i4-402-Hla
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- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
i4-402-Hla
Claim type: Interior
Claim ID: TR_i4-402-Hla (#2388)
Faction: Hlaalu
Parent claim: TR_4-17-Hla (#154)
Claimed by: agram
Status: Approved (Progress: 100%)
Location: 1:(-830, -1988):0
Files: TR_i4-402-Hla_Thrignar Fraxix_1.esp; TR_i4-402-Hla_agram_1.esp
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[-7,-15] Egg mine.
Claim ID: TR_i4-402-Hla (#2388)
Faction: Hlaalu
Parent claim: TR_4-17-Hla (#154)
Claimed by: agram
Status: Approved (Progress: 100%)
Location: 1:(-830, -1988):0
Files: TR_i4-402-Hla_Thrignar Fraxix_1.esp; TR_i4-402-Hla_agram_1.esp
---
[-7,-15] Egg mine.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
I'd like to claim this one.
Here's my thoughts: this looks to be the only egg mine for the local plantation, so I'm thinking 2 interiors consisting of main entry, and Queen's lair. The size of the hills the entrance is set into gives me good wiggle room, and it's proximity to a local river lets me think I could also include an underwater aquifer / river in the design.
EDIT: LOL - clicked 'Claim' and reposted the above - thanks!
Here's my thoughts: this looks to be the only egg mine for the local plantation, so I'm thinking 2 interiors consisting of main entry, and Queen's lair. The size of the hills the entrance is set into gives me good wiggle room, and it's proximity to a local river lets me think I could also include an underwater aquifer / river in the design.
EDIT: LOL - clicked 'Claim' and reposted the above - thanks!
Last edited by Jon_vt on Mon Sep 06, 2010 7:33 pm, edited 1 time in total.
- The Greatness
- Developer
- Posts: 358
- Joined: Sat May 29, 2010 5:13 pm
You need to click the 'claim' button at the top right and then type in your message. You'll get the hang of it soon.
Warning: may contain large amounts of sarcasm.
Myzel- We never actually see slaves working on Vvardenfell either. They're always just standing there. If you ask me they deserve a good whipping.
Myzel- We never actually see slaves working on Vvardenfell either. They're always just standing there. If you ask me they deserve a good whipping.
I'd like to claim this one.
Here's my thoughts: this looks to be the only egg mine for the local plantation, so I'm thinking 2 interiors consisting of main entry, and Queen's lair. The size of the hills the entrance is set into gives me good wiggle room, and it's proximity to a local river lets me think I could also include an underwater aquifer / river in the design.
Here's my thoughts: this looks to be the only egg mine for the local plantation, so I'm thinking 2 interiors consisting of main entry, and Queen's lair. The size of the hills the entrance is set into gives me good wiggle room, and it's proximity to a local river lets me think I could also include an underwater aquifer / river in the design.
What do you know... RL cooperated and I can post version 1.
Anyways, this upload is really just for the sake of commenting on the shell of the egg mine. Clutter is no where near finished and what little is there is likely to get moved after my initial workthrough and playtesting anyways. Since this is my first claim for TR, I'd like to know thoughts on size, shape, layout. To big, to little?
I positioned it as closely representing the mountain range it was under and in the cooresponding direction of the entrance, etc. However, the entrance to this interior did bring up a question:
For consistancy with exterior, in which the door used was 'ex_velothicave_door_01', and since there is no door jam for this door apart from the premade single room velothi caverns, I used 'in_moldcave_doorway00' and scaled it to fit 'ex_velothicave_door_01' size and shape. Take a peek and let me know what you think. Personally, I think it looks pretty imposing... and building on that idea, a somewhat large mine seemed appropriate - but I'm game for whatever feedback I get.
Cheers!
Anyways, this upload is really just for the sake of commenting on the shell of the egg mine. Clutter is no where near finished and what little is there is likely to get moved after my initial workthrough and playtesting anyways. Since this is my first claim for TR, I'd like to know thoughts on size, shape, layout. To big, to little?
I positioned it as closely representing the mountain range it was under and in the cooresponding direction of the entrance, etc. However, the entrance to this interior did bring up a question:
For consistancy with exterior, in which the door used was 'ex_velothicave_door_01', and since there is no door jam for this door apart from the premade single room velothi caverns, I used 'in_moldcave_doorway00' and scaled it to fit 'ex_velothicave_door_01' size and shape. Take a peek and let me know what you think. Personally, I think it looks pretty imposing... and building on that idea, a somewhat large mine seemed appropriate - but I'm game for whatever feedback I get.
Cheers!
Updated progress on claim: main cavern is nearly fully cluttered, still have a few rooms and corridors that need cluttering, and a few other rooms that need their clutter moved/rotated to fit correctly. Little work has been done on the Queens chamber, but that's because I want to spend a good bit of time making the underground waterfall there something eye catching, so I'm saving that area till last.
If anyone has any free time, comments would be great; otherwise, I'll keep pressing onward and try to wrap up this claim as soon as time allows.
If anyone has any free time, comments would be great; otherwise, I'll keep pressing onward and try to wrap up this claim as soon as time allows.
Thanks Jule! Downloading the exterior was the first thing I did before claiming this interior (I was curious what limitations I had to work with!) I've worked on keeping the mine within the boundries of the mountains that the entrance was built into - even kept two instances of the CS running while I was building the mine's shell, one with the exterior loaded for reference while I was building the interior in the second.
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
please post an update in the next week. If you don't post by then this will be revoked.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
TESAME: Clean
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review:
-in_mold_rock_03 was half-floating
-flora_bc_vine_... was half-floating (x6)
Comments This was nice, and very nearly flawless...
Rating 8/10
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review:
-in_mold_rock_03 was half-floating
-flora_bc_vine_... was half-floating (x6)
Comments This was nice, and very nearly flawless...
Rating 8/10
- Attachments
-
- TR_i4-402-Hla_agram_1.esp
- (41.86 KiB) Downloaded 28 times
"Scamp you are the wonderboy" - Praedator
[url=http://scamp.blogspot.com/][img]http://i.imgur.com/Ea8ABeM.png[/img][/url]
[url=http://scamp.blogspot.com/][img]http://i.imgur.com/Ea8ABeM.png[/img][/url]
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact: