Showcase of the Damned
Moderator: Lead Developers
- zacmanthedamned
- Member
- Posts: 25
- Joined: Thu Nov 19, 2009 6:06 am
- Location: Under your bed with a chainsaw
Showcase of the Damned
Well, here's my showcase. I just downloaded NifSkope, and wasn't going to upload anything, but after discovering it's incredibly similar to the BSP Mover system used by the Unreal Engine, I made a semi-Ridiculous weapon, and a character to go with it. This is just a Character and Mesh design, no big interior cells or anything. In Balmora, Eight Plates, you will find the Blacksmith (actually classed as a warrior) Galleus the Mad. He was kicked out of the Imperial Legion for designing a ridiculous weapon, The Mighty Katanaxe! And depending how you interact with him, you will get the Katanaxe and *Maybe* something else, depending how nice you are to him, and he can be subdued, also depending on how nice you are . I might make a nice interior cell next (My Terrain sucks )
- Attachments
-
- The_Katanaxe.zip
- THE KATANAXE
Adds the worlds craziest Blacksmith! - (321.57 KiB) Downloaded 98 times
[img]http://i668.photobucket.com/albums/vv45/zacman_2009/zac-sig2.jpg[/img]
Thrignar Fraxix wrote:We are talking about a world that is simultaneously flat, round, and a dragon. Sense is not necessarily a factor.
- zacmanthedamned
- Member
- Posts: 25
- Joined: Thu Nov 19, 2009 6:06 am
- Location: Under your bed with a chainsaw
Erm, Bump!
Alright, here's a book I wrote for MW...
The book is intended to add the spell "Marysia's gift", Damage Long Blade and Block 100 Points on self.
Writer is anonymous as you can imagine that Redoran would not be happy for this little secret to be revealed
The tale of Marysia the Red
Writer Anonymous
One Hundred years ago the Nordic warrior Marysia the Red marched across Vvardenfell, with her mighty Dai-Katana Fireheart, and her Wolfskin Armor. She was known as the greatest swordswoman in all of Morrowind, and she never missed a strike. Many a vile Corpus Beast and Daedroth fell before her legendary blade.
Alas, Marysia was miserable inside. Her life bored her, offered no challenge. Many had come to challenge her to a duel, and none had been victorious. She longed for the days of her youth where she had practiced hard all night to perfect a technique. Now all was monotony, and there was nothing for her to do but destroy the feeble foes that challenged her.
"Alas, I have nothing more to learn, perfection is intolerable" she said, as she sat in her home alone, pondering what to do. The next day, the answer presented itself. A messenger came to her door.
"Mistress Marysia! you must do something! A vile Necromancer has taken up residence in the caves near here!" upon hearing this, her mind devised a plan. She remembered many years ago, a Necromancer cast a spell on her, that made her forget her skills with the blade.
Marysia made her way to the caverns outside of town, blade in hand. As soon as she entered, she was assailed by a Bonelord, which she dispatched with ease. After ten minutes, she had dispatched all the undead who had assailed her. The ground was drenched in stinking rotted blood, and the flesh of the undead Abominations, scorched black by Fireheart, lay all across the cavern.
And so Marysia made her way down to the Necromancers lair. She knocked on the door forcefully, and called out to the necromancer, "Open the door, Necromancer! I have no wish to harm thee!"
"Why should I believe this, when you have come to my home with a Blade of Fire and destroyed my servants? Do not decieve me! Slay me and be done with it!"
"I wish to learn a spell from you, Necromancer. In exchange, I will let you eke out your wreched existence here, so long as you do not harm the townspeople and do not let them catch you raiding their tombs."
The vile creature hesitated, before agreeing. "What is it you want to learn, Nord? You are Marysia the Red! Legendary hero of Vvardenfell! What could you possible need from me?"
"I tire of perfection, Necromancer. One of your wretched kind once cast a spell upon me that made me forget how to wield my blade. I want you to teach me to cast this spell upon myself!"
The necromancer agreed, and instructed her in the profane spell.
"Allow me to demonstrate, Milady..."
The Necromancer cast the spell, and Marysia felt her blade skills slipping away, fading from her mind, until she remembered nothing.
"Now remember, Milady, be very careful-You have no skill remaining. A drunkard in a Tavern brawl could kill you."
Marysia thanked him, and left. As she came out of the caves, a call came from her left.
"Marysia the Red! I am Tharyn Gildeseth of Great House Redoran! I am here to challenge you to a duel! We shall see who truly is the greatest warrior!"
