[FCG] Hammerfell furniture #2: Wood+Leather+Brass (MC)

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Obagovo
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Post by Obagovo »

Theron Udraer wrote:
I'd say that's more of a high class, given it's design and gems engraved.
Brass is an alloy, not a gem.
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Emerald Skunk
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Post by Emerald Skunk »

Theron Udraer wrote:
Obagovo wrote:Middle class stool:
I'd say that's more of a high class, given it's design and gems ingraved.


Emerald, nice to see your art up here finally!
Hehe I wanted to before but I got worried I'd post in the wrong section. ^^;; but I am glad your happy to see my art! Thank you!
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Post by Obagovo »

Parts for the bar counter set:

[url=http://img388.imageshack.us/my.php?image=barcountermcne2.jpg][img]http://img388.imageshack.us/img388/6946/barcountermcne2.th.jpg[/img][/url]


The circles and diamonds are brass inlays while the lines surrounding them are wood carvings.
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Myzel
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Post by Myzel »

Well done. Looks pretty good.
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Post by Minus »

I did a few sketches of Beds:

[url=http://img388.imageshack.us/my.php?image=bedsch4.jpg][img]http://img388.imageshack.us/img388/2509/bedsch4.th.jpg[/img][/url]

[url=http://img388.imageshack.us/my.php?image=bed2wb9.jpg][img]http://img388.imageshack.us/img388/4919/bed2wb9.th.jpg[/img][/url]

edit: and more:

[url=http://img266.imageshack.us/my.php?image=scannen0012ez5.jpg][img]http://img266.imageshack.us/img266/3152/scannen0012ez5.th.jpg[/img][/url]
[url=http://img261.imageshack.us/my.php?image=scannen0014zs3.jpg][img]http://img261.imageshack.us/img261/4853/scannen0014zs3.th.jpg[/img][/url]

"Basket" bed:
[url=http://img261.imageshack.us/my.php?image=scannen0011dc0.jpg][img]http://img261.imageshack.us/img261/2586/scannen0011dc0.th.jpg[/img][/url]


Just ideas, as always :)
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bnelo12
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Post by bnelo12 »

A shelf
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Shelf.jpg
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Post by Obagovo »

Good God, this has been looming over the section for nearly half a year now...

Anyway, here's a keg holder:

http://img393.imageshack.us/img393/8003/mckegholderavb3.jpg

and a slight variation on it (let me know which one you prefer):

http://img183.imageshack.us/img183/1908/mckegholderbhz4.jpg
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Post by Obagovo »

Here's the corner piece for the bar counter:

http://img528.imageshack.us/img528/1766/barcountercornermcid3.jpg
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Post by Gez »

Keg holder #2 might be more appropriate for MC, with a "solid" keg holder like #1 for the UC. Both are interesting.

For the bar, I like the trim, but the rest is a bit lacking in details.
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Post by Obagovo »

Attempt to add detail:

http://img352.imageshack.us/img352/6555/extradetailqz9.jpg

A step in the right direction or not?
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Post by Gez »

Yes, much better already. :)
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Post by Obagovo »

Finished the detailing on the first and second pieces:

http://img514.imageshack.us/img514/7924/barcountermcdetailedkz3.jpg
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Post by Gez »

Nice. :)
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Post by Menotex »

I quickly threw this together to show what that counter might look like when put together.
[url=http://s18.photobucket.com/albums/b121/Rush3266/?action=view&current=MidBar.jpg][img]http://i18.photobucket.com/albums/b121/Rush3266/th_MidBar.jpg[/img][/url]
the black line running the entire set is actually a detail I threw in. the table is raised up slightly higher then the trim around the set, and has a bit of a groove to catch any spills.
I gave it some trim at the base to add more detail
as it was, it looked plain and unfinished

I think the sides are a bit too concave but it matches the concept wich was super easy to work off of, great work.

