Necrom light-tower
Moderators: Haplo, Lead Developers
Necrom light-tower
Hi, is the Necrom light-tower already done ? if not, i'll be able to model it with 3dsmax ... is there anything known about it (that's why i put this thread in 'Lore') ? is it only a tower, or is there a city surrounding it ? how does it look like (maybe somebody's able to post some concept art ) ?
thx, momoX
thx, momoX
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There is allready a lighthouse done.
It's in 3-5.
South to Necrom.
Sorry about that.
But the dunmer lighthouse whould be great though.
It's in 3-5.
South to Necrom.
Sorry about that.
But the dunmer lighthouse whould be great though.
If you don't bother with your past history. How do you know where your currently at? It's past what makes us who we are. And who we will be. Ignoring that, is ignoring who we are and where we're going.
- prometheus
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about the lighthouse yu can see it in the final sequence of the intro ..even if not perfectly visible
i suggest instead for your lighthouse to use a velothi style so that could merge better with all the dunmer styles
i suggest instead for your lighthouse to use a velothi style so that could merge better with all the dunmer styles
Totalwar site:
http://www.crimsonlegion.totalclan.com/
TR download website
http://prometheanlands.tamriel-rebuilt.org/
http://www.crimsonlegion.totalclan.com/
TR download website
http://prometheanlands.tamriel-rebuilt.org/
Here's a preview ... took me 'bout 4 hours to plan it i think windows and stuff should be added in the TES CS it has got 6 edges and it's made out of a perfect hexagon (i started with the tower with the 6 windows) im now working on the interior statics, stay tuned ....
[url]http://syn.merphus.de/momox/necrom01.jpg[/url]
[url]http://syn.merphus.de/momox/necrom01.jpg[/url]
That lighthouse looks very nice MomoX We could certainly use another talented modeller around these parts. If you're interested in doing some more modelling after you do this cool lighthouse, checkout the Creatures and Models forum. Thats where most of our modellers hangout.
On a side note, I believe Majra is currently doing a lot of work with Indoril architecture, so feel free to checkout his threads. Happy Modding!
On a side note, I believe Majra is currently doing a lot of work with Indoril architecture, so feel free to checkout his threads. Happy Modding!
- prometheus
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@prometheus : i cant see the picture
@morden : Maybe i'll make some other buildings, just give me some concepts
*EDIT*
i can see the picture now; damn, i didnt know that the lighthouse was supposed to be THAT big ... well, then my lighthouse should be used for sth else
@morden : Maybe i'll make some other buildings, just give me some concepts
*EDIT*
i can see the picture now; damn, i didnt know that the lighthouse was supposed to be THAT big ... well, then my lighthouse should be used for sth else
Last edited by Anonymous on Wed Feb 18, 2004 12:30 pm, edited 1 time in total.
- prometheus
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i finished the lighthouse and made some ingame screenshots. i kept it as simple as possible, so details can be added in the CS (note that the velothi braziers dont belong to my mesh !). after your feedback, i'll post the .nif files .
[url]http://syn.merphus.de/momox/ScreenShot0.jpg[/url]
[url]http://syn.merphus.de/momox/ScreenShot2.jpg[/url]
[url]http://syn.merphus.de/momox/ScreenShot5.jpg[/url]
[url]http://syn.merphus.de/momox/ScreenShot0.jpg[/url]
[url]http://syn.merphus.de/momox/ScreenShot2.jpg[/url]
[url]http://syn.merphus.de/momox/ScreenShot5.jpg[/url]
Looks good Momox . It'll look great with some Indoril doors and windows on it.
Kothloth has created a number of Indoril models in the past, and right now Majra is working on a bunch of Indoril buildings, including a monestary. If you're looking for ideas you may try asking him, or anyone else in the creatures and models forum.
Kothloth has created a number of Indoril models in the past, and right now Majra is working on a bunch of Indoril buildings, including a monestary. If you're looking for ideas you may try asking him, or anyone else in the creatures and models forum.
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