Okay well I think you have potential , and I know this is going to be annoying to hear but I still think your paths need some work.
The things is that most players's are obviously going to walk along paths, (which is normal, because people like been told where to go.) Because of this, Paths's are usually the most seen part of a exterior from player perspective, which is why I emphasis alot on detail.
This is true even for experienced modders.Quote from Haplo's landscaping tutorial relating to paths wrote:Roads: ...but it's actually very tricky to do correctly.
One possible little method for paths:
What I would suggest is lowering a spot in your path down a small depth, then using a 1 size radius and flattening along part of those paths. after that use say a size 2 radius and carefully smooth down the edges of the path first, then smooth along the middle of the path.
(Think of the path like a bowl , smooth all the way up & down)
Saying this though, I often go back a few times when making paths.
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All aside, if you can show me some smooth, 'bowl-like' paths and shade them correctly, I'd be happy to give you a recommendation.
I think you can do it, It's just practise.