Munin's Interior Showcase
Moderator: Lead Developers
Munin's Interior Showcase
Hello all! I admire what is being done in this project, and I would like to help. I believe I could help with some of the interior cells that have yet to be designed. I have been modding for about 2 years, but I have never done anything major or released anything, but I believe I have become very proficient in interior designing.
I have attached my showcase to this post. In the plugin file called "Munin's Showcase," you will find a small Imperial style house, in the cell called "Munin's Showcase". Please take the time to review my work, and let me know if any changes need to be made. Hopefully I can start working on the project soon!
I have attached my showcase to this post. In the plugin file called "Munin's Showcase," you will find a small Imperial style house, in the cell called "Munin's Showcase". Please take the time to review my work, and let me know if any changes need to be made. Hopefully I can start working on the project soon!
- Attachments
-
- Munin's Showcase.ESP
- My showcase plugin.
- (12.35 KiB) Downloaded 30 times
- Katze
- Developer Emeritus
- Posts: 2341
- Joined: Thu Feb 26, 2009 3:29 pm
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Hey there Munin, welcome to TR. I'll have a go at giving you some pointers for this showcase.
-your various pieces of silverware are often facing in the same direction as each other. If you look at the textures, it varies around the bowls and cups etc. Try rotating them to make the setup look more natural.
-one or two of the silverware plates were floating a bit
-The door had a gap between itself and the doorjam. I don't know much about the imperial tilesets, but perhaps
-I'm not sure dunmer rugs can be used in an imperial/com interior
-The interior is perhaps a bit too small and rectangular.
Overall, this was good for a first submission. I think you should attempt another interior in a dunmer style (Hlaalu and Redoran are good, and will be used a lot in coming int claims), and then you should be well on your way to promotion!
-your various pieces of silverware are often facing in the same direction as each other. If you look at the textures, it varies around the bowls and cups etc. Try rotating them to make the setup look more natural.
-one or two of the silverware plates were floating a bit
-The door had a gap between itself and the doorjam. I don't know much about the imperial tilesets, but perhaps
-I'm not sure dunmer rugs can be used in an imperial/com interior
-The interior is perhaps a bit too small and rectangular.
Overall, this was good for a first submission. I think you should attempt another interior in a dunmer style (Hlaalu and Redoran are good, and will be used a lot in coming int claims), and then you should be well on your way to promotion!
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
It's a nice interior, and the only things i'd add to Cathartis's comments are the fact that we generally F sacks and pillows a few times, so that they sing into the surface they're resting on and look more natural. Also the pile of sacks is unnaturally neatly aligned.
It looks like the house of an OCD sufferer, because of the overabundant silverware and the neatness of everything, but it's a perfectly good interior that essentially meets TR standards.
It looks like the house of an OCD sufferer, because of the overabundant silverware and the neatness of everything, but it's a perfectly good interior that essentially meets TR standards.
Allright then, I shall attempt a Hlaalu interior, and try to make it look more natural and less perfect.
Thank you for the pointers, but I believe that the door and doorjam have a gap, even though they appear to be designed for each other.
Oh, and I looked at the claims forum for interiors. There are more claims coming right? Because only a few unclaimed interiors were left, and I hope more will come.
Thank you for the pointers, but I believe that the door and doorjam have a gap, even though they appear to be designed for each other.
Oh, and I looked at the claims forum for interiors. There are more claims coming right? Because only a few unclaimed interiors were left, and I hope more will come.
Okay, here is my next showcase. I made a larger Hlaalu interior with a basement that was used for storage by the owner. I tried to make the clutter look more clutter-like, i.e. more messy and more natural.
- Attachments
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- Munin's Hlaalu Showcase.ESP
- My second showcase plugin
- (18.2 KiB) Downloaded 33 times
Very well done. The house no longer looks like the home of an OCD victim. This might just be personal taste, but I do think the crates & barrels could be a little more close together in some spots. Your file also has the "evil 72 GMSTs" attached to it. The only way to get rid of 'em is by either deleting them in the Morrowind Enchanted Editor or adding Tribunal and Bloodmoon dependencies, which you should have.
(Hope I'm not being rash again) Member recommended for promotion.
EDIT: Forgot to mention - poor furniture sometimes has uneven surfaces, like "furn_de_p_bookshelf" or whatever. Just keep in mind that you may have to do some hardcore angle positioning or else the admins will find you. (that's what happened to me, anyway).
(Hope I'm not being rash again) Member recommended for promotion.
EDIT: Forgot to mention - poor furniture sometimes has uneven surfaces, like "furn_de_p_bookshelf" or whatever. Just keep in mind that you may have to do some hardcore angle positioning or else the admins will find you. (that's what happened to me, anyway).
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
Review time:
You need the expansions to work with us.
Clean your file using TESAME, its full of GMSTs (thats bad)
Bottle rests on a point
items on the poor bookshelf do not account for the warped shelf
perfectly arranged jars and what not on the bookshelf look unnatural anywhere but a shop.
Few errors left. shelves are kind of big though. Fix this and, assuming nothing else pops up, you will be promoted.
You need the expansions to work with us.
Clean your file using TESAME, its full of GMSTs (thats bad)
Bottle rests on a point
items on the poor bookshelf do not account for the warped shelf
perfectly arranged jars and what not on the bookshelf look unnatural anywhere but a shop.
Few errors left. shelves are kind of big though. Fix this and, assuming nothing else pops up, you will be promoted.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Here is my cleaned, clutterified showcase. I tried to make the items on the shelves disorderly, and fixed any that were floating.
- Attachments
-
- Munin's Hlaalu Showcase V 1.1.esp
- (13.79 KiB) Downloaded 43 times
- Monkey Man
- Member
- Posts: 39
- Joined: Thu Apr 23, 2009 9:06 pm
- Location: My own little world in my head
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
thats because you don't have OCD
Please refrain from spamming
Please refrain from spamming
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
-
- Reviewer
- Posts: 1816
- Joined: Thu Mar 01, 2007 9:55 pm
- Location: Brugge (bruges), Flanders, Belgium
My review:
- chest in the cellar is not locked.
- The de_p_furn objects don't have a flat surface. Some items like the bottles, pots, goblets, clothes are resting logical and should be a bit rotated with the x and y values. It's not easy to do, but TR-reviewers don't like to fix that.
- it's a good int. Fix the errors and I'm sure you'll be promoted.
- chest in the cellar is not locked.
- The de_p_furn objects don't have a flat surface. Some items like the bottles, pots, goblets, clothes are resting logical and should be a bit rotated with the x and y values. It's not easy to do, but TR-reviewers don't like to fix that.
- it's a good int. Fix the errors and I'm sure you'll be promoted.