The Dunmer marched over, and drew a giant glistening blue Claymore, his Bonemold Armor catching the rays of the sun.
The words of the Necromancer rang in Marysia's mind "You have no skill remaining. A drunkard in a Tavern brawl could kill you."
Marysia the Red died that day. Expecting her to block with expert skill, Tharyn swung his blade as hard as he could. Marysia failed to block, and was slain by the first blow. In fury, Tharyn marched through the caverns, and found the Necromancer attempting to reanimate his servants.
"I HAVE BEEN CHEATED!" He cried, and drew his blade, Stormwatch, the blade that had been designed for him by the greatest smiths for the sole purpose of defeating Fireheart.
The Necromancer tried to explain what had happened, but in his rage Tharyn Gildesehth thrust Stormwatch through the necromancers chest. Thunder leapt from the blade, and the Necromancer's corpse was destroyed and reduced to ash, removing any chance of him ever coming back as a Lich.
Tharyn Gildeseth kept the truth a secret, and had Marysia buried in the Gildeseth Ancestral Tomb, alongside the greatest warriors of House Redoran. He had the greatest Nordic Shaman of Solstheim come to him and encase her corpse in Stalhrim, as was the tradition among the greatest of Nordic warriors. Many years later, as he laid on his deathsbead, Tharyn Gildeseth revealed the truth. In fury, his fellow Redoran attempted to destroy Marysia's remains, so the Ancestral Tomb may be cleansed, but found the Stalhrim Crystal to be too strong, and were unable to break it.
In their fury, the caved in the entrance to the Gildeseth Ancestral Tomb, so that it would be forgotten, and killed Forvas Gildeseth, the last of the Gildeseth line.
<EDIT>
I'm planning something epic to put in, so I'll work on that this weekend
Alright, here's a book I wrote for MW...
The book is intended to add the spell "Marysia's gift", Damage Long Blade and Block 100 Points on self.
Writer is anonymous as you can imagine that Redoran would not be happy for this little secret to be revealed
The tale of Marysia the Red
Writer Anonymous
One Hundred years ago the Nordic warrior Marysia the Red marched across Vvardenfell, with her mighty Dai-Katana Fireheart, and her Wolfskin Armor. She was known as the greatest swordswoman in all of Morrowind, and she never missed a strike. Many a vile Corpus Beast and Daedroth fell before her legendary blade.
Alas, Marysia was miserable inside. Her life bored her, offered no challenge. Many had come to challenge her to a duel, and none had been victorious. She longed for the days of her youth where she had practiced hard all night to perfect a technique. Now all was monotony, and there was nothing for her to do but destroy the feeble foes that challenged her.
"Alas, I have nothing more to learn, perfection is intolerable" she said, as she sat in her home alone, pondering what to do. The next day, the answer presented itself. A messenger came to her door.
"Mistress Marysia! you must do something! A vile Necromancer has taken up residence in the caves near here!" upon hearing this, her mind devised a plan. She remembered many years ago, a Necromancer cast a spell on her, that made her forget her skills with the blade.
Marysia made her way to the caverns outside of town, blade in hand. As soon as she entered, she was assailed by a Bonelord, which she dispatched with ease. After ten minutes, she had dispatched all the undead who had assailed her. The ground was drenched in stinking rotted blood, and the flesh of the undead Abominations, scorched black by Fireheart, lay all across the cavern.
And so Marysia made her way down to the Necromancers lair. She knocked on the door forcefully, and called out to the necromancer, "Open the door, Necromancer! I have no wish to harm thee!"
"Why should I believe this, when you have come to my home with a Blade of Fire and destroyed my servants? Do not decieve me! Slay me and be done with it!"
"I wish to learn a spell from you, Necromancer. In exchange, I will let you eke out your wreched existence here, so long as you do not harm the townspeople and do not let them catch you raiding their tombs."
The vile creature hesitated, before agreeing. "What is it you want to learn, Nord? You are Marysia the Red! Legendary hero of Vvardenfell! What could you possible need from me?"
"I tire of perfection, Necromancer. One of your wretched kind once cast a spell upon me that made me forget how to wield my blade. I want you to teach me to cast this spell upon myself!"
The necromancer agreed, and instructed her in the profane spell.
"Allow me to demonstrate, Milady..."
The Necromancer cast the spell, and Marysia felt her blade skills slipping away, fading from her mind, until she remembered nothing.
"Now remember, Milady, be very careful-You have no skill remaining. A drunkard in a Tavern brawl could kill you."
