FelixAmherst wrote:Haplo wrote:omg who doesnt like marmite
Me. Its not the taste, It's the fact that I nearly chocked on the slice of bread it was on. I haven't tried it since I was 4, which was a LONG time ago.
Maybe i shouldn't have mentioned the whole gridsnap thing. But honesty is good right?
Just like me and Coca Cola, i drank some, then threw up all over myself, black vomit is very disturbing...
On the subject of Honesty, i think it may be a good time for:
Another episode of 'Good idea' 'Bad idea'
GOOD IDEA: Being honest about something important (like gridsnap apparently)
BAD IDEA: Being honest about the fact that the clothes your signifigant other is wearing actually do make thier bum look big (trust me, i wont end well!).
How about somethin important then? Like a review of your updated showcase perhaps? Yes? Good, coz i was going to either way:
INTERIOR:
> There are two tapestries at the foot of the bed that 'float' they need to be pushed into the wall. If you cant do so without the wall sticking trough the tapestries they need to be re-adjusted, re-sized, or re-moved all together (or any combination there-of. Need not be applied to both tapestries, so long as there are no floaters).
> There are still the un-realisticaly sized wine bottles and breadloaves. Either re-size them or re-move them (not a major issue so long as you remember WHY its an issue, just kinda annoying to see them).
> Shop level decorations are better, but (though it may just be me) they do still seem off somehow... not important really.
> As best i can tell they are all fine now, but i feel its important to re-iterate the proper placement of 'activator furanature'. MAKE SURE there is no gap by "F"ing each a minimum of 3 times. This, i suspect, is something that is quite easy to forget to do.
> With the front door tapestries: Were you unable to get the right side one to fit properly or something? Personaly i thought having one on either side look nice, but only one looks a little un-balenced.
Overall, you definitely seem to know what your doing, in a technical sense at least (stylistic sense will develope with time, so its not an outright requirement for me - Just try to give yourself a little story about the locations you work on. Once you have the story behind the location, ideas as to how it should look will 'flow' alot easier). Lets see what you can do with the other houses. If you can apply the same level of technical proficiency, while also ensuring that they look suitably 'unique', then i can see no reason why the powers that be will act on my
recomendation for promotion for interiors (Keep working while you wait though, if only to pass the time).
EXTERIOR:
> The well is the wrong style. The Chorrol style well can be found under: Statics- Architecture- Castle- "CastleWell01"
> The benches around the well need to be adjusted to fit the terrain which is un-even (causing the benches to float at one end but be on the ground at the other end), this will require complex rotations, not just position changes.
> The terrain under the shrubs still needs to be changed.
> The gate housing is currently to tall. The gate posts are high above the wall posts causing an un-balenced look. Take the hight ('z') of the wall posts and apply that same value to the gateway for a more uniform look.
You seem technicaly proficient in this area, but not so much as you are with interiors. Keep practising, time and experience my be all you need here.