I'm gonna work to get the corner piece more narrow.




Any thought on what the kick rest would look like?
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Post by Obagovo »

Impressive models. It's good to know my concepts are easy to work with.

As for the kick rest idea, I haven't really given it much thought, but I think I can put something together.
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Post by Obagovo »

Added detail to the corner piece. Also put a basic idea for a kick rest:

http://img75.imageshack.us/img75/3332/barcornermcdetailcd2.jpg
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Post by Obagovo »

Here's a middle class wine rack:

http://img519.imageshack.us/img519/7798/winerackmcae6.jpg

Out of curiosity, what else needs to be done/redone before we can wrap this up?
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Post by Lady Nerevar »

right now everything has been drawn but it doesnt come together into a coherent set. some people went curvy, others strait, the materials dont match up... its not something i can take to the modeling department.

i think your winerack has way too much detail to be middle class. the bar set barely makes it imo, i would even cut the upper and side inlays all together. we still have an upper class set to design, thats where most of the yoku imagery and detail really belongs.

I want to hear what Gez and the other concept artists think about this, but heres my opinion. I like the idea of a hammered brass border, either with geometric designs or more curvy ones (perhaps the iconic wave pattern). i like the more rounded edges. I like round legs that bend inward.
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Post by Myzel »

I think you have a point here. Though it's no surprise that there is no coherence. Artists were kind of let loose with the only guideline being the materials.

I think the way to go is to look at the presented concepts and discuss which elements fit the style we want.

A hammered brass border seems like a good common element to me. I'm not sure about round curvy legs. As long as it doesn't look like something [url=http://www.richfarrell.com/images/desk.jpg]victorian[/url].
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Post by Lady Nerevar »

yea, not victorian. i was refering to something like these two concepts:

http://img524.imageshack.us/img524/3052/stoolwmidsa2.jpg
http://img215.imageshack.us/img215/1128/brassxhb9.jpg

i think that reducing Umbic's to more wood and thicker lines would make a great MC set.

last round turned out well for one reason or another, i think this one needed more guidance.
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Post by Gez »

Furniture, however necessary, is boring. I think after the first round, people just weren't interested in putting up with another, so CA submission considerably dwindled. There's still a third round to go, which I have put off again and again given the poor results of this one... :/
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Post by Obagovo »

Is there other stuff that needs drawing that could be turned into a potential FCG or an older FCG that needs more love? That could renew interest.

Back to the subject, I think the set should have a skeletal nature to it.
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Post by Lady Nerevar »

i put together a photo sheet of furniture that i think was perfect for UC. i think i remember aro not liking it or something. anyway, i think MC is the most boring set: LC youre trying to be cheap and creative with materials, UC is crazy and detailed. MC is just kind of in between..
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Post by Obagovo »

Mind if I take some of my stuff and try to make it more middle-classy?
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Post by Lady Nerevar »

of course not :)
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Post by Shriek Hawk »

What precisely do we need done, right now? I'm working on a bed, though I believe I'll need to put more detail on it for MC.
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Post by Lady Nerevar »

there are a whole bunch o concepts in this thread already, they need to be made to match eachother based on the criteria mentioned. most stuff probably needs to be re-drawn.

also, take a look at the middle class goldmoor interiors, the furniture needs to match them well.
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Post by Obagovo »

Two redesigns for the stool:

http://img155.imageshack.us/img155/9266/stoolamcpx3.jpg
http://img513.imageshack.us/img513/8516/stoolbmcrk5.jpg
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Post by Obagovo »

A redesign for my wine rack:

http://img10.imageshack.us/img10/8621/winerackmc2gz9.jpg
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Post by Myzel »

This thread still isn't really going anywhere. Instead of just spouting more concepts, I think we should make a decision on common themes elements and shapes.

Lady N mentioned ornate brass borders, which I think is a very good idea for a common element.

