i5-36-Red

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Thrignar Fraxix
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i5-36-Red

Post by Thrignar Fraxix »

Claim type: Interior
Claim ID: TR_i5-36-Red (#1771)
Faction: Redoran
Parent claim: TR_5-21-Red (#1577)
Claimed by: cire992
Status: Approved (Progress: 100%)
Local map: Kogotel
Location: 1:(-3302, -519):0
Files: TR_i5-36-Red_The guar man_1.zip; TR_i5-36-Red_Thrignar Fraxix_1.esp; TR_i5-36-Red_cire992_1.esp; TR_i5-36-Red_cire992_2.esp; TR_i5-36-Red_cire992_3.esp

---

Kogotel Claim #36:

Mine. Originally stone was mined here for use in construction, but they uncovered a small bit of ebony deep in the mine. This area is heavily locked and VERY deep. Mine Foreman lives on site. Please add a passageway in the direction of claim #28, but caved in, so that should the Kogotel link to this interior for any reason it does not require a reworking.

Note: Modified by Sload 08/10/08; no adamantium in this mine; ebony instead
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Post by Thrignar Fraxix »

Unlocking the first interior claims of map 5
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Post by The guar man »

Thrig i want this...I am free and have been doing some reviews as well and this gives me a crazy idea.
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Post by Thrignar Fraxix »

explain this idea first please.
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Post by The guar man »

Ok I plan on make 4 cells in total...three for the mine and one for forman...im gonna have rements of pulley systems that were used to lift the stone from the lower parts of the mine to the top... im gonna try to make areas look like they were quarried... will have a small area that was used for cutting the stone in all three mine areas as well as a small area for repairing equipment within the upper mine..and its supposed to be well locked up so im gonna put in 6 check points - 2 in each mine area ... maybe a few pools of water not too much though... a small living area in the upper mines as well and the start of new support going up in the area of the collapsed tunnel....The formans area wil be some what comfortable but not too rich and there will also be a small check point before his office.
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Post by Thrignar Fraxix »

granting, happy modding. The only heavily locked area is the part with the adamantium at the VERY bottom and any location where it is stored. There should not be much there. Since they are mining stone make the rooms big.
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Post by The guar man »

alright is the mine still being used as awhole or is it just the bottom half?
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Post by Thrignar Fraxix »

the quarry is still active, as is the small section with adamantium.
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Post by The guar man »

theres the work in progress most of the layout is complete and ive started detailing.
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Post by Haplo »

Bling shizzle, made any progrizzle?
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Post by The guar man »

srry im going to have to drop this.
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Post by Thrignar Fraxix »

Then revoked it be
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Post by cire992 »

I'll claim this. I'm going to have areas for the workers and guards to lounge/rest/chillax, an office and accomodations for the foreman. The mine will be... big. Big caverns with long, winding halls. Shallow in the mine will be where the remanants of the stone quarry are. Deep down is the ebony mine.

If it isn't a problem, I'd like to start the claim from scratch.
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Post by Thrignar Fraxix »

not a problem, granting happy modding
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Post by cire992 »

The WIPness. I'm about 40-50% done atm. Fortunately I've got two more days off to work on it because of an incoming hurricane causing class cancelations. Oorah.
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Post by cire992 »

Finished and cleaned.
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Post by Thrignar Fraxix »

omgreview
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Post by Aeven »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: For some reason a water mesh was used rather than setting the interior to use water. There was no logical reason to this. Fixed.

No other errors.

Comments Very nice! Great use of various objects. The quarry is very creative, as is the shack.

Rating 9/10
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TR_i5-36-Red_Aeven.esp
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Post by Andres Indoril »

Silly Aeven for renaming the file. I at first thought that you might have been reviewing your own shizzles.
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Post by Aeven »

I do that to make very clear if I changed anything.

I would never review my own stuff ;)
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Post by Thrignar Fraxix »

needs to be split. I thought cire was gone, but I see he has been on recently. I would love to see him fix this himself (and make something else)
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Post by Thrignar Fraxix »

I hate to do this, but per my policy since there was no post made in the last week I have to revoke this. New modder just needs to find a way to split this into multiple cells. For the love of god don't change anything you don't have to.
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Post by Xui'al »

Beautiful cell. I can't let this go to waste. I'm not sure that it'll be possible to break this into 4 cells and still preserve its awesomeness, but I think I can break it into 3.

Glass mine is done, Thrig. It just awaits Haplo.
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Post by Haplo »

Granting this so that it can be in claimed.
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Post by Thrignar Fraxix »

2 cells even would work I think. Just as long as it isn't one.
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Post by Xui'al »

Cell "A" has 650 objects.
Cell "B" has 440 objects.
Cell "C" has 210 objects.

I could reduce the count in the first cell by another hundred or so, but it would really lose the awesome layout that the original one cell had. If these numbers are acceptable, I'll polish it up and submit.
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Post by Thrignar Fraxix »

Thats fine. polish away
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Post by Thrignar Fraxix »

In light of the new rule I won't revoke this straight out.

post an update in the next week or this will be revoked.
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Post by Thrignar Fraxix »

revoked. Oh hey, Cire, you can fix this up now.
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Post by cire992 »

And 10 weeks shy of a year after he started it...
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Post by Thrignar Fraxix »

g-g-g-g-grant it now!
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Post by cire992 »

M-m-m-monster Kill!

Euh, Broke it into two cells. 1200 objects in the quarry, 700 in the Ebony Mine. Guess it's worth noting that the passage to Kogotel Claim 28 is in the Ebony Mine cell.

Finished and cleaned.
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Post by Haplo »

Submitting to Review
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Post by Thrignar Fraxix »

1200 is still too many.

Sending back.
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The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

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Post by cire992 »

Fuck. I'm fuckin crazy and I don't what the hell I'm talking about. Thrig, It's 765 and 570. I haven't slept in two days and I have a massive hangover, go easy on me.
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Post by Thrignar Fraxix »

well then, that is perfectly fine. Back to review
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Post by Katze »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: -The Hlaalu book "Grasping Fortune" was in the mine foreman's shack. Deleted and other books moved up to cover the gap.

Comments Very imaginative! I liked this one a lot, and I'm not usually keen on mines!

Rating 9/10
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Post by Thrignar Fraxix »

absofuckinglutely amazing

approving
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