Morrowind Architecture Poll

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What is your favorite Morrowind architecture set?

Daedric
4
8%
Dwemer
2
4%
Hlaalu
8
17%
Imperial
4
8%
Mournhold/Indoril/Old Mournhold
7
15%
Telvanni
8
17%
Redoran
6
13%
Sotha Sil
0
No votes
Stronghold
1
2%
Velothi
8
17%
 
Total votes: 48

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Yeti
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Morrowind Architecture Poll

Post by Yeti »

Sorry about having to restart this poll but I couldn't leave out Telvanni!

Thought this would be a cool topic. I had to leave some out (Ashlander, shack, Nordic, and Common) but I think I included the more important ones. :D

To start things off, my favorite type is Dwemer. There are all sorts of ways it can be combined together and can really be used to make something amazing (Kemel-Ze anyone? :wink: )

Plus the Dwemer Rock!
Last edited by Yeti on Sun Mar 29, 2009 5:26 pm, edited 1 time in total.
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Post by Lady Nerevar »

deleted your old thread.

velothi is my favorite, its a wonderfully versatile and easy to use set.
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Post by Andres Indoril »

Velothi, the only architecture set where you can make Telvanni-like shafts, without using the limited Telvanni set.


EDIT: I also want a cave where I can mix velothi and cave architecture again. Gimme.
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Post by Yeti »

Thanks Lady N! I was just in the process of asking for that but you beat me to it. :lol:
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Post by Stryker »

Meh, Hlaalu. 'cuz it looks cooler, IMO.
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Post by Nomadic1 »

Velothi is the most versatile interior set so I go that one. Pity its exterior tileset is shit.
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Post by Thrignar Fraxix »

Andres Indoril wrote:Velothi, the only architecture set where you can make Telvanni-like shafts, without using the limited Telvanni set.
Lol, sounds like someone has never placed pillars end to end on the corners of 4 wall pieces. You can do that on any set.

I think I am going to have to vote imperial, I may love velothi, but there really is a lot of potential in the imperial set. Its just that there are like no claims anywhere that use it. (Furn_imp_stoneblock or whatever is probably my single favorite static)
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Post by Arthmodeus »

I'm going for Indoril from a purely aesthetic standpoint.
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Post by Théodore »

Indoril, obviously, even though I love Hlaalu.
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Post by RelinQ »

For me this was a little tough.

I like Dwemer alot, but I just adore using Redoran Interiors, so I chose that.

I have them mastered down to a nut shell, so they are really good and easy for me to use :)

Although they do take a bit more conventional thinking when building because of all the split levels. :P
Thrignar Fraxix wrote:(Furn_imp_stoneblock or whatever is probably my single favorite static)
Yes It is a great piece, thats why I made a larger version of that brick for my claim. The possiblities you can make with just down to the basics is great. all those childhood years playing with lego payed off, lol.
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Post by Don Bernardo »

From a purely non-modding point of view, the Old Mournhold architecture was the most interesting for me to play through. Too bad New Mournhold was the least interesting! ;)

I always liked suddenly coming across a Velothi dome in the middle of the wilderness with a crazed sorceror inside. Those were well done inside and out, I thought.

I actually found Dwemer kind of monotonous. As awesome as the Dwemer are/were Beth didn't seem to spend much time making their ruins.
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Post by Andres Indoril »

Thrignar Fraxix wrote:
Andres Indoril wrote:Velothi, the only architecture set where you can make Telvanni-like shafts, without using the limited Telvanni set.
Lol, sounds like someone has never placed pillars end to end on the corners of 4 wall pieces. You can do that on any set.)
Obviously, but it would look less nice than simply using pit pieces.
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Post by daedren »

I really love Telvanni and Indoril, so my choice was difficult. But I think Telvanni is the one for me.
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Post by theviking »

Hlaalu is very cool and versatile.
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Post by gro-Dhal »

Redoran and Telvanni are very characterful and fun, but i'd happily live in a Hlaalu house (after they install plumbing, of course).
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Post by RelinQ »

Don Bernardo wrote:I actually found Dwemer kind of monotonous. As awesome as the Dwemer are/were Beth didn't seem to spend much time making their ruins.
Yeah I know what you mean, i reckon it would have been great if they'd made say another... 10 - 20 pieces of static to play around with.
I actaully ended up making some static pieces myself, like a platform to goes inside that round lava steam vent thingy? yeah Idk how to decribe it but I ended up making a dwarven elevator system, so that was alright.

