Stoneblocks mesh query
Moderator: Lead Developers
Stoneblocks mesh query
Okay basically there is a piece of static called:
Furn_imp_stoneblock_01
I opened it up in 3DStudio and made a larger version of the object for my map claim.
It looks and works perfectly fine, but if I open it up in the .Nif editor program it doesnt list a texture.
I'm sure it wouldnt be, but I'm just curious is this a problem at all?
Furn_imp_stoneblock_01
I opened it up in 3DStudio and made a larger version of the object for my map claim.
It looks and works perfectly fine, but if I open it up in the .Nif editor program it doesnt list a texture.
I'm sure it wouldnt be, but I'm just curious is this a problem at all?
- Thrignar Fraxix
- Developer Emeritus
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I have no idea about your problem, but you are not to create new models for your claims. New items are ok, as long as they use the vanilla resources though.
Reviewing Administrator
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The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
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Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- Andres Indoril
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From what it sounds, you would still have to include a new .nif with your claim, which means that you would still be using new files, which are not in TR_Data and fall under the category of non-usable-items, as you would be including a new model.
I do not think that sentence was confusing, was it?
I do not think that sentence was confusing, was it?
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"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
Alright I'll see, I'll take a look at those other pieces.
The whole reason for this is because Im in the progress of making the "Old Keep" and Im trying to make a artifical wall or barrier around the lake, and normal bricks are big enough to cut it.
So I either need to use my scaled brick or the other stuff that you just mentioned Hem, I'll take a look at that in a min.
EDIT: Okay I took a look at the brick, It could quite possibly be okay (thanks Hem), I might be able to manage with out it, but I think I may need my brick as well.
I'll see how I go.
The whole reason for this is because Im in the progress of making the "Old Keep" and Im trying to make a artifical wall or barrier around the lake, and normal bricks are big enough to cut it.
So I either need to use my scaled brick or the other stuff that you just mentioned Hem, I'll take a look at that in a min.
EDIT: Okay I took a look at the brick, It could quite possibly be okay (thanks Hem), I might be able to manage with out it, but I think I may need my brick as well.
I'll see how I go.
- Thrignar Fraxix
- Developer Emeritus
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what on earth could require bricks that big? Why could you not just use twice as many smaller bricks?
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo