Resource search for Hammerfell (Suggest Here)
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Resource search for Hammerfell (Suggest Here)
Hi. Inspired by the Rihad claim and the lack of Hammerfell progress during last month I became inspired enough to start this thread.
The deal is that to create a unique region, tons of meshes are needed. We need to have new sets of almost everything... furniture, architecture, armor, trees, creatures. And now it is the time to check out what is out there. Outside TR. And because I don't really visit tesnexus or planetelderscrolls, or whatever is popular nowadays, I'm asking you, dear TR Modders for help.
What do you think could look good in Hammerfell? What is good enough on quality and should be a part of TR? Maybe someone has already something that we need and I don't know about it?
Here's how your should look like:
Name of the resource/Mod - [url=Http://google.com]Link[/url]
A. Which part of this should be addedd? Where should it be added(A region, whole Hammerfell)?
B. What's the quality of it (does it look nice? - alternative question for modelling noobs)
C. How important is it to add such a thing? (Give a note + comment)
1 - Hammerfell won't be hammerfell without it
2 - It really should be addedd
3 - IMHO such a thing would be a nice addition to Hammerfell
4 - This sucks, dunno why I suggested this.
D. Does the readme say anything about using this about the resource? If yes, what? (It is not necessary to answer this question, but do it please if you have the mod on your HDD)
I would prefer to see this clean If a discussion will be started, I'm gonna propably split this thread into two. Suggestions / Discussion.
The deal is that to create a unique region, tons of meshes are needed. We need to have new sets of almost everything... furniture, architecture, armor, trees, creatures. And now it is the time to check out what is out there. Outside TR. And because I don't really visit tesnexus or planetelderscrolls, or whatever is popular nowadays, I'm asking you, dear TR Modders for help.
What do you think could look good in Hammerfell? What is good enough on quality and should be a part of TR? Maybe someone has already something that we need and I don't know about it?
Here's how your should look like:
Name of the resource/Mod - [url=Http://google.com]Link[/url]
A. Which part of this should be addedd? Where should it be added(A region, whole Hammerfell)?
B. What's the quality of it (does it look nice? - alternative question for modelling noobs)
C. How important is it to add such a thing? (Give a note + comment)
1 - Hammerfell won't be hammerfell without it
2 - It really should be addedd
3 - IMHO such a thing would be a nice addition to Hammerfell
4 - This sucks, dunno why I suggested this.
D. Does the readme say anything about using this about the resource? If yes, what? (It is not necessary to answer this question, but do it please if you have the mod on your HDD)
I would prefer to see this clean If a discussion will be started, I'm gonna propably split this thread into two. Suggestions / Discussion.
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
Re: Resource search for Hammerfell (Suggest Here)
Just to get the ball, hopefully, rolling:
Hel Borne's Hammerfell Long Axe: Oblivion - [url=http://www.tesnexus.com/downloads/file.php?id=16355]Link[/url]
A. It's just a weapon. It could go on a leveled list of Crown weapons, maybe.
B. It does look nice.
C. 4 - Not sure it really fits with our own visual themes for Hammerfell.
D. The author wants to be asked permission before any reuse.
RealSwords - Redguard - [url=http://www.tesnexus.com/downloads/file.php?id=11698]Link[/url]
A. They're a bunch of weapons and arrows. Could go on a generic leveled list of Redguard weapons.
B. They are pretty.
C. 4 - As above, I'm not sure they fit with our Redguards.
D. The author considers them to be in the public domain.
About LCE below: not sure about werecrocs in Na-Totambu, but the (non-Dwemer) giant spiders would fit right in.
Hel Borne's Hammerfell Long Axe: Oblivion - [url=http://www.tesnexus.com/downloads/file.php?id=16355]Link[/url]
A. It's just a weapon. It could go on a leveled list of Crown weapons, maybe.
B. It does look nice.
C. 4 - Not sure it really fits with our own visual themes for Hammerfell.
D. The author wants to be asked permission before any reuse.
RealSwords - Redguard - [url=http://www.tesnexus.com/downloads/file.php?id=11698]Link[/url]
A. They're a bunch of weapons and arrows. Could go on a generic leveled list of Redguard weapons.
B. They are pretty.
C. 4 - As above, I'm not sure they fit with our Redguards.
D. The author considers them to be in the public domain.
About LCE below: not sure about werecrocs in Na-Totambu, but the (non-Dwemer) giant spiders would fit right in.
