Deshaan Plains

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Lighter Than Some
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Deshaan Plains

Post by Lighter Than Some »

Swiped from an article on TESFiles. http://elderscrolls.filefront.com/info/province6
In the south, the Deshaan Plains slope gently into the stinking pits of Black Marsh, where underground gas vents cause the water of some rivers to flow uphill, bringing one of the main supplies of fresh, richly organic water into Morrowind, while allowing the poisonous liquid that flows in Morrowind lakes and rivers to drain into Black Marsh, where innumerable species of bacteria break down the poisons and purify the water. Consequently, Deshaan is a very fertile region and could, to the untrained eye, almost pass for any number of other temperate areas of Tamriel.
Had a speed painting going and then it sorta died after I read this possible description. Lol. But I like my new mental image now.

This sounds a lot like prairie lands, some rocks, trees and shrubs but mostly grasses and things like kreshweed; rolling hills like in the grazelands but less rocky and wetter being dotted with small creeks, ponds and steam vents/crevices?(or even hot springs). I'll try and finish all the drawings I've been working on(not just for this) sometime tomorrow evening.

Thoughts or other lore sources?
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Myzel
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Post by Myzel »

Sload and Ada have had some ideas on the region, and I have some of my own. It would be cool to make this a landscape unique to TR. So you can definitely expect an FCG with this topic sooner or later, but not right now. A few other subjects have priority for me, like Dres architecture which still needs a lot of work and some headway on our creatures would be nice.

Feel free to spout ideas and sketches if you can't contain yourself. :wink:
But like I said, as a department we need to focus on other things first. One thing at a time. Or maybe two, tops. :P
Don't worry, we'll get there. Honestly, I can't wait either.

Edit: this was what Sload said to me about their idea:

"The Deshaan are dry and brown, arid without ash. Their most defining feature is the salt flats, small pits of salt dotted across the plains, much like the lava in Molag Amur was."

I like it.
My own idea regards flora mostly. I thought it might look cool to go for prevailing pale brown and eerie gray/white colours for the plants, amidst brown grass and white salt pits.
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gro-Dhal
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Post by gro-Dhal »

And new fungus statics, don't forget the fungus
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Myzel
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Post by Myzel »

Naturally, that goes without saying. :P
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Post by Aeven »

For the flora, I believe that any flowering stuff will look good with lavender flowers. (The brown and lavender would look good together)
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Post by blackbird »

Myzel wrote: Edit: this was what Sload said to me about their idea:

"The Deshaan are dry and brown, arid without ash. Their most defining feature is the salt flats, small pits of salt dotted across the plains, much like the lava in Molag Amur was."

I like it.
My own idea regards flora mostly. I thought it might look cool to go for prevailing pale brown and eerie gray/white colours for the plants, amidst brown grass and white salt pits.
I thought the Deshaan plains were fertile or at least quite fertile. The deshaan plains lie where the dres have their territory. The dres are known for their slave trade and agricultural society. Another argument I could use is the fact that TR_data has deshaan bread (unless it's named after the deshaan district).
Off course the main plantations will lie at the Alt dwerelyn region (based on the map of the site).
I believe if a discussion would arise about the Deshaan plains, it could be held on another place on the forums. I didn't want to open another thread.

The idea itself is good and I like the concept, but I wonder if the deshaan plains are the best location.
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Post by Worsas »

salt flats --> salt rice?

If I remember right I have read once the dres would grow a lot of salt rice. This would explain the deshaan bread.

But I think adarnorcil and the others will have their reasons. I'm sure they know about the said fertility of the deshaan plains.

As for me I'm happy that the core came to the decision to make a new landscape-setup for this area. It will be a lot of fun to design this landscape-setup, I hope.

Perhaps we should wait for a final statement of the people in charge of this. And if there are still doubts then, I agree, I would also open up another thread.

In this connection I apologize for filling this one with even more discussion. :oops:
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Post by Sload »

The first PGE calls them fertile, yes, but that's not an especially big deal. The difficulty is in making the region look different from what already exists, and most non-ash regions in the game are very green. Even the grazelands are a yellow-green, and the west gash has a lot of greener parts.
Worsas wrote:salt flats --> salt rice?
We came to it the other way around, but yes. Exactly.
Perhaps we should wait for a final statement of the people in charge of this. And if there are still doubts then, I agree, I would also open up another thread.
It sounds like Myzel wants to focus on concepts for creatures and Dres architecture right now.
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Post by Bloodthirsty Crustacean »

What is 'the deal' with saltrice? In the Meralag NPC claim, there's a paddy field set up; wheras in Vvardenfell the stuff is just growing in fields. Is the idea of the 'salt flats' that the saltrice grows in it: wild or cultivated?

Does it matter that there are a bunch of ways we're showing of growing the crop, or do you want me to make the paddy field a flat field? (I'd rather not, because it's a nice feature, but it'd be easily done)
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Post by Sload »

I think how salt rice is grown is something that still needs to be decided, but I'd like to move away from paddies.
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