Saying that though, I do love the "High End" Dwarven architecture, where all the fabricants and things where, I think that was dwarven anyway :s

I quite like Hlaalu as well, I used that in my plantation.
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Post by Yeti »

Saying that though, I do love the "High End" Dwarven architecture, where all the fabricants and things where, I think that was dwarven anyway :s
Do you mean the archectecture of Sotha Sil's Clockwork city? I think Sotha Sil probabily designed that himself, though he could have been inspired by the Dwemer.
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Post by RelinQ »

No I dont mean Sotha Sils' Architecture, I mean High Dwarven like the cell 'Bamz-Amschend'
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Post by Andres Indoril »

Your speculation of the dwarves who built that architecture being high does not hold any credibility as there were no drugs in all of the ruins.
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Post by RelinQ »

lol not quite what I meant but good call.
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Post by Hemitheon »

I prefer Old Mournhold set. It carries a different feel to it.

You forgot about the fragments of House Dagoth architecture. At which point I'm tied between OM and Dagoth.
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Post by RelinQ »

Yeah its a shame they didnt make more of House Dagoth along with a few other architecture types, even if they didnt use them, its always nice to have more statics to play around with.

Now my lore isnt fantastic but from my understanding there was a House Dwemer and Dagoth (I think it mentions it in a book about the War of the First Council), saying that I would have like to have seen an actual Dagoth style Ruin or something, I mean Im sure there must have been someting around before Dagoth Ur took control of what is now known as 'Dagoth Ur' the cell/interior.
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Post by Gez »

"House Dwemer" was just the Chimer trying to shoehorn the Dwemer into their Great House system for making Resdayn work. For all other intents and purposes, it was not a Great House.
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Post by jonarus_drakus »

Im gonna have to say redoran would be my fav Morrowind archetectural style, just looked like it 'belonged' in the landscape instead of trying to clash/overwhelm it.

I also noticed the lack of discusion on fav OBLIVION archetectural style, in m case that would have to be the Chorrol/Colovian highland style (including the priory set).
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Post by Yeti »

I also noticed the lack of discusion on fav OBLIVION archetectural style, in m case that would have to be the Chorrol/Colovian highland style (including the priory set).

This poll and discussion is for Morrowind only. A seperate Oblivion poll would be nice but I don't have Oblivion so I can't make it :(

Someone else is free to do it of course :wink:
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Post by Arthmodeus »

I personally find OB architecture to be dull and conventional.
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Post by Thrignar Fraxix »

I find it to be full of inherent tileset errors, holes, and unmalleable.
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Post by Katze »

As awesome looking as Telvanni is on the outside and in it's concept, the interior architecture is kinda boring and limited.

I chose Hlaalu, it's nice and versatile like Velothi, but not nearly as plain. Plus it's the tileset I've worked with most so far.
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Post by Xui'al »

Don Bernardo wrote: I actually found Dwemer kind of monotonous. As awesome as the Dwemer are/were Beth didn't seem to spend much time making their ruins.
Thankfully, many of our Dwemer ruins were made by Aaron, and are anything but monotonous.

I'm torn between Telvanni and Indoril.
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Post by Beave »

Velothi, with Hlaalu close behind. I think I just like regular shaped architecture that's easier to put together. Telvanni is definitely irregular, but it makes up for looking interesting and unique.
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Post by RelinQ »

Now you mention it Dwemer isnt that bad compared to some.
I have to say I do like redoran the best still, alot of statics have mesh problems, like you can perfectly place them together with gridsnap but they'll still look like the have lines between the pieces.

- Hlaalu Walls
- Old Mournhold Interiors (most seems you hide with "mold-rocks" anyway)
even the odd Imperial static piece has some problems (I cant remember which piece but I think its a wall)

I've never had this problem with anything Redoran, Its just great to work with, and there are plenty of pieces to keep the cells interesting. I just adore it. :)

...Unlike the horribly-monotonous OM Interiors, (although despite that, I'd like to think the OM ruin I've just made has some versatility :|)
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Post by Yeti »

Now you mention it Dwemer isnt that bad compared to some.
I mostly like the Dwemer archetecture set due to the exsterior pieses, the interior pieses, now that I think of it, aren't really attractive. My new favorite is Mournhold.
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Imperial Buildings

Post by Kharjo Cornelius »

I have to say that the imperial style of architecture is the easiest for me. I would like to give compliments to the Hlaalu though. Their sandstone types are great. I'll agree with some of the other here that the interior style of the Telivanni is kind of dull.
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Post by Evil Eye »

Daedric overgrown with Telvanni roots!
Since that wasn't an option, Telvanni.
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Post by Kalmund »

My favorite is Redoran by far. I love the organic feel to it and all of the patterns in the roof and walls.

I'm not a big fan of Hlaalu, but that might just be because I hate that Great House more than any other faction in Morrowind and my dislike of them has probably rubbed off onto their building style. I do, however, like the Velothi style and that would be my second favorite.
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Post by JoshthePirate »

Evil Eye wrote:Daedric overgrown with Telvanni roots!
Since that wasn't an option, Telvanni.
!

I approve.
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