Places of TR by spacecoke (fan vid)

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Places of TR by spacecoke (fan vid)

Post by Wind0fChange_ »

This wonderful videos showing various places in mainland morrowind.
http://www.youtube.com/user/spacecoke

[url=http://www.youtube.com/watch?v=7GIhfJj3q90]Places of Morrowind (9) Towns Part 3 TR[/url]
[url=http://www.youtube.com/watch?v=6BIehkkqPOk]Places of Morrowind (11) Towns Part 4 TR[/url]
[url=http://www.youtube.com/watch?v=H_jigU4C6H4]Places of morrowind(15) Tamriel Rebuilt Part 1[/url]
[url=http://www.youtube.com/watch?v=ITYZC8rAWHE]Places of morrowind(16) Tamriel Rebuilt Part 2[/url]
[url=http://www.elderscrolls.net/]http://www.elderscrolls.net/[/url]
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Post by Thrignar Fraxix »

every time I see footage of our earlier maps I get the strong urge to have them made as good as our current maps
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Post by Myzel »

Looks great with the shaders and all. Almost makes me want to go through the hassle of getting them to work right. Almost.
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Post by The Greatness »

Thrignar Fraxix wrote:every time I see footage of our earlier maps I get the strong urge to have them made as good as our current maps
If the current maps are better, I can wait for them even less!
Warning: may contain large amounts of sarcasm.

Myzel- We never actually see slaves working on Vvardenfell either. They're always just standing there. If you ask me they deserve a good whipping.
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Post by Thrignar Fraxix »

you are a modder, you can see for yourself.
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Post by Why »

Great vids.

We shouldn't downplay map 1 and 2 that much imho, most of the time they're great, for instance the variation in style when it comes to mushroom towers. Tel Narussa, Tel Muthada, Llothanis and Gah Sadrith all look very unique. The only few things I have trouble with are some claim transitions (south of Tel Oren for instance) and Port Telvannis which is a bit boring and not much of a port.
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Post by Varenvic Var »

Spectacular footage, the best I've ever seen for Morrowind.
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Post by Scamp »

Tel Narussa
What the hell is that? I don't have it in my cell view window.
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Post by Why »

Spelt it wrong. I meant Tel Narrusa, the tower in Helnim, owned by the Mad Lord of Helnim, Narrusa Darythi.
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Post by Scamp »

ah ok sorry I should have known that one :oops:
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Post by The Greatness »

Thrignar Fraxix wrote:you are a modder, you can see for yourself.
True, I have checked out Almalexia briefly, but I prefer to wait for the NPCed versioned so I don't spoil it for myself.

Has anyone made a map 3 trailer? That might be interesting.
Warning: may contain large amounts of sarcasm.

Myzel- We never actually see slaves working on Vvardenfell either. They're always just standing there. If you ask me they deserve a good whipping.
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Post by Théodore »

Why wrote:We shouldn't downplay map 1 and 2 that much imho, most of the time they're great, for instance the variation in style when it comes to mushroom towers. Tel Narussa, Tel Muthada, Llothanis and Gah Sadrith all look very unique. The only few things I have trouble with are some claim transitions (south of Tel Oren for instance) and Port Telvannis which is a bit boring and not much of a port.
Erk, I already found these maps amazing... Think I'm going to lack words to describe the coming one, then... :p

Anyway, awesome vids.
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Post by Scamp »

We shouldn't downplay map 1 and 2 that much imho
True, and that's why I didn't know at once what Tel Narrusa is. Once all the maps are finished(oh that will be great times :D ) I will play the game with whole morrowind :D :D :banana: that'll be great. I will not play any of the maps before that 8) I just had a slight look at most of the towns et cetera in map1 and2 but I haven't played much quests yet so it will still be exiting.
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Post by Tes96 »

Why wrote:Great vids.

We shouldn't downplay map 1 and 2 that much imho, most of the time they're great, for instance the variation in style when it comes to mushroom towers. Tel Narussa, Tel Muthada, Llothanis and Gah Sadrith all look very unique. The only few things I have trouble with are some claim transitions (south of Tel Oren for instance) and Port Telvannis which is a bit boring and not much of a port.
Perhaps these issues with Maps 1 & 2 can be resolved once the entire project is completed?
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Post by roerich »

Did you just post in a three year old thread?
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Post by Thrignar Fraxix »

locking this abhorrent (and more importantly, pointless) necromancy
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