i4-360-Red

After an interior claim has been cleared by a review, the thread will be moved here. Discussion is still allowed.

Moderators: Seneca37, Lead Developers

Locked
User avatar
Haplo
Lead Developer
Posts: 11651
Joined: Sat Aug 30, 2003 6:22 pm
Location: Celibacy

i4-360-Red

Post by Haplo »

Claim type: Interior
Claim ID: TR_i4-360-Red (#2324)
Faction: Redoran
Parent claim: TR_4-49-Red (#2288)
Claimed by: SamirA
Status: Approved (Progress: 100%)
Location: 1:(-758, -2829):0
Files: TR_i4-360-Red_Thrignar Fraxix_1.esp

---

[-6,-22] Hermit cave out in the wilderness. Download the exterior claim to set the northmarker.
Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
User avatar
SamirA
Developer Emeritus
Posts: 898
Joined: Tue Apr 27, 2010 5:02 pm
Location: Somewhere in Tamriel
Contact:

Post by SamirA »

Might I claim this, will be all Hermity and such. Im thinking a craby old man lives here who has closely guarded his "treasure"? Any tileset prefrences?
User avatar
Haplo
Lead Developer
Posts: 11651
Joined: Sat Aug 30, 2003 6:22 pm
Location: Celibacy

Post by Haplo »

Granting. The tileset needs to match the exterior and entrance.
User avatar
SamirA
Developer Emeritus
Posts: 898
Joined: Tue Apr 27, 2010 5:02 pm
Location: Somewhere in Tamriel
Contact:

Post by SamirA »

Hehe duh! Thats what i get for making my first claim without looking at the map first. :) I will be doing plenty of work on this tomorrow when I'm back on my PC and can look through my own stuff. I just wanted to grab a claim while they were hot!
And that's how you get to Llama School.
Lady_N: mountain dew tastes like yellow and pwning at d&d
User avatar
SamirA
Developer Emeritus
Posts: 898
Joined: Tue Apr 27, 2010 5:02 pm
Location: Somewhere in Tamriel
Contact:

Post by SamirA »

First WIP up. Any ideas on a good way to make a natural ramp up to the little alcove in the large chamber? I want it to be inconspicuous but accessible to all.
And that's how you get to Llama School.
Lady_N: mountain dew tastes like yellow and pwning at d&d
Adanorcil
Developer Emeritus
Posts: 806
Joined: Sun Jan 22, 2006 9:41 pm

Post by Adanorcil »

Samir Al'Muhaada wrote:First WIP up. Any ideas on a good way to make a natural ramp up to the little alcove in the large chamber? I want it to be inconspicuous but accessible to all.
Stacking some rocks usually works. They just look like random rocks to anyone who isn't looking too closely, but they can form a ramp. Another thing you can do is make a ramp with a rather long straight piece, and then just obscure it from the rest of the room with a few high rocks. Most of the time, you run straight past those.
User avatar
Scamp
Reviewer
Posts: 794
Joined: Sat Nov 21, 2009 6:15 pm
Location: The Velothi Mountains
Contact:

Post by Scamp »

You could also use in_OM_rock_stairs or in_OM_stone_ramp since you're working with the moldcave tileset.
"Scamp you are the wonderboy" - Praedator

[url=http://scamp.blogspot.com/][img]http://i.imgur.com/Ea8ABeM.png[/img][/url]
User avatar
SamirA
Developer Emeritus
Posts: 898
Joined: Tue Apr 27, 2010 5:02 pm
Location: Somewhere in Tamriel
Contact:

Post by SamirA »

Thanks Ada. I had tried some stone stacking before I posted that WIP and I wasn't sure about bleeding rocks into one another. I think that is ok but wasn't 100% so I didn't want to do it yet. I may look into those OM pieces though Scamp. They sound interesting and it will broaden my knowledge of the full pieces available to me.
And that's how you get to Llama School.
Lady_N: mountain dew tastes like yellow and pwning at d&d
User avatar
SamirA
Developer Emeritus
Posts: 898
Joined: Tue Apr 27, 2010 5:02 pm
Location: Somewhere in Tamriel
Contact:

Post by SamirA »

Wipity WIP WIP WIP, Wipity WIP.

This one is close to done by my estimations. If everything looks good now and doesn't need any tweaking. I just need some info on the door. Do I need to size it as it seems too big for the frame and do I link it to the exterior?
And that's how you get to Llama School.
Lady_N: mountain dew tastes like yellow and pwning at d&d
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

no linking to the exterior. The door should fit just fine (like they do in vanilla). If it doesn't fit right then I think you might not be placing it correctly.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
User avatar
SamirA
Developer Emeritus
Posts: 898
Joined: Tue Apr 27, 2010 5:02 pm
Location: Somewhere in Tamriel
Contact:

Post by SamirA »

It just bleeds into the door frame a bit, not that you can tell if it's not selected. I just know it doesn't fit nicely like my house door did.
And that's how you get to Llama School.
Lady_N: mountain dew tastes like yellow and pwning at d&d
User avatar
Scamp
Reviewer
Posts: 794
Joined: Sat Nov 21, 2009 6:15 pm
Location: The Velothi Mountains
Contact:

Post by Scamp »

These cave doors always bleed into the door jamb. You don't see that ingame actually. You can leave it this way.
"Scamp you are the wonderboy" - Praedator

[url=http://scamp.blogspot.com/][img]http://i.imgur.com/Ea8ABeM.png[/img][/url]
User avatar
SamirA
Developer Emeritus
Posts: 898
Joined: Tue Apr 27, 2010 5:02 pm
Location: Somewhere in Tamriel
Contact:

Post by SamirA »

Finished. Added more detail and adjusted lighting. Fixed a few minor floaters just all around made it less of an open space. it's very cave-y(?) now. Enjoy. :)
And that's how you get to Llama School.
Lady_N: mountain dew tastes like yellow and pwning at d&d
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

review time
User avatar
Katze
Developer Emeritus
Posts: 2341
Joined: Thu Feb 26, 2009 3:29 pm
Location: Behind you!
Contact:

Post by Katze »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: -Minor errors and stuff. No biggies.

Comments Seemed alright. Beth caves are mostly pretty boring by comparison.

Rating 7.5/10
Attachments
TR_i4-360-Red_Samir Al'Muhaada_3.esp
(9.68 KiB) Downloaded 15 times
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK

"You say a lot of things. And how does that work? You're a bicycle"

Tea is important.
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

Approving
Locked