215/1128/brassxhb9.jpg
i think that reducing Umbic's to more wood and thicker lines would make a great MC set.
last round turned out well for one reason or another, i think this one needed more guidance.
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
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- Lady Nerevar
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i put together a photo sheet of furniture that i think was perfect for UC. i think i remember aro not liking it or something. anyway, i think MC is the most boring set: LC youre trying to be cheap and creative with materials, UC is crazy and detailed. MC is just kind of in between..
In hoc signo vinces
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- Lady Nerevar
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- Shriek Hawk
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- Lady Nerevar
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there are a whole bunch o concepts in this thread already, they need to be made to match eachother based on the criteria mentioned. most stuff probably needs to be re-drawn.
also, take a look at the middle class goldmoor interiors, the furniture needs to match them well.
also, take a look at the middle class goldmoor interiors, the furniture needs to match them well.
In hoc signo vinces
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- Myzel
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This thread still isn't really going anywhere. Instead of just spouting more concepts, I think we should make a decision on common themes elements and shapes.
Lady N mentioned ornate brass borders, which I think is a very good idea for a common element.
As for general shape, should we go for robust shapes or more elegant ones? Robust has my vote, but that would mean wood will inevitable be the more prominent material which Gez wanted to avoid (as said in his opening post).
Looking at the interiors I think robust and round shapes are definitely the most fitting though.
Lady N mentioned ornate brass borders, which I think is a very good idea for a common element.
As for general shape, should we go for robust shapes or more elegant ones? Robust has my vote, but that would mean wood will inevitable be the more prominent material which Gez wanted to avoid (as said in his opening post).
Looking at the interiors I think robust and round shapes are definitely the most fitting though.
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- NexUmMonastica
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Definately. I've been ghosting this thread since I came back: and I see alot of good effort but not enough progress in an approved direction. The meshes are looking promising but the most important attribute for submissions to the OoT is how everything fits together.Myzel wrote:This thread still isn't really going anywhere. Instead of just spouting more concepts, I think we should make a decision on common themes elements and shapes.
There are lots of obj's in the Oblivion asset that could do with alot more poly-work: but they are congruent with other obj's in their set!
If your working on furniture: be specific about what claim you are working on: make sure not to be submitting daily (or even weekly) meshes to threads like this unless you are working on a specific claim. If you are approved as a modeler/texturer then go out and find an open claim or offer to help someone else with theirs. If two of you are working on LC_Shelves then work together and find a happy medium between your meshes!
...killing a six-pack of beer just to watch it die.
"you are awesome... become female so you can bear my children "
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"Anal crits are my specialty..." N
"you are awesome... become female so you can bear my children "
"This has been a known occurrence for years. We will not fix it." - Thriggy
"Anal crits are my specialty..." N
The thing is that it shouldn't be too close to the Cyrodilic sets, otherwise what's the point?Myzel wrote:As for general shape, should we go for robust shapes or more elegant ones? Robust has my vote, but that would mean wood will inevitable be the more prominent material which Gez wanted to avoid (as said in his opening post).
- Lady Nerevar
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it should be thick and sturdy but not just slabs of strait wood like the cyrodiil set.
i like the chair and the table in this pic for example, they are detailed but not too much: http://www.chinaodysseytours.com/tours/pictures/Joseph-M-Lance-III/daybyday/ancient-furniture-d.jpg . same goes for the closet and the chests in the same picture. imo they are model ready for hammerfell.
i like the chair and the table in this pic for example, they are detailed but not too much: http://www.chinaodysseytours.com/tours/pictures/Joseph-M-Lance-III/daybyday/ancient-furniture-d.jpg . same goes for the closet and the chests in the same picture. imo they are model ready for hammerfell.
In hoc signo vinces
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-PoHa!
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- NexUmMonastica
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utter cake compared to that bedframe, the table atleast anyways. Now: If you have a wicker tabletop it should be masked so that you can see through it right?[url]http://www.chinaodysseytours.com/tours/pictures/Joseph-M-Lance-III/daybyday/ancient-furniture-d.jpg[/url]
do you mean the model's previously posted or the url concept you posted? Not trying to sound like an uncrowned ass but I see alot of room for improvement (considering they are already good meshes).imo they are model ready for hammerfell.
...killing a six-pack of beer just to watch it die.
"you are awesome... become female so you can bear my children "
"This has been a known occurrence for years. We will not fix it." - Thriggy
"Anal crits are my specialty..." N
"you are awesome... become female so you can bear my children "
"This has been a known occurrence for years. We will not fix it." - Thriggy
"Anal crits are my specialty..." N
- NexUmMonastica
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sry for the db post:Obagovo wrote:A redesign for my wine rack:
http://img10.imageshack.us/img10/8621/winerackmc2gz9.jpg
I like your concept but it's not fathomable without scores of polys. maybe take your curved design and concept a wood carving instead: just picture that curvy style carved into a single board (talking 24-60 polys vs. 400-800 polys). That will limit the required rescources and retain alot of the origional flavor of your oc.
...killing a six-pack of beer just to watch it die.
"you are awesome... become female so you can bear my children "
"This has been a known occurrence for years. We will not fix it." - Thriggy
"Anal crits are my specialty..." N
"you are awesome... become female so you can bear my children "
"This has been a known occurrence for years. We will not fix it." - Thriggy
"Anal crits are my specialty..." N
- Lady Nerevar
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the bedframe is much to asian to fit into hammerfell. "model worthy" is in reference to the url linked, though i was not totally serious. we still need further input before we decide what to model.
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- NexUmMonastica
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I am all for that table though: I think it should be pushing the mc limit... depending on the texture applied that could easily be a uc table. (also depending on what uc will be)
...killing a six-pack of beer just to watch it die.
"you are awesome... become female so you can bear my children "
"This has been a known occurrence for years. We will not fix it." - Thriggy
"Anal crits are my specialty..." N
"you are awesome... become female so you can bear my children "
"This has been a known occurrence for years. We will not fix it." - Thriggy
"Anal crits are my specialty..." N
We should ditch the svastikas, though.Lady Nerevar wrote:i like the chair and the table in this pic for example, they are detailed but not too much: http://www.chinaodysseytours.com/tours/pictures/Joseph-M-Lance-III/daybyday/ancient-furniture-d.jpg . same goes for the closet and the chests in the same picture. imo they are model ready for hammerfell.
- Lady Nerevar
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Like this?NexUmMonastica wrote: I like your concept but it's not fathomable without scores of polys. maybe take your curved design and concept a wood carving instead: just picture that curvy style carved into a single board (talking 24-60 polys vs. 400-800 polys). That will limit the required rescources and retain alot of the origional flavor of your oc.
http://img4.imageshack.us/img4/5748/winerackmc3xj8.jpg