[FCG] Necrom Frescoes

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Lady Nerevar
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Post by Lady Nerevar »

yep, there are some serious proportion issues going on there. the style is also not consistent with morrowind (too many thin outlines). i personally would go with a more classic pose, perhaps something like [url=http://blog.cleveland.com/reviews/shiva.jpg]this[/url], or even [url=http://img.alibaba.com/photo/11606761/Thai_Buddha_Statue.jpg]this[/url]. or maybe a classic [url=http://upload.wikimedia.org/wikipedia/commons/5/5b/Venus_medici_pushkin.jpg]venus de medici[/url] pose, perhaps modified from concealing to showing off her motherly goods.

i would like to sugest what may be a radical proposal: have one person do the finished vectors. anyone can submit designs and sketches, but if 3 people do 3 images they will doubtlessly look different from each other, which would be weird. notice how all egyptian frescos or greek statues looked stylistically the same, i think that sort of homogeneity is what we should be shooting for.
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Myzel
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Post by Myzel »

Lady Nerevar wrote: i would like to sugest what may be a radical proposal: have one person do the finished vectors. anyone can submit designs and sketches, but if 3 people do 3 images they will doubtlessly look different from each other, which would be weird. notice how all egyptian frescos or greek statues looked stylistically the same, i think that sort of homogeneity is what we should be shooting for.
I don't see a reason to enforce this in advance. I suggest we see what people come up with, then apply any modifications if needed. As long as people pay close attention to [url=http://www.imperial-library.info/gallery/mw_TAoM_p23.jpg]these images[/url], we don't have to resort to something like that.

@Brianbusby: The vector art still looks almost exactly the same as your original sketch, so my comments remain the same. The proportions are still off, and you haven't worked on her face. I also suggest you look closely at the images I linked to, and try to replicate the style. You will notice that in none of these images a solid body is marked by a single thin line, like you've done with Almalexia's body.
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Post by brianbusby »

Damn I thought I fixed the proportion issues but looking back on it I still guess no. Myzel-sorry I didnt fix your problems (although I tried proportionally) inkscape fails on my computer so I have to use Drawplus SE and I'm just getting used to it so I did it directly from the sketch for an outline, now I'll try working on it, although it may be beyond that if the pose is wrong. Whatever, someone else should probably do a concept of this, I don't think mines going to cut it.
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Post by Night0205 »

Maybe she could be sitting on a throne, similar to the picture Lady Nerevarine posted, and Boethiah could be behind her, wispering into her ear. Kind of the classic advisor influecing the king image.
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Post by brianbusby »

I like that idea. I'll probably just work on this one a little more, mainly just to get the feel of Drawplus SE and then once it gets denied :) I'll do one of that, assuming Myzel hasn't drawn one yet.
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Post by Adanorcil »

I'm actually giving Almalexia a go too, the results of which should be posted soon.
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Post by Myzel »

Was consensus reached over the flaming heads?
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Post by Sload »

yes in favor
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Post by Myzel »

The anticipation of Sotha Sil (again). I have no idea what she's pointing at.

[url=http://img689.imageshack.us/img689/3154/anticipationofsothasil2.png][img]http://img689.imageshack.us/img689/3154/anticipationofsothasil2.th.png[/img][/url]
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Post by Sload »

flip horizontally and shes pointing east. i like it a lot.
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Post by gro-Dhal »

I should have known Sil was a fetish freak
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Post by Night0205 »

Myzel you really are amazing. You really have a good eye for art.
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Post by Bloodthirsty Crustacean »

Relentlessly perfect. Looks like the work of the original artists themselves. Perhaps the Moon and Star could be made to fit in more stylistically? But really, could not be better.
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Post by brianbusby »

yeah I would just change the the moon maybe. Other than that its godlike...
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Post by Four Greyhounds »

Lady Nerevar wrote:i would like to sugest what may be a radical proposal: have one person do the finished vectors. anyone can submit designs and sketches, but if 3 people do 3 images they will doubtlessly look different from each other, which would be weird. notice how all egyptian frescos or greek statues looked stylistically the same, i think that sort of homogeneity is what we should be shooting for.
Since I'm relatively new here, I'm sure my opinion won't count for much, but I definitely agree with Lady N here. Since Myzel's already done two of the frescoes and they both have the same type of look and feel to them, why would somebody else do the one for Amalexia and have a completely different look to them? Instead, Myzel should take someone else's idea (such as brianbusby's) and do it to the other two frescoe's level and type of art. On a side note, those two frescoes for Vivec and Sotha look really cool!
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Post by brianbusby »