Last edited by Gez on Sat Apr 12, 2008 1:01 pm, edited 1 time in total.
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Mr.Siika's Better Ports - [url=http://www.tesnexus.com/downloads/file.php?id=15648]Link[/url]
A. Works for the whole of Hammerfell, particularly south and north (due to breton/imperial influence)
B. I like it, found no errors in a quick look. one possible error with the anchor mesh, but that may just be on my end.
C. 2 - It really should be added. hammerfell needs new ships.
D. Its a modders resource, so its free to use if credit is given.
MERGED
A. Works for the whole of Hammerfell, particularly south and north (due to breton/imperial influence)
B. I like it, found no errors in a quick look. one possible error with the anchor mesh, but that may just be on my end.
C. 2 - It really should be added. hammerfell needs new ships.
D. Its a modders resource, so its free to use if credit is given.
MERGED
Last edited by Lady Nerevar on Fri Oct 10, 2008 10:26 pm, edited 1 time in total.
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
Phitt's rich dwemer tileset - [url=http://www.youtube.com/watch?v=Szszm2_WIzo]Preview Link[/url]
A. Everywhere we have dwemer ruins
B. Ãœberawesome++
C. 1 - The rich set is especially useful because each clan was supposed to have his own architectural style, so the Rourken stuff probably shouldn't look like the Vvardenfell stuff.
D. It'll be free to re-use as soon as Phitt has released his mod; in the mean time we may be able to negociate a resource exchange but I doubt we have things that he'd need for his Sheogorad mod...
A. Everywhere we have dwemer ruins
B. Ãœberawesome++
C. 1 - The rich set is especially useful because each clan was supposed to have his own architectural style, so the Rourken stuff probably shouldn't look like the Vvardenfell stuff.
D. It'll be free to re-use as soon as Phitt has released his mod; in the mean time we may be able to negociate a resource exchange but I doubt we have things that he'd need for his Sheogorad mod...
Mr. Siika's Rocks - [url=http://www.tesnexus.com/downloads/file.php?id=17184]Link[/url]
A. Mountains, cliffs and canyons.
B. They look as good as Beth's, I think.
C. 3. Especially [url=http://img88.imageshack.us/img88/9052/rocks02bao5.jpg]this one[/url] to make large cliff faces.
D. It's a modder resource. Author just demands credits.
partly MERGED
A. Mountains, cliffs and canyons.
B. They look as good as Beth's, I think.
C. 3. Especially [url=http://img88.imageshack.us/img88/9052/rocks02bao5.jpg]this one[/url] to make large cliff faces.
D. It's a modder resource. Author just demands credits.
partly MERGED
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i hate the wall meshes (the ones gez linked) cause they are really flat and unrealistic. the rest gets my approval though, it would be really useful in all hammerfell regions. it would even fit in goldmoor.
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
The idea with the wall mesh is to break its flatness by embedding other rocks inside, here and there.Lady Nerevar wrote:i hate the wall meshes (the ones gez linked) cause they are really flat and unrealistic. the rest gets my approval though, it would be really useful in all hammerfell regions. it would even fit in goldmoor.
Has any progress been made concerning retrieving permission/deciding usage of these suggestions? I escpecially concur with the Mr_Siika's port suggestion... His crane and some small boats would enhance Rihad's port in my humble opinion.
Oh, and
[url=http://tesnexus.com/downloads/file.php?id=11589]Link[/url] - Desert Architecture Beta
A. At least some of the stuff could be used in Rihad
B. Some of it looks nice, the canopies and balcony.
C. Medium important, IMHO such a thing would be a nice addition to Hammerfell
D. From readme: "These resources are free for you to use/modify and distribute as you wish. All I ask for are credits in your mod. It's enough to mention me as "Original models and Texturing by Darkness Eternal" ...or something like that "
Oh, and
[url=http://tesnexus.com/downloads/file.php?id=11589]Link[/url] - Desert Architecture Beta
A. At least some of the stuff could be used in Rihad
B. Some of it looks nice, the canopies and balcony.
C. Medium important, IMHO such a thing would be a nice addition to Hammerfell
D. From readme: "These resources are free for you to use/modify and distribute as you wish. All I ask for are credits in your mod. It's enough to mention me as "Original models and Texturing by Darkness Eternal" ...or something like that "
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that architecture is actually out in a finished version under a different name (Dune 3 i think). ive suggested it many times before, i think its pretty much been decided that were not using it. both of mr. siika's resources are public domain, so we can use them as long as we give credit.