As for general shape, should we go for robust shapes or more elegant ones? Robust has my vote, but that would mean wood will inevitable be the more prominent material which Gez wanted to avoid (as said in his opening post).
Looking at the interiors I think robust and round shapes are definitely the most fitting though.
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Post by NexUmMonastica »

Myzel wrote:This thread still isn't really going anywhere. Instead of just spouting more concepts, I think we should make a decision on common themes elements and shapes.
Definately. I've been ghosting this thread since I came back: and I see alot of good effort but not enough progress in an approved direction. The meshes are looking promising but the most important attribute for submissions to the OoT is how everything fits together.

There are lots of obj's in the Oblivion asset that could do with alot more poly-work: but they are congruent with other obj's in their set!

If your working on furniture: be specific about what claim you are working on: make sure not to be submitting daily (or even weekly) meshes to threads like this unless you are working on a specific claim. If you are approved as a modeler/texturer then go out and find an open claim or offer to help someone else with theirs. If two of you are working on LC_Shelves then work together and find a happy medium between your meshes!
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Post by Gez »

Myzel wrote:As for general shape, should we go for robust shapes or more elegant ones? Robust has my vote, but that would mean wood will inevitable be the more prominent material which Gez wanted to avoid (as said in his opening post).
The thing is that it shouldn't be too close to the Cyrodilic sets, otherwise what's the point?
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Post by Lady Nerevar »

it should be thick and sturdy but not just slabs of strait wood like the cyrodiil set.

i like the chair and the table in this pic for example, they are detailed but not too much: http://www.chinaodysseytours.com/tours/pictures/Joseph-M-Lance-III/daybyday/ancient-furniture-d.jpg . same goes for the closet and the chests in the same picture. imo they are model ready for hammerfell.
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Post by NexUmMonastica »

[url]http://www.chinaodysseytours.com/tours/pictures/Joseph-M-Lance-III/daybyday/ancient-furniture-d.jpg[/url]
utter cake compared to that bedframe, the table atleast anyways. Now: If you have a wicker tabletop it should be masked so that you can see through it right?
imo they are model ready for hammerfell.
do you mean the model's previously posted or the url concept you posted? Not trying to sound like an uncrowned ass but I see alot of room for improvement (considering they are already good meshes).
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Post by NexUmMonastica »

Obagovo wrote:A redesign for my wine rack:

http://img10.imageshack.us/img10/8621/winerackmc2gz9.jpg
sry for the db post:
I like your concept but it's not fathomable without scores of polys. maybe take your curved design and concept a wood carving instead: just picture that curvy style carved into a single board (talking 24-60 polys vs. 400-800 polys). That will limit the required rescources and retain alot of the origional flavor of your oc.
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Post by Lady Nerevar »

the bedframe is much to asian to fit into hammerfell. "model worthy" is in reference to the url linked, though i was not totally serious. we still need further input before we decide what to model.
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Post by NexUmMonastica »

I am all for that table though: I think it should be pushing the mc limit... depending on the texture applied that could easily be a uc table. (also depending on what uc will be)
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Post by Gez »

Lady Nerevar wrote:i like the chair and the table in this pic for example, they are detailed but not too much: http://www.chinaodysseytours.com/tours/pictures/Joseph-M-Lance-III/daybyday/ancient-furniture-d.jpg . same goes for the closet and the chests in the same picture. imo they are model ready for hammerfell.
We should ditch the svastikas, though.
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Post by Lady Nerevar »

i repeat, i dont like the bed. too asian and too formal for MC.
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Post by Obagovo »

NexUmMonastica wrote: I like your concept but it's not fathomable without scores of polys. maybe take your curved design and concept a wood carving instead: just picture that curvy style carved into a single board (talking 24-60 polys vs. 400-800 polys). That will limit the required rescources and retain alot of the origional flavor of your oc.
Like this?

http://img4.imageshack.us/img4/5748/winerackmc3xj8.jpg
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