Okay, so I fixed everything (I think) the hair is supposed to be fire-like but if it doesn't seem that way I can work on it. I only haven't fixed the pose or added Boethiah because I want to get the style down (which is to be more like Myzel's work so they all appear similar...):
[url=http://img42.imageshack.us/i/cheeseyfries.jpg/][img]http://img42.imageshack.us/img42/4978/cheeseyfries.th.jpg[/img][/url]
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Post by Bloodthirsty Crustacean »

Nah, I'm afraid I agree with the others, it'd be best for one artist to do all of them.

By all means provide a rough sketch of a whole fresco to provide inspiration, but don't spend ages working on something you intend to be used alongisde Myzel's other frescoes.
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Post by blackbird »

Those 2 frescoes look really cool!
The only small remark is about the moon and star of Azura. I would it more look like on the moon and star from the (vanilla) game icon.
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Post by Myzel »

brianbusby wrote:Okay, so I fixed everything (I think) the hair is supposed to be fire-like but if it doesn't seem that way I can work on it. I only haven't fixed the pose or added Boethiah because I want to get the style down (which is to be more like Myzel's work so they all appear similar...):
[url=http://img42.imageshack.us/i/cheeseyfries.jpg/][img]http://img42.imageshack.us/img42/4978/cheeseyfries.th.jpg[/img][/url]
That looks much better. I like the details you've put in. But BC is right in that it doesn't look the same as the ones I made. Maybe you could try and put boethiah in there, and then I could do my own thing with it in inkscape.
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Post by brianbusby »

Yeah that sounds fine. I'll try to have the new image up in a day or two. Or you could just do your own thing with it cause I know from personal experience it can be really frustrating to work off of anther artists work.
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Post by Yeti »

Great drawing Myzel :D

The only critique I have is Sil's beard. Maybe I'm crazy, but I think it looks too much like a devil's devil beard :? Maybe shape it more like the metal one he's sporting when you find his corpse.
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Post by Why »

[url=http://upload.wikimedia.org/wikipedia/commons/4/43/Pharaoh.svg]This[/url] was my first association when I saw the beard. I think it actually suits him well. Beautiful artwork Myzel.
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Post by Thrignar Fraxix »

Yeti, did you ever play tribunal? He has a beard.
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Post by Yeti »

I knew he had a beard, :wink: Anyway, nevermind what I said earlier. I compared, Myzel's Sotha sil beard with a screenshot of Sotha sil, and I can see that it does look like it. :lol:
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Post by gro-Dhal »

I thought that was some sort of gimpy gasmask
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Post by Sload »

well it is a beard attached to a mask
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Post by brianbusby »

I'm not going to be able to do any work on the fresco till sunday because of states. so I won't be able to finish incorporating boethiah into the concept anytime soon. by the time i get back someone will have probably made a different fresco for it anyways though...
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Post by Myzel »

gro-Dhal wrote:I thought that was some sort of gimpy gasmask
I like how you manage to associate so much concept art with sexual themes. Very Freudian of you. :P
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Post by Adanorcil »

Myzel wrote:
gro-Dhal wrote:I thought that was some sort of gimpy gasmask
I like how you manage to associate so much concept art with sexual themes. Very Freudian of you. :P
Ok, as expected, I worked some on that fresco, but between modeling the Necrom temple and doing fifteen other things, I probably won't have enough time to do it.

I figure that it would be more worthwile at this point to have someone else do it, both for stylistic coherence and for speed. I attached a picture of my work so far to this post.