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
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- Lady Nerevar
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unless we are really starved for architecture, we wont be using the buildings. they are, imho, much too typically arabian to be uniquely hammerfell, and i want our architecture to be ours alone (not shared between several other projects as this one is). however, smaller pieces (walls, decorations) are very much welcome. the new versions look even better then the old, ill see if we can include some of those.
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
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New Water meshes- [url]http://www.oblivionsrealestate.com/ModdersofORE/Water/water.html[/url]
A. Every where there is water involved and even at empty barrels.
B. I think so. i mean it looks good from the first sight. TESNEXUS score is 9.67.
C. 2-3 It could be usefuls for our exteriors.
D. The readme doesn't say anything about using this in another mod.
A. Every where there is water involved and even at empty barrels.
B. I think so. i mean it looks good from the first sight. TESNEXUS score is 9.67.
C. 2-3 It could be usefuls for our exteriors.
D. The readme doesn't say anything about using this in another mod.
Just a link to Siika's current resource thread on the ESF, it's a compilation of all his stuff.
http://www.bethsoft.com/bgsforums/index.php?showtopic=867695
http://www.bethsoft.com/bgsforums/index.php?showtopic=867695
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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- Lady Nerevar
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Mr.Siika's Dwemer Subway - http://www.tesnexus.com/downloads/file.php?id=18203
A. Anywhere with Dwemer.
B. high quality stuff.
C. 1, we need dwemer stuff.
D. nothing mentioned, will need to contact author.
meshes i'd like to use: DwemerSubwayTunnelPortalClosed.nif ( a door), DwemerSubwayTunnelPortal.nif (open gateway), DwemerSubwayTunnel01Long1.nif ( a giant cave with bridge tracks. would pwn ass in Fang Lair, but can be dissected and used elsewhere), DwemerSubwayStationSurface.nif (stairwell), DwemerSubwayHallRotorWheel01.nif and 02 (cogs), DwemerSubwayHallRotor.nif (arch with pipes and cogs), DwemerSubwayHall.nif and Floor (a large round room with 4 exits. this ones a maybe).
Hel Borne's Brazier - http://www.tesnexus.com/downloads/file.php?id=14960
A. retextured it could work as Yoku.
B. looks great, but needs new textures.
C. 3: not really necessary atm, and not sure it totally fits with yoku style. just throwing it out there.
D. free to use as long as credit is given.
Koniptions's flora resource - http://www.tesnexus.com/downloads/file.php?id=18961
A. in later regions, the palms could come in handy already in coastal areas. the canoe and anchors could also be used immediately.
B. The palms look quite good, some of the flowers are also nice. ill take a look at this in detail later. possibly will need to retex some stuff.
C. 2 for palms, 3 for the rest.
D. Its a modders resource: free to use as long as we credit Koniption and some other people.
meshes i'd like to use: Palms, canoe (w/ retex), anchor, maybe some flowers (need to check them out).
McMuffin's Skooma pipe - http://www.tesnexus.com/downloads/file.php?id=13121
A. everywhere
B. some texture seaming, but OMG ITS SMOKABLE!
C. 3 - its neat but not necessary. did i mention you can smoke it?
D.free to redistribute as long as credit is given. the author would also like to be contacted if we "do something cool with it"
A. Anywhere with Dwemer.
B. high quality stuff.
C. 1, we need dwemer stuff.
D. nothing mentioned, will need to contact author.
meshes i'd like to use: DwemerSubwayTunnelPortalClosed.nif ( a door), DwemerSubwayTunnelPortal.nif (open gateway), DwemerSubwayTunnel01Long1.nif ( a giant cave with bridge tracks. would pwn ass in Fang Lair, but can be dissected and used elsewhere), DwemerSubwayStationSurface.nif (stairwell), DwemerSubwayHallRotorWheel01.nif and 02 (cogs), DwemerSubwayHallRotor.nif (arch with pipes and cogs), DwemerSubwayHall.nif and Floor (a large round room with 4 exits. this ones a maybe).
