old error reports (that have been fixed) v4

Old and generally outdated discussions, with the rare hidden gem. Enter at your own risk.

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Bloodthirsty Crustacean
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Post by Bloodthirsty Crustacean »

Anywhere that suits you. Just try and keep clutter to a minimum. Help and Spoilers is a good place for those things, and TR Public for more general questions.
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RelinQ
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Post by RelinQ »

Okay I a possible problem

Firewatch, The Silver Serpant
Beds - If you pay to use a bed and then click cancel, it seems to count as use, and since you only pay to use the bed once, it means you need to pay again to use the bed although you never actaully did use it in the first place.

Seems to be a Script Error.
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Post by Guest »

Cell: Sodri-Tilur Egg Mine
Location: The slope leading to the Kwama Queen
Error: The slope is too steep to climb, causing you to get stuck unless you can levitate or teleport out of there.
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Haplo
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Post by Haplo »

Cell: Bal Oyra, the Elfmaid
Location: Hold, behind the stairs
Error: Floating book (History of the Empire) and a floating pillow.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
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Bloodthirsty Crustacean
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Post by Bloodthirsty Crustacean »

Hap, that sounds like the symptoms of one of those beds that went missing when things were renamed in Data.
a man builds a city
with
Banks and Cathedrals
a man melts the sand so he
can see the world outside


"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
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Haplo
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Post by Haplo »

I was just reposting an error that someone had erroneously posted in the Map 2 thread.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
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RelinQ
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Post by RelinQ »

Port Telvannis, Tel Thenim: Lower Tower

Tapestry between halls on the lowest level.
There seems to be 2 tapestries in the one place, so you can see them seeming through each other.

[url]http://i7.photobucket.com/albums/y286/Relinquished_kaos/ScreenShot134.jpg[/url]
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RelinQ
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Post by RelinQ »

Llothanis, Water's Shadow Tavern

In a few bedrooms, there is a piece of static that looks like it needs to be lowered.

the static is called: in_t_s_room_entry

However, After 30mins of trying to scratching my head figure out wtf was wrong , I compared this piece of static to Tel Fyr & It appears these pieces of static in this cell have been scaled to 1.01, which is causing them all to look like this:

[url]http://i7.photobucket.com/albums/y286/Relinquished_kaos/In_t_s_room_side_01.jpg?t=1242726176[/url]

They need to be set back to 1.00

I think there is 2 or 3 occurances of this. :|
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Katze
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Post by Katze »

Cell: Kvasmunduncharz

Location: Central two-tier room, lower level
Error: Two chests are bleeding into both themselves and a nearby pillar very badly.

Location: The inexplicable rock tunnel at the east end of the ruin
Error: Most of the tunnel pieces don't fit together, and the huge rocks of which only a tiny exposed piece pokes through the sides is a waste of polygons.

Those were the only two true errors I found, but in general the ruin doesnt look very good, the place is overly cluttered with duplicate containers and furniture, and is quite disappointing for a ruin with such a nice name.

I had MowSkwoz look at it, and he agreed that it's not great.
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Post by Guest »

theres alot of missing meshes
MMMowSkwoz
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Post by MMMowSkwoz »

Anonymous wrote:theres alot of missing meshes
Have you [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=20355]registered the bsa[/url]?
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RelinQ
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Post by RelinQ »

Okay I had 3 errors, 2 of them seem to have been reported already, they were:

Urlis Rock - gaps
Bal Oyra, Census and Excise Office - bleeding flask into scale wieghts
------------------
Anyway one problem Issue I found is this:

Bal Oyra
Leveled Creature: TR_r_Molagreahd_coast+2

Location
X: 148708.734
Y: 199719.484
Z: -906.936

The problem is if a Bull Netch spawns here, it thinks its a Jellyfish and does this:

[url]http://i7.photobucket.com/albums/y286/Relinquished_kaos/ScreenShot145.jpg[/url]
----------------

