Landscape Info
Moderators: Haplo, Lead Developers
Landscape Info
hey, I'm trying to create a mod for my own personal amusement and I need a bit of help with the landscaping. Ive never been particularly good on this topic. though I understand the prinsicples of shading, terrain color, raising and lowering land etc. But what i really need is some adice or a link to a tutorial that can give some directions. I searched TRs tuts but none were on the Landscaping topic. Im trying to Create a Large Landmass roughly a third the size of Morrowind, I created a rough draft by spamming the Flatten verticles option in the ladnscape menu. problem is now I have a large ladnmass whos coasts are cliffs and is flat as hell. I need info on what the right size for a hill or a mountain would be. how to make rivers and lakes seem more realistic and how to raise the land in different places so in the game map it all doesnt look like one big blob of orange color.
Re: Landscape Info
Oh really? http://tamriel-rebuilt.org/?p=modding_data/tutorials§ion=251365kolya99 wrote:I searched TRs tuts but none were on the Landscaping topic.
Test your progress in-game to get a feel for how high things are, and whether or not you need to raise or lower the landscape at various locations.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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- Katze
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You could always place a static you know the size of (like a house) for reference if you're not sure how big your terrain features are going to end up looking.
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thanks for the advice. nice tut haplo. heres another problem. My rough draft of land I looked on the world map on my test cahr and the left side of it was cut off. so I flattened the left side with ocean and added more land to the right side. Now I go back and look on the World map and it just shows me what the ladnmass looked like before I edited the left side. I tried creating a new char and looking on his world map but still no luck. have any of you mates here at TR ever had this problem?
Actually Ive tried installing it before. but just for the hell of it i tried again a few mins ago. i did everything the readme said. doubleclciked the codepatch, clicked apply changes, and it gives me a msg saying
"Analyzing Morrowind.exe...
Backing up Morrowind.exe to Morrowind.Original.exe
There is no compatible patch for your version of Morrowind.exe. There may be more versions released in the future. If you should have a compatible version, please check you have not installed other patches such as Exe Optimizer, fpu2sse or no-CD patches. Check the readme for more details.
Patch failed to apply."
What now?
"Analyzing Morrowind.exe...
Backing up Morrowind.exe to Morrowind.Original.exe
There is no compatible patch for your version of Morrowind.exe. There may be more versions released in the future. If you should have a compatible version, please check you have not installed other patches such as Exe Optimizer, fpu2sse or no-CD patches. Check the readme for more details.
Patch failed to apply."
What now?
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[url=http://www.bethsoft.com/bgsforums/]Ask on the official forums under the morrowind mod section where you will find someone who knows about the morrowind code patch.[/url]
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Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Right. well after a few days at bethsoft forums It was obvious I wasnt going to get Much help from there. One person advised that I update Bloodmoon with the official patch. Already did the updates but that had no effect on the code patch. Is there any other way to enlarge the Map without installing it? I mean without all the added fixes and just the map extender.
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[url=http://planetelderscrolls.gamespy.com/View.php?view=utilities.detail&id=22]FPS optimizer[/url]. it turns the map gray, but also moves it with your cursor so that the map is visible.
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