i2-70-Tri

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Haplo
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i2-70-Tri

Post by Haplo »

Claim type: Interior
Claim ID: TR_i2-70-Tri (#324)
Faction: Temple
Parent claim: TR_2-20-Tri (#83)
Claimed by: Morthank0914
Status: Approved (Progress: 100%)
Location: 1:(5491, -1285):0
Files: TR_i2-70-Tri_Thrignar Fraxix_1.esp

---

Old Necrom, #1: http://www.tamriel-rebuilt.org/g/maps/interiors/2/oldnecrom.jpg
Museum devoted to Alandro Sul; the guy the Ashlanders love. Should present a very different perspective from the Ashlanders', in which he is revered as a saint who told the Tribunal of Dagoth Ur's betrayal and Nerevar's sad death. (de_r)
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Thrignar Fraxix
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Post by Thrignar Fraxix »

revoked due to tileset issues.
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Post by Harke the Apostle »

Providing the exterior stays the same I'll update the architecture with the new tileset.

The old file is a tavern with overflowing urinals at the entrance. (ex_vivec_waterspout_02, not sure these fit with the new architecture).
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Post by Thrignar Fraxix »

if the old thing sucks, then do it over. (but you already know that)

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Harke the Apostle
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Post by Harke the Apostle »

[finished]

The old interior didn't suck (except for the apparent unfamiliarity of the modder with grid snap and some uncalled for furniture mixing), but didn't fit the new architecture set. I've remade it into a classy tavern.

If possible I'd like exterior windows to be added in the way I put them into the interior.

I put velothi non-loaddoors in as placeholders.

I put the soldier statue in four times. If the tavern doesn't have a name already, I'd suggest "The Four Soldiers"(or whatever the statues are images of).
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Post by Thrignar Fraxix »

I'd call a lack of gridsnap and style mixing sucking, but meh.
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Post by Hemitheon »

TESAME: Clean

Fits exterior: No, this is a 5x3 not a 7x3



Northmarker set: Repositioned
Loading errors: No



Review:
Return to Modder
Does not fit exterior
the storage sticks out, either put it underneath and use a trap door or just cut it.

Comments
very nice inn
Rating
9/10
7/10 cuz of size
Attachments
TR_i2-70-Tri_Harke_the_Apostle_2.esp
(19.09 KiB) Downloaded 31 times
Last edited by Hemitheon on Fri May 16, 2008 5:40 pm, edited 1 time in total.
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Post by Gez »

Hemitheon wrote:Also, this is a Redoran establishment (the guard statues are Redoran) with Imperial liquor?
Why not? Remember that IC quest where you've got to find Cyrodiilic Brandy, and you can get four bottles of the stuff at Balmora's Cammona Tong den? Booze is an universal value.
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Post by Hemitheon »

<cut>
Last edited by Hemitheon on Fri May 16, 2008 5:41 pm, edited 1 time in total.
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Gez
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Post by Gez »

So, the Redoran and the Indoril like Imperial stuff less than the Cammona Tong? Ooookay.
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Post by Nomadic1 »

And Necrom has a Foreign Quarter. Go figure.

The Redorans hate the empire far, far less than the other Houses, except Hlaalu. The Empire on the other hand has enormous respect for the warrior House. Besides, some guy might like Imperial drinks.

But of all stuff to argue about...
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Post by Hemitheon »

Fixed interior posted above. Return to modder.
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Post by Harke the Apostle »

[fixed] pardon for double update.
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Post by Thrignar Fraxix »

review submission
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Post by Hemitheon »

TESAME: Clean

Fits exterior: NO



Northmarker set: Yes
Loading errors: No



Review:
1 floating tray on bar
Comments
Return one more time. I have included a shell for the exterior. This is supposed to be a 2-story building with a 3-story middle. Also, the windows were way incorrect. DOn't know where Harke got them from.
Rating

It's getting there.
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TR_i2-70-Tri_Harke the Apostle_4.esp
(19.89 KiB) Downloaded 22 times
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Post by Haplo »

Hey Harke it's been a month what are you doing
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Post by Harke the Apostle »

Nothing, revoke please. I can't stand the pain of rebuilding this.
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Post by Haplo »

Revoked
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Post by Hemitheon »

Claiming. Will rebuild this using Harke's WIP. The 2 story inn part will be moved to the wing and the rest will have the rooms.
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Post by Haplo »

Granting
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Post by Hemitheon »

Done. Use second one on top. Flipped the order for some reason.
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Post by Thrignar Fraxix »

yeah, it does weird things sometimes
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agram
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Post by agram »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review:
Fixed the flower plate on the second floor, one chair was bleeding in to the rug, some minor fixes.

Comments The doors are velothi ones but i left them in as one was made by Hemitheon.

This is a very good work!

Rating 9.5/10
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TR_i2-70-Tri_Hemitheon_1.esp
(22.54 KiB) Downloaded 14 times
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Post by Hemitheon »

Changed out the doors. That's what I get for not paying close attention.
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TR_i2-70-Tri_Hemitheon_1.esp
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Post by Thrignar Fraxix »

是認する
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Post by Thrignar Fraxix »

Revoked, redo it with the new description. Hemi has dibs, but has been away for a bit. Claim at will.
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Post by Hemitheon »

Ill claim these my old ones but I dont think I will be claiming any new ones.
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Post by Thrignar Fraxix »

hit the button and I will grant them
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Post by Hemitheon »

I have loved the character of Alandro Sul since forever so Ive love to create a shrine to him. Perhaps he will be portrayed as a martyr for the Tribunal. He defended them until his death instead of just being Nerevar's shield-bearer.
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Post by Haplo »

Granting.
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Post by Hemitheon »

Anyone have any suggestions for what to put in this museum?
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Post by Thrignar Fraxix »

shield (probably), weapon (whatever that would be), armor, perhaps some dwemer things? I'm not 100% up on Sul's story.
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Post by Thrignar Fraxix »

Post progress in the next week or this will be revoked.
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Post by blackbird »

Hemi hasn't logged in since February.
You could pm him.
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Post by Thrignar Fraxix »

Revoked, user hasn't been on in over a month.

(or I could just do what we normally do for int claims)
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Morthank0914
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Post by Morthank0914 »

Totally want to give this a go. I like everyone elses ideas that were posted earlier. I read up on Sul's story as Nerever's shield bearer and want to make an awesome museum for the guy.
Question...do we also add the interiors for the other buildings in screenshot? If so, fine by me!
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Post by Haplo »

Granting. First interior? Enjoy!
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Post by Shapeshiftr »

Nope, just the marked one. Which would be #1 in this case.
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Post by Morthank0914 »

okay I'll get right on it!!
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Post by blackbird »

Keep in mind that this is not an easy interior, because you'll need to think a lot and have a knowledge of the morrowind lore.
Creatng some lore correct texts is a plus.
Don't hesitate to ask a core member if you have questions and write your texts in the appropiate literature thread.
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