Marysia thanked him, and left. As she came out of the caves, a call came from her left.
"Marysia the Red! I am Tharyn Gildeseth of Great House Redoran! I am here to challenge you to a duel! We shall see who truly is the greatest warrior!"
The Dunmer marched over, and drew a giant glistening blue Claymore, his Bonemold Armor catching the rays of the sun.
The words of the Necromancer rang in Marysia's mind "You have no skill remaining. A drunkard in a Tavern brawl could kill you."
Marysia the Red died that day. Expecting her to block with expert skill, Tharyn swung his blade as hard as he could. Marysia failed to block, and was slain by the first blow. In fury, Tharyn marched through the caverns, and found the Necromancer attempting to reanimate his servants.
"I HAVE BEEN CHEATED!" He cried, and drew his blade, Stormwatch, the blade that had been designed for him by the greatest smiths for the sole purpose of defeating Fireheart.
The Necromancer tried to explain what had happened, but in his rage Tharyn Gildesehth thrust Stormwatch through the necromancers chest. Thunder leapt from the blade, and the Necromancer's corpse was destroyed and reduced to ash, removing any chance of him ever coming back as a Lich.
Tharyn Gildeseth kept the truth a secret, and had Marysia buried in the Gildeseth Ancestral Tomb, alongside the greatest warriors of House Redoran. He had the greatest Nordic Shaman of Solstheim come to him and encase her corpse in Stalhrim, as was the tradition among the greatest of Nordic warriors. Many years later, as he laid on his deathsbead, Tharyn Gildeseth revealed the truth. In fury, his fellow Redoran attempted to destroy Marysia's remains, so the Ancestral Tomb may be cleansed, but found the Stalhrim Crystal to be too strong, and were unable to break it.
In their fury, the caved in the entrance to the Gildeseth Ancestral Tomb, so that it would be forgotten, and killed Forvas Gildeseth, the last of the Gildeseth line.
<EDIT>
I'm planning something epic to put in, so I'll work on that this weekend
[img]http://i668.photobucket.com/albums/vv45/zacman_2009/zac-sig2.jpg[/img]
Thrignar Fraxix wrote:We are talking about a world that is simultaneously flat, round, and a dragon. Sense is not necessarily a factor.
- zacmanthedamned
- Member
- Posts: 25
- Joined: Thu Nov 19, 2009 6:06 am
- Location: Under your bed with a chainsaw
<BuMp>
Okay, here we go... A big Velothi Tower in a random location in the Grazelands. If you're too lazy to hunt around, head to Thirsk Mead Hall, and find a Ring and an ID Card that you use to get into the test room (DONT talk to the test room guardian without it... Trust me) and there is a door to the tower in the test room. <SPOILER>The Skeleton Bartender has a Mini-Quest where he gives you a broken Dwemer Device that Yagrum Bagarn can repair into the Dwemer Proto-Wave, which sends most low level creatures in a small radius Ballistic</SPOILER>
The Necromancer has two new artifacts, The Red Valkyrie, a Single-Use arrow that is like a Bomb, and the Staff of Skeletal Horde, which summons a group of Undead. One of the dead adventurers also holds an Amulet of Meridia's Heart, an Amulet that has a really powerful Turn Undead spell. There's also the book, Arrow by night, which teaches Marksman. The Skeleton Bartender also has a custom sword.
Okay, here we go... A big Velothi Tower in a random location in the Grazelands. If you're too lazy to hunt around, head to Thirsk Mead Hall, and find a Ring and an ID Card that you use to get into the test room (DONT talk to the test room guardian without it... Trust me) and there is a door to the tower in the test room. <SPOILER>The Skeleton Bartender has a Mini-Quest where he gives you a broken Dwemer Device that Yagrum Bagarn can repair into the Dwemer Proto-Wave, which sends most low level creatures in a small radius Ballistic</SPOILER>
The Necromancer has two new artifacts, The Red Valkyrie, a Single-Use arrow that is like a Bomb, and the Staff of Skeletal Horde, which summons a group of Undead. One of the dead adventurers also holds an Amulet of Meridia's Heart, an Amulet that has a really powerful Turn Undead spell. There's also the book, Arrow by night, which teaches Marksman. The Skeleton Bartender also has a custom sword.
- Attachments
-
- ZZ_VELOTHITOWER.esp
- Velothi Tower with necromancer, Undead Horde, etc.
