If not, I could make houses and dungeons and etc.
Here is a sample house I made in seyda neen.
Do you need any scripters?
Moderator: Lead Developers
Do you need any scripters?
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we're always in need of more people to help out with AI, Dialogue and yes some scripting, mainly to do with questing. but if you feel you dont have a creative streak, well there is always lots of little other scripts people need.
Otherwise, best idea would be to make a quest or show some sample scripts used in gameplay and put them in a showcase.
Welcome to TR.
Otherwise, best idea would be to make a quest or show some sample scripts used in gameplay and put them in a showcase.
Welcome to TR.
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- Developer
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Hi there,
Members are only allowed a single showcase, so an admin will probably come along and merge both of yours soon.
To answer your question, you usually cannot be promoted for scripting alone. The most usual area for scripting to be used is in quest making, so if you feel like making a quest showcase, we'd love to see some scripting in there. Otherwise, scripting is always a useful skill to have, so if you're promoted for interiors I'm sure we'll find a use for it
I downloaded your file. I won't review your interior since I'm not an interior modder, but a few comments:
- The file is dirty: some unrelated cells have been marked as modified.
- Your house is a single shell. You'll need to submit an interior which has used gridsnap to show you can use it properly.
- You file is only dependent on Morrowind. This is not a problem, but you will need Tribunal and Bloodmoon to mod for TR.
Members are only allowed a single showcase, so an admin will probably come along and merge both of yours soon.
To answer your question, you usually cannot be promoted for scripting alone. The most usual area for scripting to be used is in quest making, so if you feel like making a quest showcase, we'd love to see some scripting in there. Otherwise, scripting is always a useful skill to have, so if you're promoted for interiors I'm sure we'll find a use for it
I downloaded your file. I won't review your interior since I'm not an interior modder, but a few comments:
- The file is dirty: some unrelated cells have been marked as modified.
- Your house is a single shell. You'll need to submit an interior which has used gridsnap to show you can use it properly.
- You file is only dependent on Morrowind. This is not a problem, but you will need Tribunal and Bloodmoon to mod for TR.
MaMeeshkaMowSkwoz - choose your syllables
I do have TB and BM. Here is a VERY UNFINISHED Seyda Neen Mages Guild. I was working on this a few days ago, and it does have one quest. BUT it does need Children or morrowind. It may work without it, but the Wizard there is a very intelligent teen who joined the guild at a early age and is already a wizard. The interior is very empty. Also, here is a code i made a while back for my enjoyment.
Code: Select all
begin ob_newgate
float timer
short randomdaedrea
float xposx
float yposy
float zposz
set xposx to ( getpos x )
set yposy to ( getpos y + -100 )
set zposz to ( getpos z + 100 )
set timer to ( timer + getsecondspassed )
if ( timer > 5 )
set timer to 0
set randomdaedrea to random, 11
placeitem "ob_summon" xposx, yposy, zposz, 45
set daedraout to ( daedraout + 1 )
if ( randomdaedrea == 0 )
placeitem "ob_scamp" xposx, yposy, zposz, 45
elseif ( randomdaedrea == 1 )
placeitem "ob_scamp" xposx, yposy, zposz, 45
elseif ( randomdaedrea == 2 )
placeitem "ob_clannfear" xposx, yposy, zposz, 45
elseif ( randomdaedrea == 3 )
placeitem "ob_ogrim" xposx, yposy, zposz, 45
elseif ( randomdaedrea == 4 )
placeitem "ob_atronach_flame" xposx, yposy, zposz, 45
elseif ( randomdaedrea == 5 )
placeitem "ob_atronach_frost" xposx, yposy, zposz, 45
elseif ( randomdaedrea == 6 )
placeitem "ob_atronach_storm" xposx, yposy, zposz, 45
elseif ( randomdaedrea == 7 )
placeitem "ob_hunger" xposx, yposy, zposz, 45
elseif ( randomdaedrea == 8 )
placeitem "ob_dremora" xposx, yposy, zposz, 45
elseif ( randomdaedrea == 9 )
placeitem "ob_winged twilight" xposx, yposy, zposz, 45
elseif ( randomdaedrea == 10 )
placeitem "ob_golden saint" xposx, yposy, zposz, 45
endif
endif
elseif ( getdisabled = 1 )
return
endif
end
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Here. This should not need COM/
EDIT: wow. Should it be so small?
EDIT: wow. Should it be so small?
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- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
oblivion gate mod
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