Hel Borne's Brazier - http://www.tesnexus.com/downloads/file.php?id=14960
A. retextured it could work as Yoku.
B. looks great, but needs new textures.
C. 3: not really necessary atm, and not sure it totally fits with yoku style. just throwing it out there.
D. free to use as long as credit is given.
Koniptions's flora resource - http://www.tesnexus.com/downloads/file.php?id=18961
A. in later regions, the palms could come in handy already in coastal areas. the canoe and anchors could also be used immediately.
B. The palms look quite good, some of the flowers are also nice. ill take a look at this in detail later. possibly will need to retex some stuff.
C. 2 for palms, 3 for the rest.
D. Its a modders resource: free to use as long as we credit Koniption and some other people.
meshes i'd like to use: Palms, canoe (w/ retex), anchor, maybe some flowers (need to check them out).
McMuffin's Skooma pipe - http://www.tesnexus.com/downloads/file.php?id=13121
A. everywhere
B. some texture seaming, but OMG ITS SMOKABLE!
C. 3 - its neat but not necessary. did i mention you can smoke it?
D.free to redistribute as long as credit is given. the author would also like to be contacted if we "do something cool with it"
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
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"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
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Mr.Siika's Siege Engines - [url=http://tesnexus.com/downloads/file.php?id=19686]Link[/url]
A. around cities, especially in the contested territories up north.
B. high quality.
C. 3, its cool and it would add realism and atmosphere.
D. free to use as long as he is credited.
Mr.Siika's Better Ports expansions (seagulls, corvette, longship) - [url=http://tesnexus.com/downloads/file.php?id=15648]Link[/url] (separate DL under Better Ports)
A. Corvette and seagulls would go amazing anywhere. Longship would be cool up north.
B. very nice
C. 2 for gulls, 2 for corvette (yay for ship variety!), 3 for longship.
D. credit him and CLshade.
MERGED
A. around cities, especially in the contested territories up north.
B. high quality.
C. 3, its cool and it would add realism and atmosphere.
D. free to use as long as he is credited.
Mr.Siika's Better Ports expansions (seagulls, corvette, longship) - [url=http://tesnexus.com/downloads/file.php?id=15648]Link[/url] (separate DL under Better Ports)
A. Corvette and seagulls would go amazing anywhere. Longship would be cool up north.
B. very nice
C. 2 for gulls, 2 for corvette (yay for ship variety!), 3 for longship.
D. credit him and CLshade.
MERGED
Last edited by Lady Nerevar on Fri Oct 10, 2008 10:26 pm, edited 1 time in total.
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
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Violent Storms - [url=http://www.tesnexus.com/downloads/file.php?id=19978]link[/url]
A. Sandstorms, Alik'r. Snowstorms, around Skyrim.
B. looks good on the video, have yet to check it out.
C. 1, we need this
D. Modders resource.
A. Sandstorms, Alik'r. Snowstorms, around Skyrim.
B. looks good on the video, have yet to check it out.
C. 1, we need this
D. Modders resource.
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
Settlement - Resource - [url=http://tesnexus.com/downloads/file.php?id=20641]Link[/url]
A: Everywhere, but not necessarily every piece of static. A lot of that stuff could look good anywhere...
B: It looks alright on the pics.
C: 3, because it would add to the region some stuff we don't have.
D: From the readme on tesnexux: "You can do whatever you want with this mod but all I ask in return is that you give me credit if you distribute any part of this mod as well as Mikal33 for his"Improved Trees and Flora" textures."
Globes - Resource - [url=http://tesnexus.com/downloads/file.php?id=20642]Link[/url]
A: In MC/UC houses and shops.
B: Looks alright as well.
C: 3, but not every piece of it. Escpecially the tellus globe, which rapes TES lore. I'm not even sure if Masser and Segunda is circular shaped, or if it's just how it looks like from Tamriel...
