I modified the already existing Jeela script to add:
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if ( OnActivate == 1 )
ForceGreeting
endif
Could someone help me please?
Moderator: Lead Developers
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if ( OnActivate == 1 )
ForceGreeting
endif
True, but one of the main bits of my plot is that Trayle had been poking around into something dodgy (don't read into that) and as a result received the death threat.Why wrote:A murder in Tel Onoria sounds a bit implausible, smuggler ringleaders wouldn't dance around the hallways of a Telvanni Mage's tower stabbing people. Is there a house of an insignificant NPC somewhere you can use as crime scene / victim?
Okay. I'll have a look around. The problem is I wanted there to be somewhere nearby where they will have dropped the note, and someone who saw them, so I went with the tower. I'll have a look around.Bloodthirsty Crustacean wrote:Definite no to Tel Onoria as a crime scene. It would probably work somewhere else in town, more or less.
I just made the names up myself (I decided not to use the name maker as after a bit of experimentation it gave me 'Crazy' as a name for a Nord), although you're right. I'll use your names (although to my ear 'Trulo' sounds a bit odd).Bloodthirsty Crustacean wrote:Your names could do with some tweaking - they aren't quite Dunmer enough (you may have been using the TR name gen, a classic error ). Double r looks wrong, Trimoire is far too French. the 'ayle' suffix also sounds off.
Try Trulo Fareth and Revale Terim.
I wanted the investigator to be at the scene of the crime. The idea was that she would be standing over the dead body as if searching the room for clues.Bloodthirsty Crustacean wrote:Though for the latter, couldn't you use the existing guard captain?
Yeah, that one's more of a Hlaalu style one. It does sound a bit odd, so feel free to tweak.The Greatness wrote:(although to my ear 'Trulo' sounds a bit odd)
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NPC_Name->StartScript "Script_Name"