Also whats with the Daedric Lord's Gauntlets still? they look fine on the ground, but If I equip them, they look like normal daedric gauntlets without spikes and I also have exclamtion error symbols around myself.
Dexter (on IAS): "Since when do you need to be able to do backflips to dig holes?" Fri 29 Jul, 2005 3:57:03
Sload (on Narsis): "Jesus Christ, I wonder why there was lag when you had an 80,000 face gazebo." Thu 09 Apr, 2009 11:46:33
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RelinQ
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more errors. >.>

Post by RelinQ »

-------------
Cell: Llothanis
Location: Boat name "Pioneer's Wake"
Error: Door leading into cell "Pioneer's Wake, Cabin" needs to be ever-so slightly moved over, there is a visible gap
-------------

-------------
Cell: Boethian Mountains Region [33,8]
Location: Daedric Shrine/Ruin
Error: ex_dae_ruin_stair01_short (eg the stairs) are not touching the ground at all parts. Best to see for yourself
Image: [url]http://i7.photobucket.com/albums/y286/Relinquished_kaos/daedricruin.jpg[/url]
-------------

-------------
Cell: Boethian Mountains Region [37,8]
Location: End of Penisula
Error: Large overhead rock "terrain_rock_wg_13", there is a large gap under the end of the rock. Refer to Picture
Image: [url]http://i7.photobucket.com/albums/y286/Relinquished_kaos/rockwall.jpg[/url]
-------------

-------------
Cell: Boethian Mountains Region [35,8]
Location: Shipwreck near Sea Crabs
Error: Trapdoor leads no where, spins around
Image: [url]http://i7.photobucket.com/albums/y286/Relinquished_kaos/boatdoor.jpg[/url]
-------------
Dexter (on IAS): "Since when do you need to be able to do backflips to dig holes?" Fri 29 Jul, 2005 3:57:03
Sload (on Narsis): "Jesus Christ, I wonder why there was lag when you had an 80,000 face gazebo." Thu 09 Apr, 2009 11:46:33
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RelinQ
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Dadadrome

Post by RelinQ »

Okay Im aware this is an important cell within the game, what with it being in lore and a multitude of quests. but honestly I dont like this cell, to me it feels like its missed being reviewed or something.

####################
Cell: Dadadrome
Errors: Where to begin! :|

Statics
- It appears there is NO evidence of gridsnap being used AT ALL.
- Seems in a few walls, mainly one piece of curved cave, due to lack of gridsnap.
- Some steps are difficult to climb up and down

Creatures
- Some creatures appear to get stuck in rocks.
- There seems like there is an awful lot of creatures for such a small interior.
- Also alot of the random (leveled) creatures that spawn, eg. like Daedric Batfiends are to big for the cell, they tend to get stuck.

I literally ran past a durzog and a mudcrab without them attacking me because they couldnt move properly.

------------------
TR_r_Molagreahd_cave-2 @
X: 1640.873
Y: 3571.385
Z: 12360.914

Needs to be shifted away from the rock
------------------
####################
Dexter (on IAS): "Since when do you need to be able to do backflips to dig holes?" Fri 29 Jul, 2005 3:57:03
Sload (on Narsis): "Jesus Christ, I wonder why there was lag when you had an 80,000 face gazebo." Thu 09 Apr, 2009 11:46:33
Tealpanda
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Post by Tealpanda »

Hey, I'm new at this so forgive me if you already know about these:

----------------------
Cell: Firewatch exterior
Location: Coladia Nelus' house
Error: The purple box at the base of the steam activator is visible out of her chimney.
----------------------
Cell: Firewatch, Merdon's house
Error: Folded cloth floating in midair
----------------------
Cell: Port Telvannis
Location: Calbin Ragis' shop and Turosi Salvel's shop
Error: Exiting these shops gets me stuck in the walkway.
----------------------
Cell: Port Telvannis
Location: Felisel Gavos' shop.
Error: Using the exit door doesn't put me outside her door, it drops me on the next mushroom pod over.
----------------------

ALL ERRORS BEFORE THIS POINT HAVE BEEN FIXED
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