D: From the readme on tesnexux: "You can do whatever you want with this mod but all I ask in return is that
you give me credit if you distribute any part of this mod."
A: Everywhere, but not necessarily every piece of static. A lot of that stuff could look good anywhere...
B: It looks alright on the pics.
C: 3, because it would add to the region some stuff we don't have.
D: From the readme on tesnexux: "You can do whatever you want with this mod but all I ask in return is that you give me credit if you distribute any part of this mod as well as Mikal33 for his"Improved Trees and Flora" textures."
Globes - Resource - [url=http://tesnexus.com/downloads/file.php?id=20642]Link[/url]
A: In MC/UC houses and shops.
B: Looks alright as well.
C: 3, but not every piece of it. Escpecially the tellus globe, which rapes TES lore. I'm not even sure if Masser and Segunda is circular shaped, or if it's just how it looks like from Tamriel...
D: From the readme on tesnexux: "You can do whatever you want with this mod but all I ask in return is that
you give me credit if you distribute any part of this mod."
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i havent taken a look at this one yet but it looks fantastic on the screenshots. perfect for castle interiors imo, saves us a lot of modeling.
http://tesnexus.com/downloads/file.php?id=15478
http://tesnexus.com/downloads/file.php?id=15478
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
Those models look great, but would we be using different textures?
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
- Lady Nerevar
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some of the textures could probably stay, they are uqite neutral. others would be replaced either by texes we already have or by new ones (easy enough). there are also some good spots for frescoes or other real unique hammerfelll stuff
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
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- Lady Nerevar
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i took a look at the meshes. they look awesome, though some parts could do with poly reduction (30 minutes of work on my part). there are also a few parts of the meshes which bleed through eachother but that is also a minor issues. the havok could be improved eventually but it will do for now.
anyone speak Italian?
anyone speak Italian?
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if you want i can take care of this for you
EDIT:
BTW, the readme says:
"Underground castle located near Hermaeus Mora sanctuary.
Meshes are mostly from imperial undergrounds tileset but i added some new things.
To create this i took inspiration from Giotto's frescos, from Siena's duomo, St. Petronio's church in Bologna and some other italian architecture"
So, it seems mostly a retexture. I checked them in nifskope and looks so, unless you're interested in textures he made i think it's pointless to contact him.
EDIT:
BTW, the readme says:
"Underground castle located near Hermaeus Mora sanctuary.
Meshes are mostly from imperial undergrounds tileset but i added some new things.
To create this i took inspiration from Giotto's frescos, from Siena's duomo, St. Petronio's church in Bologna and some other italian architecture"
So, it seems mostly a retexture. I checked them in nifskope and looks so, unless you're interested in textures he made i think it's pointless to contact him.
I hate [url=http://abadir.deviantart.com/art/The-Mad-God-111454948]Almalexia[/url].
The seven schools of magic: Alteration, Mysticism, Destruction, Conjuration, Illusion, Restoration and Computer Programming
The seven schools of magic: Alteration, Mysticism, Destruction, Conjuration, Illusion, Restoration and Computer Programming
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I hope this thread is not to 'olld' for this post to have a point...
I found this on PES, unique re-tex for MC furniture in Anvil style:
AST Golden Oaks Villa http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=5128
A: MC interiors for furniture, UC for porcelain clutter
B: The porcelain cutlery set looks awsome, the furnature is nicely done too.
C: 2 for the porcelain (isnt there 'plans' for porcelain armour? I think it fits as a hammerfell cutlery equivilent of silverware.) 4 for the furnature (is just a re-tex, looks nice but is basicaly just Imperial MC)
D: check link for details, but basicaly just asking that credit be given.
I found this on PES, unique re-tex for MC furniture in Anvil style:
AST Golden Oaks Villa http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=5128
A: MC interiors for furniture, UC for porcelain clutter
B: The porcelain cutlery set looks awsome, the furnature is nicely done too.
C: 2 for the porcelain (isnt there 'plans' for porcelain armour? I think it fits as a hammerfell cutlery equivilent of silverware.) 4 for the furnature (is just a re-tex, looks nice but is basicaly just Imperial MC)
D: check link for details, but basicaly just asking that credit be given.
~Give yourself to the Darkside, We have Dental!
~The Death-Star lounge will now hold happy hour every night from 11.
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- Lady Nerevar
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Mr.Siika and Phaerus' Jurad Tileset - [url=http://tesnexus.com/downloads/file.php?id=23604&navtag=file/images.php?id=23604]link[/url]
namely, the docks
A. everywhere in hammerfell if retextured
B. i got to play with this set a year ago, before release, and it was very nice. it appears to be in full working order. most of it is very low poly, which is both a positive and a negative. it could be polyreduced further, but i really dont think thats necessary, since each mesh is like 20 polygons.
C. 2-3 the docks, which are my main worry, are 120% needed for hammerfell. however, the docks in this set are rather generic and have no real defining features. on one hand this is nice for frame rates and customization via texturing, but on the other it makes them a wee bit borring.
D. its free to use
the dock pieces are under Jurad/Foundations, and are very versatile. many are repeats.
several other meshes from this set can also be incorporated:
\Jurad\lowerDistrict\broadstair01 -wide staircase
*\Campanile01.nif - large unique tower
*\houseBridge01.nif & 01 - covered bridges
*\JuradDryDock01.nif - a drydock, goes along with the rest of the dock pieces
*\lowerBridge.nif - nice small bridge
*\stair01.nif - staricase designed to attach to dock and go down into water
Jurad\special\greatBridgeOfJurad.nif - sexyass giant bridge. not sure where this would go.
namely, the docks
A. everywhere in hammerfell if retextured
B. i got to play with this set a year ago, before release, and it was very nice. it appears to be in full working order. most of it is very low poly, which is both a positive and a negative. it could be polyreduced further, but i really dont think thats necessary, since each mesh is like 20 polygons.
C. 2-3 the docks, which are my main worry, are 120% needed for hammerfell. however, the docks in this set are rather generic and have no real defining features. on one hand this is nice for frame rates and customization via texturing, but on the other it makes them a wee bit borring.
D. its free to use
the dock pieces are under Jurad/Foundations, and are very versatile. many are repeats.
several other meshes from this set can also be incorporated:
\Jurad\lowerDistrict\broadstair01 -wide staircase
*\Campanile01.nif - large unique tower
*\houseBridge01.nif & 01 - covered bridges
*\JuradDryDock01.nif - a drydock, goes along with the rest of the dock pieces
*\lowerBridge.nif - nice small bridge
*\stair01.nif - staricase designed to attach to dock and go down into water
Jurad\special\greatBridgeOfJurad.nif - sexyass giant bridge. not sure where this would go.
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
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- Lady Nerevar
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the tower is about the only piece that doesnt really fit, everything else is quite neutral. the tower is neat though, i was thinking it for somewhere up north (highrock) if we need something up there. really low priority. bridges and docks however would be great to have now, especially since hegathe is centered around a canal.
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
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- Thrignar Fraxix
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every bit of the design screams venice, not just the buildings.
Whatever happened to that dock set that was like almost done excpet for like 2 errors? you know, the one WE made.
Whatever happened to that dock set that was like almost done excpet for like 2 errors? you know, the one WE made.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- Lady Nerevar
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2 errors? lol
-no uv mapping (bitch to do for all 30 pieces, relatively easy if it had been done from the beginning)
-no textures
-no collision
-doesnt snap to grid, and is improperly aligned. this is the hardest to fix, if its possible at all.
also, what part of [url=http://i2.photobucket.com/albums/y49/i_am_crazy/Untitled1-1.jpg]this[/url] or [url=http://i2.photobucket.com/albums/y49/i_am_crazy/Untitled.jpg]this[/url] screams venice exactly?
-no uv mapping (bitch to do for all 30 pieces, relatively easy if it had been done from the beginning)
-no textures
-no collision
-doesnt snap to grid, and is improperly aligned. this is the hardest to fix, if its possible at all.
also, what part of [url=http://i2.photobucket.com/albums/y49/i_am_crazy/Untitled1-1.jpg]this[/url] or [url=http://i2.photobucket.com/albums/y49/i_am_crazy/Untitled.jpg]this[/url] screams venice exactly?
