resized canyons

Place where approved concepts are developed into in-game assets. (Models & Textures)

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blackbird
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resized canyons

Post by blackbird »

I have resized the canyons with the GL texture to 1/2 (at all dimensions) compared with it's original.

For anyone who is interested: Place the folder x into your folder Meshes which can be found at Data files or for those who doesn't understand: ...Morrowind/Data Files/Meshes/x

Edit: Here is the esp file
Attachments
x.rar
Probably useful for the Roth Roryn region
(164.35 KiB) Downloaded 124 times
TRcliffsresized.ESP
(965 Bytes) Downloaded 116 times
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Thrignar Fraxix
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Post by Thrignar Fraxix »

seems to me that people should wait for this to go into TR_Data if they can't downsize the cliffs themselves. Just having people DL things willy nilly with no set static name strikes me as a bad idea.
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Sload
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Post by Sload »

seems to me this is a great asset that should be incorporated into TR data
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Nemon
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Post by Nemon »

Yeah, the original ones needed a 50% reduction anyway before looking ok in game.

Fun fact: Red Mountain is just a little less tall than 3 x tr_terrain_wg_cliff_02 stacked on top of each other. Yeah, they're huge...
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Haplo
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Post by Haplo »

What does the .esp file do?
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blackbird
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Post by blackbird »

The esp file should contain the resized cliffs and nothing more.
blackbird
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Post by blackbird »

IMPORTANT !

I regret that I must say there is a collision problem. I think the collision hasn't resized either.
I'm trying to correct this and post the new cliffs.
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Post by blackbird »

I think those cliffs are good.
I don't think these meshes have a collision problem, but you could always check them.
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cliffmeshes2.rar
(164.33 KiB) Downloaded 135 times
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