Missing Textures

Old and generally outdated discussions, with the rare hidden gem. Enter at your own risk.

Moderators: Haplo, Lead Developers

Locked
Canadiana
Member
Posts: 11
Joined: Tue Nov 10, 2009 9:28 am
Location: British Columbia, Canada

Missing Textures

Post by Canadiana »

hey so i am missing a bunch of textures when i load the game. i think i may be missing the textures for TR.... what are they supposed to be?
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

did you register the .bsa? if TR_data.bsa is in the data files folder and registered then you shouldn't have this problem.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
Canadiana
Member
Posts: 11
Joined: Tue Nov 10, 2009 9:28 am
Location: British Columbia, Canada

Post by Canadiana »

i definitely did register the bsa....dont know really..... ill try again?
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

check the .ini file, make sure it actually got registered. It doesn't always save, especially if you are using vista.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
Canadiana
Member
Posts: 11
Joined: Tue Nov 10, 2009 9:28 am
Location: British Columbia, Canada

Post by Canadiana »

definitely not that, when i run BSAreg it says everythings good to go.....
Canadiana
Member
Posts: 11
Joined: Tue Nov 10, 2009 9:28 am
Location: British Columbia, Canada

Post by Canadiana »

[Game Files]
GameFile0=Bloodmoon.esm
GameFile1=Morrowind.esm
GameFile2=Tribunal.esm
GameFile3=New Npc Replacer 3.50 (bloodmoon version).esm
GameFile4=TR_Data.esm
GameFile5=TR_Map1.esm
GameFile6=TR_Map2.esm
GameFile7=Telvannis travel maps.esp
GameFile8=Texture Fix -TR -1.0.esp
GameFile9=TR_CensusAndExciseTravel.esp
GameFile10=ring_teleport v3_Tealpanda.esp
GameFile11=Encumbrancemult50.esp
GameFile12=Norn Full.esp
GameFile13=Llothanis Cliff Manor.esp
GameFile14=Building Up Uvirith's Grave 1.1.esp
GameFile15=Alladin's bottle_v3.esp
GameFile16=spc_exsilium_sword v.2.0.esp
GameFile17=TR_RR_House_v2.ESP
GameFile18=Archmage's Tower by Antares.esp
GameFile19=Antares' Big Mod 5.esp
Canadiana
Member
Posts: 11
Joined: Tue Nov 10, 2009 9:28 am
Location: British Columbia, Canada

Post by Canadiana »

[Archives]
Archive 0=Tribunal.bsa
Archive 1=Bloodmoon.bsa
Archive 2=TR_Data.bsa
Canadiana
Member
Posts: 11
Joined: Tue Nov 10, 2009 9:28 am
Location: British Columbia, Canada

Post by Canadiana »

This is what my Warnings text says

One of the files that "Telvannis travel maps.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "TR_CensusAndExciseTravel.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "Llothanis Cliff Manor.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "Alladin's bottle_v3.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "spc_exsilium_sword v.2.0.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "TR_RR_House_v2.ESP" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "Archmage's Tower by Antares.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "Antares' Big Mod 5.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
Required plugin / master file 'encumbrancemult25.esp' not found or not currently loaded.
Unable to find referenced object "uvi_centurion_sphere_1" in script uvi_robot_cent1.
Unable to find referenced object "uvi_centurion_sphere_2" in script uvi_robot_cent2.
Unable to find referenced object "uvi_centurion_sphere_3" in script uvi_robot_cent3.
Unable to find referenced object "uvi_centurion_steam" in script uvi_robot_steam.
Unable to locate reference for global script 'uvi_robot_steam'.
Unable to locate reference for global script 'UvirithE_Profit_scr'.
Unable to locate reference for global script 'MTS_target_Script'.
Texture "Textures\_land_default.tga" count 3.
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

actual relevant errors are the ones dealing with models, and none of those are in TR. Some other mod is having the problem.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
Canadiana
Member
Posts: 11
Joined: Tue Nov 10, 2009 9:28 am
Location: British Columbia, Canada

Post by Canadiana »

Model Load Error: in Meshes\TR\x\TR_terr_WG_Cliff_02.NIF.
Will use the default object Marker_Error.NIF.
Model Load Error: in Meshes\TR\x\TR_terr_WG_Cliff_05.NIF.
Will use the default object Marker_Error.NIF.
Model Load Error: in Meshes\TR\x\TR_Terr_RockStairs_WG.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: in Meshes\TR\x\TR_Terr_RockStairs_AI.nif.
Will use the default object Marker_Error.NIF
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

ok, those are ours, and I am stumped.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
Pluto
Member
Posts: 6
Joined: Wed Nov 04, 2009 7:29 am

Post by Pluto »

I'd try downloading/installing TR again, perhaps those files got missed (somehow) during dl. Not much to go on, but it can't hurt to try.

And I recommend you get Wrye Mash, you have quite a few other warnings that it can easily fix for you. :)
Canadiana
Member
Posts: 11
Joined: Tue Nov 10, 2009 9:28 am
Location: British Columbia, Canada

Post by Canadiana »

Thats the thing, i Have wrye mash, just got it working yesterday actually (i had the wrong python lol took me forever to figure that out) anyways Ive run wrye mash on my save games and files etc....i dont know what ive done wrong... i think i will do what you said and download TR again...and reinstall it. Is there a possibility that im missing a new body mod or something?
User avatar
Bloodthirsty Crustacean
Developer Emeritus
Posts: 3869
Joined: Fri Feb 02, 2007 7:30 pm
Location: Elsewhere

Post by Bloodthirsty Crustacean »

No, as the name indicates, those are all exterior cliff/rock meshes.

The only thought that springs to mind is that those may have been changed by a very recent (but not 'officially released') TR_Data update. If you aren't using the TR_Data.bsa/esm that comes from the official PES/TESNexus/whichever mirror download, it's possible that our latest update is faulty. Unlikely, though; although I've yet to use it and confirm that.
a man builds a city
with
Banks and Cathedrals
a man melts the sand so he
can see the world outside


"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
Locked