- (45.34 KiB) Downloaded 110 times
[img]http://i668.photobucket.com/albums/vv45/zacman_2009/zac-sig2.jpg[/img]
Thrignar Fraxix wrote:We are talking about a world that is simultaneously flat, round, and a dragon. Sense is not necessarily a factor.
- zacmanthedamned
- Member
- Posts: 25
- Joined: Thu Nov 19, 2009 6:06 am
- Location: Under your bed with a chainsaw
Sorry, have you posted that your showcase needs a review on the 'showcases needed review' thread stickied here?
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
- zacmanthedamned
- Member
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- Location: Under your bed with a chainsaw
- Kiteflyer61
- Developer
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- Joined: Fri Jul 24, 2009 5:55 pm
- Location: Ocean Grove, NJ
I took a quick look at your file. I can't do reviews for quests and dialogue as I don't have any skill in them myself.
I did however look at your interior. It is very dirty, with dozens of statics marked as changed for no reason. It is also very bare as well as having a lot of style mixing.
If you would like to get promoted for interiors just do a smallish house or inn or something. You don't need to add NPCs or pathgrids. It should match an exterior piece but you don't need to link it to an exterior. You should, however, set a northmarker.
If you would like to be promoted for exteriors you should make an island somewhere out in the wilderness (water) of at least 6 cells.
You can showcase for quests and such as well but I would recommend trying for one section at a time. It makes it easier on the reviewers as well as you.
If you have any questions just ask. We're here to help.
I did however look at your interior. It is very dirty, with dozens of statics marked as changed for no reason. It is also very bare as well as having a lot of style mixing.
If you would like to get promoted for interiors just do a smallish house or inn or something. You don't need to add NPCs or pathgrids. It should match an exterior piece but you don't need to link it to an exterior. You should, however, set a northmarker.
If you would like to be promoted for exteriors you should make an island somewhere out in the wilderness (water) of at least 6 cells.
You can showcase for quests and such as well but I would recommend trying for one section at a time. It makes it easier on the reviewers as well as you.
If you have any questions just ask. We're here to help.
It is better to remain silent and be thought a fool than to speak and remove all doubt!
"Tis easy enough to be pleasant,
when life flows along like a song;
but the person worth while
is the one who will smile
when everything goes dead wrong."
- Ella Wheeler Wilcox
"Tis easy enough to be pleasant,
when life flows along like a song;
but the person worth while
is the one who will smile
when everything goes dead wrong."
- Ella Wheeler Wilcox
I took a short look at your quest, and there were a few problems from the start - one of the greetings, which I assume to be of the necromancer, is not filtered, which meant that everyone I greeted suddenly donned some bound daedric armor and attacked me. There was also some problems with the dialogue commands - some unknown variables called, and you accidently typed "StartCombatPlaye".
I didn't go any further in the quest because I couldn't remember where I put that ring. I would suggest you check over your work (dialogue, scripts, etc.) first.
I didn't go any further in the quest because I couldn't remember where I put that ring. I would suggest you check over your work (dialogue, scripts, etc.) first.
- zacmanthedamned
- Member
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- Joined: Thu Nov 19, 2009 6:06 am
- Location: Under your bed with a chainsaw
Ah... My bad. I'll fix it straight away... I'll have to wait a couple of days to re-upload, though. I actually meant to completely disable that greeting and have the guy just attack on sight.
<EDIT> Here it is, made a few other changes too. The dialouge commands are now in Voice, and it uses a Global to make sure it only happens once. After the necromancer sees you, the Skeleton Bartender will no longer serve you, but kill you. Dialouge is now filtered, and if you calm him, then talk, he will attack again. I also removed the Wraiths as I decided their Power Tap was too strong.
<EDIT> Here it is, made a few other changes too. The dialouge commands are now in Voice, and it uses a Global to make sure it only happens once. After the necromancer sees you, the Skeleton Bartender will no longer serve you, but kill you. Dialouge is now filtered, and if you calm him, then talk, he will attack again. I also removed the Wraiths as I decided their Power Tap was too strong.
- Attachments
-
- Clean ZZ_VELOTHITOWER.esp
- FIXED VERSION.
- (46.21 KiB) Downloaded 81 times
[img]http://i668.photobucket.com/albums/vv45/zacman_2009/zac-sig2.jpg[/img]
Thrignar Fraxix wrote:We are talking about a world that is simultaneously flat, round, and a dragon. Sense is not necessarily a factor.
- zacmanthedamned
- Member
- Posts: 25
- Joined: Thu Nov 19, 2009 6:06 am
- Location: Under your bed with a chainsaw
Do you want the quest or the interior reviewed?
