Help installing mod
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Help installing mod
I downloaded the mod and 7-zip to open the file, but now what? how do I use the mod install it? or even get to it?
Whenever I double click the file it tells me to install 7-zip. I've already installed 7-zip.
Whenever I double click the file it tells me to install 7-zip. I've already installed 7-zip.
- Lady Nerevar
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- Tyrion
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Then you'll want to extract the TR folder to wherever and move the contents to the morrowind data files folder. Then register the bsa and you're set.
"Imagination and memory are but one thing which for diverse considerations have diverse names."
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
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- Tyrion
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Just drag the folders in the main TR folder (I think bookart and sound) into your data file directory. It'll ask if you want to replace some stuff, click yes to all. Do the same with sound. Next put the TR_bsa file into your date directory. There's a bsa register in the TR folder, just click on that and it'll register your bsa so you don't have to do it manually.
"Imagination and memory are but one thing which for diverse considerations have diverse names."
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
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- Joined: Sun Aug 02, 2009 4:56 am
- Tyrion
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- Joined: Wed May 31, 2006 10:52 pm
- Location: currently hiding in Pentos (aka Philadelphia)
If for some reason it doesnt register it then just add it manually. Underneath where it lists the Morrowind, Tribunal, and Bloodmoon bsas just type in TR_Data.bsa
"Imagination and memory are but one thing which for diverse considerations have diverse names."
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
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- Joined: Sun Aug 02, 2009 4:56 am
For some reason when I checked the box next to the two files to apply them for some reason it didn't work the first time. I must say though, you guys did a pretty good job. I hopefully look forward to helping mod Morrowind, because really the only reason I got this game for the computer was for this and the construction set.
Side question, if I mod on Morrowind will it affect anything if I don't check the box to apply it, or should I just make a seperate test file for that?
Side question, if I mod on Morrowind will it affect anything if I don't check the box to apply it, or should I just make a seperate test file for that?
- Tyrion
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Then your problem resolved itself I hope?
To answer your other question: if you make changes in the construction set, save it to an .esp file, and leave it unchecked when you load Morrowind then no, it will not change the vanilla game.
Also, thank you and hopefully we'll see a showcase of yours on here someday
To answer your other question: if you make changes in the construction set, save it to an .esp file, and leave it unchecked when you load Morrowind then no, it will not change the vanilla game.
Also, thank you and hopefully we'll see a showcase of yours on here someday
"Imagination and memory are but one thing which for diverse considerations have diverse names."
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
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- Tyrion
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- Location: currently hiding in Pentos (aka Philadelphia)
Yes, if you load all the expansions the way you're supposed to you get a lot of those errors. They don't effect gameplay. There's a "yes to all" option in the morrowind.ini you can enable to get through those without having to press "yes" a million times.
Some things like fps optimizer or mge might have an option that enables it as well.
Some things like fps optimizer or mge might have an option that enables it as well.
"Imagination and memory are but one thing which for diverse considerations have diverse names."
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
- Lady Nerevar
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To delete mods, go to Data Files and move the .esp file in question to the trash/recycling bin.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined