i4-350-Red
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- Thrignar Fraxix
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i4-350-Red
Claim type: Interior
Claim ID: TR_i4-350-Red (#2312)
Faction: Redoran
Parent claim: TR_4-46-Red (#1306)
Claimed by: MSam
Status: Approved (Progress: 100%)
Location: 1:(-1316, -3603):0
Files: TR_i4-350-Red_MSam_1.esp; TR_i4-350-Red_MSam_2.esp; TR_i4-350-Red_Thrignar Fraxix_1.esp
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-11 -28, bandit cave at the very top of the mountain range. Should involve some descending to match terrain. Download 4-46-Red to see the exterior.
Claim ID: TR_i4-350-Red (#2312)
Faction: Redoran
Parent claim: TR_4-46-Red (#1306)
Claimed by: MSam
Status: Approved (Progress: 100%)
Location: 1:(-1316, -3603):0
Files: TR_i4-350-Red_MSam_1.esp; TR_i4-350-Red_MSam_2.esp; TR_i4-350-Red_Thrignar Fraxix_1.esp
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-11 -28, bandit cave at the very top of the mountain range. Should involve some descending to match terrain. Download 4-46-Red to see the exterior.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
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After a very long absence, I have returned, albeit at a much reduced capacity.
Gonna claim this to get my feet wet with the CS again. Something small and sweet seeing as I'm still pretty tight on timing.
[can someone put me in the Interiors group too? I noticed I'm only on exteriors, but I do both.]
Gonna claim this to get my feet wet with the CS again. Something small and sweet seeing as I'm still pretty tight on timing.
[can someone put me in the Interiors group too? I noticed I'm only on exteriors, but I do both.]
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Good to be modding again
Though after making Necrom, I think I have a bad tendency to make things too big :/
Latest WIP has the shell done. It goes quite a bit down and turned out to be alot more extensive then I first imagined. The bottom-most chamber (the one with the two open holes) is where the break-in will occur. Lots of baddies here. Pretty tight operation I would guess.
Though after making Necrom, I think I have a bad tendency to make things too big :/
Latest WIP has the shell done. It goes quite a bit down and turned out to be alot more extensive then I first imagined. The bottom-most chamber (the one with the two open holes) is where the break-in will occur. Lots of baddies here. Pretty tight operation I would guess.
- Attachments
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- TR_SW_i4-350.ESP
- (7.18 KiB) Downloaded 89 times
"Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
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I had a quick view, mainly to see how the Dwemer ruin could be built. What I found is like 4-5 levels of tubes and rooms on top crossing one another. I am afraid it will look bad on the minimap, and difficult to navigate. And yes the size is big, maybe downsize it to 80% of what it is.
I know I'm going to sound like a hypocrite for saying this, but this needs *less* rocks - Cathartis
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I will see about downsizing. I like the current layout though.
Relin, you don't have to link the interiors, but feel free to use pycave statics in some of the caved-in sections of the ruin.
Progress: Began to detail the upper passageways, nothing big to report. This is pretty slow as usual, but I haven't forgotten it quite yet
Relin, you don't have to link the interiors, but feel free to use pycave statics in some of the caved-in sections of the ruin.
Progress: Began to detail the upper passageways, nothing big to report. This is pretty slow as usual, but I haven't forgotten it quite yet
"Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
-Hippocrates
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I have about a quarter of the cave detailed with rocks now. Looks very nice, though spacing is tight. I still gotta figure out how the dwemer thing is gonna play into all this, so I'm leaving the bottom untouched...for now.
I will have a progress file (one worth looking at that is) in a few days
I will have a progress file (one worth looking at that is) in a few days
"Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
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- Katze
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Take your time to get this right, don't want you rushing or anything
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
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40-45%. Nearly haven't had as much time to work on this as I anticipated, but it's moving.
I got 2 of the major rooms with crates now, and I'm starting to add some lighting into the first passages. Going to take a break on the rocks-static because this part is painfully the slowest.
I might cut down the size a little from the bottom, but I'm still deciding on that.
I got 2 of the major rooms with crates now, and I'm starting to add some lighting into the first passages. Going to take a break on the rocks-static because this part is painfully the slowest.
I might cut down the size a little from the bottom, but I'm still deciding on that.
"Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
-Hippocrates
- Katze
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You should upload a file. Don't want this being lost if your computer inexplicably asplodes or some other unexpected calamity, eh?
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
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File uploaded (top)!
Sorry for being a PITA.
Don't be decieved by how little appears to be done, you have absolutely no idea how detailing those passages in the fashion that I do is can be painstaking and tedious. Each one is hand-placed, rotated, and scaled
I'm open to cutting the lower passages off entirely. Perhaps tapering off the amount of rocks will help? It might cause a FPS hit on older mashines. I'd have to take a look at RelinQ's progress of the dwemer ruin though. I might axe the whole break-in idea completely.
Sorry for being a PITA.
Don't be decieved by how little appears to be done, you have absolutely no idea how detailing those passages in the fashion that I do is can be painstaking and tedious. Each one is hand-placed, rotated, and scaled
I'm open to cutting the lower passages off entirely. Perhaps tapering off the amount of rocks will help? It might cause a FPS hit on older mashines. I'd have to take a look at RelinQ's progress of the dwemer ruin though. I might axe the whole break-in idea completely.
"Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
-Hippocrates
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Finished two rooms and am creeping further towards the bottom of the cave. The dwemer passages is a tentative thing. ATM I don't like the way it works so I'm probably gonna scrap the part that goes to the big room.
What 'cha guys think?
(the slow progress is inexcusable, but please bear with me!)
What 'cha guys think?
(the slow progress is inexcusable, but please bear with me!)
"Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
-Hippocrates
Swiftoak Woodwarrior wrote:ATM I don't like the way it works so I'm probably gonna scrap the part that goes to the big room.
What 'cha guys think?
Personally I'd get rid of the dwemer path, it doesnt really go anywhere near where my int is and it looks a tad strange tbh.
btw I've checked my int and yeah it fits perfectly fine with your int, no collisions what so ever, so thats all good.
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Before I get harassed about progress, I'm thinking of dropping this now that school has started.
I know, lamesauce but that's life (at least for me)
I'm about 65-70% done though. If I can't finish this in 2 weeks, I'll tell you guys. I will kill some of the lower passages probably.
Will put up a WIP as soon as I can, not even near my place right now.
I know, lamesauce but that's life (at least for me)
I'm about 65-70% done though. If I can't finish this in 2 weeks, I'll tell you guys. I will kill some of the lower passages probably.
Will put up a WIP as soon as I can, not even near my place right now.
"Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
-Hippocrates
Hey Swiftoak, it's been a few weeks. Any news on whether you want to continue this? (Or a WIP file?)
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
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I want to work on this.
I just hate lying. I've always been an on-off person, but when I'm on I put alot of work/detail into my claims (Necrom is proof of that).
I would ask you to revoke this, but I want to keep the interior consistent. I don't know what I should do.
Here's a WIP, but I've made little progress (mostly churning out rocks on the passages still).
I just hate lying. I've always been an on-off person, but when I'm on I put alot of work/detail into my claims (Necrom is proof of that).
I would ask you to revoke this, but I want to keep the interior consistent. I don't know what I should do.
Here's a WIP, but I've made little progress (mostly churning out rocks on the passages still).
- Attachments
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- TR_SW_i4-350.ESP
- (49.51 KiB) Downloaded 89 times
"Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
-Hippocrates
- Katze
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It's not like the interior is high priority or we're hurting for available claims or anything, just give us a quality product at the end and everything'll be gravy
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
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Nothing noteworthy to warrant a WIP. I got some time to finally work on this yesterday. I'm pretty much 80% done the passages.
I'm going to tweak the lower tunnels a bit and potentially remove the dwemer part entirely.
I'm going to tweak the lower tunnels a bit and potentially remove the dwemer part entirely.
"Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
-Hippocrates
- Thrignar Fraxix
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its that time again swiftoak. please post an update or this will be revoked.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- Thrignar Fraxix
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Not as simple as I thought it would be. The cave was absolutely gargantuan (but bits were sort of superfluous), so I've cut it down by about a third. I've cut down a lot of Dwemer stuff too since it was just going no-where, but the entrance and cave bit I saved. The crates on the floor aren't exactly all level, but they're pretty good and I don't think anyone would notice with the dark lighting. I've put rocks in every cave part now and I just need to do one more room that seems a little bare, but then again I guess it's a cave...
Yay or nay for bones scattered around? They seem a bit stupid to me.
Yay or nay for bones scattered around? They seem a bit stupid to me.
"Thank you to the Makers of Rules. To the Breakers of Backs. To the sincere Autocrats. To the false Democrats. To the Builders of Walls. To the Painters of Lines. To those who Tattoo Numbers. To those who point fingers. To those who count their greed. To those who split by colour. To those who smile their lies.
Thank you so very much."
Thank you so very much."
Okay, that should be good enough to go now. It's a HUGE cave. Some crates may look funny on the ground but it's difficult to place them. Still needs people and creatures of course.
"Thank you to the Makers of Rules. To the Breakers of Backs. To the sincere Autocrats. To the false Democrats. To the Builders of Walls. To the Painters of Lines. To those who Tattoo Numbers. To those who point fingers. To those who count their greed. To those who split by colour. To those who smile their lies.
Thank you so very much."
Thank you so very much."
- Tyrion
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TESAME: Clean
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: Some caspering rocks. I fiddled with the crates a bit. Also, I removed a bunch of centurians, they shouldn't be there.
Comments Giant cave, good minus the errors.
Rating 8/10
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: Some caspering rocks. I fiddled with the crates a bit. Also, I removed a bunch of centurians, they shouldn't be there.
Comments Giant cave, good minus the errors.
Rating 8/10
- Attachments
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- TR_i4-350-Red_MSam_2r.esp
- (66.13 KiB) Downloaded 19 times
"Imagination and memory are but one thing which for diverse considerations have diverse names."
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"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
- Thrignar Fraxix
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