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
- zacmanthedamned
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- Joined: Thu Nov 19, 2009 6:06 am
- Location: Under your bed with a chainsaw
- Katze
- Developer Emeritus
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- Joined: Thu Feb 26, 2009 3:29 pm
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- Contact:
I had a look at your interior, and you are very unlikely to get promoted for interiors with this. It's incredibly dirty, has really bad light settings (0,0,0 for every category is bad, m'kay?) lots of style mixing, holes in the floor leading to the void, too much uber loot, an inexplicably floating candle, and it's not an interior you would ever see in a TR release.
If you want to make a showcase for interiors, make a small to medium Redoran, Indoril, Imperial or Hlaalu house/shop/inn/pub, detail it well and ensure it's free of errors and dirtiness. You don't need to add npcs, pathgrids, dialogue or a link to any exteriors, just the interior cell, furniture and clutter.
If you want to make a showcase for interiors, make a small to medium Redoran, Indoril, Imperial or Hlaalu house/shop/inn/pub, detail it well and ensure it's free of errors and dirtiness. You don't need to add npcs, pathgrids, dialogue or a link to any exteriors, just the interior cell, furniture and clutter.
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
- zacmanthedamned
- Member
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- Joined: Thu Nov 19, 2009 6:06 am
- Location: Under your bed with a chainsaw
I was sure I dealt with all the gaps and floating stuff... Ah well, I'll start another one then. (also, the 0 0 0 0 was to make it creepy)
[img]http://i668.photobucket.com/albums/vv45/zacman_2009/zac-sig2.jpg[/img]
Thrignar Fraxix wrote:We are talking about a world that is simultaneously flat, round, and a dragon. Sense is not necessarily a factor.
- zacmanthedamned
- Member
- Posts: 25
- Joined: Thu Nov 19, 2009 6:06 am
- Location: Under your bed with a chainsaw
Okay, this one's a Quest Showcase, so ignore the interior (Except the skeleton... I looks pretty good )
To begin the quest, you must be leader of one of the three Vvardenfell great houses (Hlaalu, Telvanni, Redoran) and talk to the ordinator in Dark Armor in the Vivec High Fane (Latest rumors will say he's looking for you if you ask anyone who is a member of the Temple) Go see him, and he'll ask you to retrieve a sword called Maliek the Corruptor. Bring it back to him, and he'll "End" the quest and go off to destroy the sword. Leave the High fane and ask anyone about latest rumors and you will hear that just after you left the sword flashed, and the Ordinator left quickly. Go back, he's gone. Head back to the cave you found the sword in, and he will be there. The sword has corrupted him and he attacks you on sight, this time the sword is CHARGED, and actually can do damage and not break on contact. Kill him, and take the sword. Walk around anywhere where there are Imperial Legion Troopers or Ordinators, and you will soon notice the sword's side effects as long as it is equipped (It's not as uber as one might think)
<EDIT> Oops, forgot to add the files
Also, the sword and armor are from a mod I started but never finished called Saberwatch, hence the Saberwatch folders.
To begin the quest, you must be leader of one of the three Vvardenfell great houses (Hlaalu, Telvanni, Redoran) and talk to the ordinator in Dark Armor in the Vivec High Fane (Latest rumors will say he's looking for you if you ask anyone who is a member of the Temple) Go see him, and he'll ask you to retrieve a sword called Maliek the Corruptor. Bring it back to him, and he'll "End" the quest and go off to destroy the sword. Leave the High fane and ask anyone about latest rumors and you will hear that just after you left the sword flashed, and the Ordinator left quickly. Go back, he's gone. Head back to the cave you found the sword in, and he will be there. The sword has corrupted him and he attacks you on sight, this time the sword is CHARGED, and actually can do damage and not break on contact. Kill him, and take the sword. Walk around anywhere where there are Imperial Legion Troopers or Ordinators, and you will soon notice the sword's side effects as long as it is equipped (It's not as uber as one might think)
<EDIT> Oops, forgot to add the files
Also, the sword and armor are from a mod I started but never finished called Saberwatch, hence the Saberwatch folders.
- Attachments
-
- SmallQuestSubmission.zip
- Read Above :P
- (1.47 MiB) Downloaded 99 times
[img]http://i668.photobucket.com/albums/vv45/zacman_2009/zac-sig2.jpg[/img]
Thrignar Fraxix wrote:We are talking about a world that is simultaneously flat, round, and a dragon. Sense is not necessarily a factor.