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
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The bridge -kinda- does... but without textures its far to vague to call. As for the other thing, well seing as i cant indentify exactly what it is, i cant really comment (unless my implication that it looks like nothing counts as coment one way or the other).
PS: Is there any plans/theories floating around as to the nature of Dwemer armour in Hammerfell? I have a mod that may be able to provide a stop-gap if nothing else (its an oblivionised version of the morrowind Dwemer armour).
PS: Is there any plans/theories floating around as to the nature of Dwemer armour in Hammerfell? I have a mod that may be able to provide a stop-gap if nothing else (its an oblivionised version of the morrowind Dwemer armour).
~Give yourself to the Darkside, We have Dental!
~The Death-Star lounge will now hold happy hour every night from 11.
~DUN DUN DUN, Da Da-DAH, Da Da-DAH! (imperial march)
~The Death-Star lounge will now hold happy hour every night from 11.
~DUN DUN DUN, Da Da-DAH, Da Da-DAH! (imperial march)
- Lady Nerevar
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the first piece is part of the dock set. i dont really see anything particularly un-hammerfellian in a rounded bridge.
as for the armor, post a link and we'll think about it when we get to it.
as for the armor, post a link and we'll think about it when we get to it.
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
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- Andres Indoril
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I think that set would look fine if it was retextured to fit the towns it would be used in.
_Btw,_have_not_seen_N_on_IRC_lately_
_Btw,_have_not_seen_N_on_IRC_lately_
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"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
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Ok, after what seem like hours digging through 14 pages of armour mods on PES and i have this:
Ghogiels Armour (actualy a multi-auther pack): http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=3004
A: The dwemer stuff... well, dwemer ruins for one...
B: Very similar to Morrowinds Dwemer armour (the bonemold is probably the best of the bunch actualy - my opinion. The 'man-at-arms' stuff looks pretty lame by comparison), just re-done for Oblivion.
C: 3 I wish i could give it more... But I'm getting the impression that were going for something that looks rather different to the Morrowind equivilent.
D: The readme includes a list of creators who should be credited, but thats all.
I also happened across this old gem which i use myself, it provides re-coloured, symbol-less town guard type armour in a variety of colours.
Plain surcoats: http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1382
A: Town guard/light soldiers
B: Very well done (not that there was much to do, tho they did make an effort to make it somewhat unique).
C: 4 - only a placehold until proper unique armours are made, and only the standard light varient at that (its good that they expanded it to cover hvy armour fans, but it looks no different). Perhaps it could be retextured and combined with unique helmets/shields to make it a less obvious 'port' from cyrodiil (?).
D: Asks to be credited and notified of use (oddly there is the implication that notification does not mean a need for permission)
Ghogiels Armour (actualy a multi-auther pack): http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=3004
A: The dwemer stuff... well, dwemer ruins for one...
B: Very similar to Morrowinds Dwemer armour (the bonemold is probably the best of the bunch actualy - my opinion. The 'man-at-arms' stuff looks pretty lame by comparison), just re-done for Oblivion.
C: 3 I wish i could give it more... But I'm getting the impression that were going for something that looks rather different to the Morrowind equivilent.
D: The readme includes a list of creators who should be credited, but thats all.
I also happened across this old gem which i use myself, it provides re-coloured, symbol-less town guard type armour in a variety of colours.
Plain surcoats: http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1382
A: Town guard/light soldiers
B: Very well done (not that there was much to do, tho they did make an effort to make it somewhat unique).
C: 4 - only a placehold until proper unique armours are made, and only the standard light varient at that (its good that they expanded it to cover hvy armour fans, but it looks no different). Perhaps it could be retextured and combined with unique helmets/shields to make it a less obvious 'port' from cyrodiil (?).
D: Asks to be credited and notified of use (oddly there is the implication that notification does not mean a need for permission)
~Give yourself to the Darkside, We have Dental!
~The Death-Star lounge will now hold happy hour every night from 11.
~DUN DUN DUN, Da Da-DAH, Da Da-DAH! (imperial march)
~The Death-Star lounge will now hold happy hour every night from 11.
~DUN DUN DUN, Da Da-DAH, Da Da-DAH! (imperial march)