So far, it only contains the outline of Almalexia and the outline of the head of Boethiah whispering into her ear. The idea was that Boethiah's left hand would be resting (somewhat patronizingly) on Almalexia's arm, while his other hand would either be cupped by her ear or holding her head closer on the other side.
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Post by Chin Music »

I apologise for this in advance.
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Post by Night0205 »

Personally, it would look more natural if his right hand was grabbing her shoulder. The hand pushing the head looks forced, but maybe that's the point...
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Post by Aeven »

Also, I misses zeh boobies. Mother of Morrowind should have teets that feed ALL of her children ;)
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Post by Myzel »

Chin Music wrote:I apologise for this in advance.
That made me laugh. :lol:

Ada, I like the idea. My only fear is that the two bodies might look like a single mass of black shapes as soon as B is filled up. But I'm sure there is some way to avoid that.
I figure that it would be more worthwile at this point to have someone else do it, both for stylistic coherence and for speed.
I guess 'someone' means me. :P
If you want I'll take both of your ideas (Ada and Brian) as they are and toy with them a little, see what works. Knowing me, however, something completely different will roll out in the end. :P
I'll be pretty busy myself the coming weeks. I don't think there's that much haste to it, even if it is 'super urgent priority'. So far, we've been working pretty fast on this one already!
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Post by Adanorcil »

Myzel wrote:
Chin Music wrote:I apologise for this in advance.
That made me laugh. :lol:

Ada, I like the idea. My only fear is that the two bodies might look like a single mass of black shapes as soon as B is filled up. But I'm sure there is some way to avoid that.
I figure that it would be more worthwile at this point to have someone else do it, both for stylistic coherence and for speed.
I guess 'someone' means me. :P
If you want I'll take both of your ideas (Ada and Brian) as they are and toy with them a little, see what works. Knowing me, however, something completely different will roll out in the end. :P
I'll be pretty busy myself the coming weeks. I don't think there's that much haste to it, even if it is 'super urgent priority'. So far, we've been working pretty fast on this one already!
Go ahead.
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Post by brianbusby »

I really like Adanorcil's especially the way he did the pose. I just think its needs to me ornamented a bit more and a little less solid black. Good design though.
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Post by Myzel »

I've been working on Almalexia, and this is what I have so far. I'm hoping I can turn B's head so that it looks more like he's talking to her. For the rest, I need feedback.

[url=http://img39.imageshack.us/img39/8301/ayemwip.png][img]http://img39.imageshack.us/img39/8301/ayemwip.th.png[/img][/url]
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Post by gro-Dhal »

I think Almalexia looks a bit boyish, but otherwise it's cool.
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Post by Bloodthirsty Crustacean »

My only thing is that I miss Boethia`s hefty Gladstonian sideburns from his Morrowind statue, but that`s not really an issue. (Though I do love dem sideburns :P)

Almalexia`s flame hair could maybe be a bit larger for drama, a la the fresco, but yeah, really good stuff. :)
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Post by Adanorcil »

Nice job, I like it. However, I hate to put it this way, but I think you should alter Ayem's face a little bit. I just cannot help but think of it as looking rather anime. Perhaps add some hair behind her neck too.

A good approach, I think, would be to use fewer angles, using more rough, straight lines, to give it more of that original dunmer style. In [url=http://fc07.deviantart.net/fs42/f/2009/126/5/a/Fresco___Saint_Olms_by_Tamriel_Rebuilt.jpg]Lutemoth's version[/url], you'll notice there's hardly even a line that suggests a curve and the overall amount of shapes is also lower.
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Post by Myzel »

gro-Dhal wrote:I think Almalexia looks a bit boyish, but otherwise it's cool.
You're right. I will work on that.
Bloodthirsty Crustacean wrote:My only thing is that I miss Boethia`s hefty Gladstonian sideburns from his Morrowind statue, but that`s not really an issue. (Though I do love dem sideburns :P)

Almalexia`s flame hair could maybe be a bit larger for drama, a la the fresco, but yeah, really good stuff. :)
Those things are sideburns? I never realized.
Adanorcil wrote:Nice job, I like it. However, I hate to put it this way, but I think you should alter Ayem's face a little bit. I just cannot help but think of it as looking rather anime. Perhaps add some hair behind her neck too.

A good approach, I think, would be to use fewer angles, using more rough, straight lines, to give it more of that original dunmer style. In [url=http://fc07.deviantart.net/fs42/f/2009/126/5/a/Fresco___Saint_Olms_by_Tamriel_Rebuilt.jpg]Lutemoth's version[/url], you'll notice there's hardly even a line that suggests a curve and the overall amount of shapes is also lower.
I suppose it looks 'anime' because of the eyes. I'll take another look at it.
Lutemoth's approach, however, is only one of several. If you look at the vanilla stuff you'll see that there are also images consisting of a massive amount of shapes. It's a matter of personal taste I suppose. I can go about straightening curves, but that won't change anything about the look of the image.
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