Is there any way to get the entire Map to display?
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- dagothagahnim
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Is there any way to get the entire Map to display?
Hey, I love the mod, been following it's development for a while, but I was wondering, is there a way to make the menu World Map show all of the land? after I go a certain distance east, I can no longer see myself or the terrain/land on the map, it's all blank.
- Katze
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The Morrowind Code Patch is easy enough to find, and includes a map fix that allows the world map to properly display all the lands that will be in TR.
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
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"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
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Im starting to think we made need some sort of sticky for this one. I mean sure, the MCP isn't TR's work, but its pretty damn relivent as the number of people who ask about it shows.
Bah, or maybe I'm just in a argumentitive mood or something.
JD
Bah, or maybe I'm just in a argumentitive mood or something.
JD
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- dagothagahnim
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- Katze
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Are you sure you ticked the box for the map expansion in the installation dialogue? It's unticked by default, and probably easy to miss. Just apply the patch again, and make sure to tick that box.
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
- dagothagahnim
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- Posts: 11
- Joined: Fri Nov 20, 2009 10:59 pm
yeah, fps optimizer is indeed a very good tool to solve this map problem, but I haven't had it on my compuiter for ages now, but I think it makes the map even show more land than MCP does... I'm not quite sure, though...
Btw, rpeh, did you check whether you have the latest patch for morrowind? This might probably be the problem...
Btw, rpeh, did you check whether you have the latest patch for morrowind? This might probably be the problem...
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Couple of things to double-check:rpeh wrote:I'm on GotY, which shouldn't need patching, but I can't get MCP working on my non-GotY version either. I have no idea what might be wrong.Scamp Softworks wrote: Btw, rpeh, did you check whether you have the latest patch for morrowind? This might probably be the problem...
- Ensure that the MCP archive fully extracted. Ensure that in <install location>\Bethesda Softworks\Morrowind\mcpatch there're 5 directories and four files (I've had problems with the ZIP not extracting correctly).
Note: I use the Python version, not sure whether the standalone EXE could suffer from this problem. - Morrowind.exe needs to have a short file name (AKA MS-DOS file name, AKA 8.3 file name) of MORROW~1.EXE
To check this you need to open a MS-DOS prompt (Start > Run... > CMD) then navigate to the Morrowind directory, assuming you installed to the default location enter this:When in the Morrowind directory enter this command:Code: Select all
CD C:\Program Files\Bethesda Softworks\Morrowind
The short file name for Morrowind.exe should be MORROW~1.EXECode: Select all
dir morr*.exe /x
If it isn't you can change it using a commandline tool, [url=http://windowsitpro.com/article/articleid/78323/jsi-tip-6780-freeware-application-sets-the-short-file-name-on-windows-xp-or-later.html]SetSFN[/url]
Extract SetSFN to the Morrowind directory. Open up another command prompt, re-navigate to your Morrowind directory and enter this:Code: Select all
SetSFN.exe /F:morrowind.exe /SFN:morrow~1.exe
- Katze
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If you'd said you were on Vista, "make sure the program has admin rights" would have been the first thing I would have suggested. 90% of people's problems with Vista and 7 seems to be to do with UAC and programs not getting the correct access rights. I generally solve the problem by installing the game to C:\Games instead of program files, so it doesn't require UAC prompts.
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
It did - that was one of the first things I thought of - but it still didn't work. Other patches/updates work so there must be something specific to this getting in the way. Anyway - all solved now.Cathartis wrote:If you'd said you were on Vista, "make sure the program has admin rights" would have been the first thing I would have suggested.