i4-402-Hla

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Thrignar Fraxix
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i4-402-Hla

Post by Thrignar Fraxix »

Claim type: Interior
Claim ID: TR_i4-402-Hla (#2388)
Faction: Hlaalu
Parent claim: TR_4-17-Hla (#154)
Claimed by: agram
Status: Approved (Progress: 100%)
Location: 1:(-830, -1988):0
Files: TR_i4-402-Hla_Thrignar Fraxix_1.esp; TR_i4-402-Hla_agram_1.esp

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[-7,-15] Egg mine.
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Post by Jon_vt »

I'd like to claim this one. :-)

Here's my thoughts: this looks to be the only egg mine for the local plantation, so I'm thinking 2 interiors consisting of main entry, and Queen's lair. The size of the hills the entrance is set into gives me good wiggle room, and it's proximity to a local river lets me think I could also include an underwater aquifer / river in the design.

EDIT: LOL - clicked 'Claim' and reposted the above - thanks!
Last edited by Jon_vt on Mon Sep 06, 2010 7:33 pm, edited 1 time in total.
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The Greatness
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Post by The Greatness »

You need to click the 'claim' button at the top right and then type in your message. You'll get the hang of it soon.
Warning: may contain large amounts of sarcasm.

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Post by Jon_vt »

I'd like to claim this one.

Here's my thoughts: this looks to be the only egg mine for the local plantation, so I'm thinking 2 interiors consisting of main entry, and Queen's lair. The size of the hills the entrance is set into gives me good wiggle room, and it's proximity to a local river lets me think I could also include an underwater aquifer / river in the design.
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Post by Katze »

Suregrant.

You didn't need to repeat your plans, btw :P
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Post by Jon_vt »

Just a quick update - the shell of the egg mine is finished and I've begun cluttering and filling it out. :-) I'll upload a WiP file sometime this evening, RL duties allowing of course. ;-)
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Post by Jon_vt »

What do you know... RL cooperated and I can post version 1. :-)

Anyways, this upload is really just for the sake of commenting on the shell of the egg mine. Clutter is no where near finished and what little is there is likely to get moved after my initial workthrough and playtesting anyways. Since this is my first claim for TR, I'd like to know thoughts on size, shape, layout. To big, to little?

I positioned it as closely representing the mountain range it was under and in the cooresponding direction of the entrance, etc. However, the entrance to this interior did bring up a question:

For consistancy with exterior, in which the door used was 'ex_velothicave_door_01', and since there is no door jam for this door apart from the premade single room velothi caverns, I used 'in_moldcave_doorway00' and scaled it to fit 'ex_velothicave_door_01' size and shape. Take a peek and let me know what you think. :-) Personally, I think it looks pretty imposing... and building on that idea, a somewhat large mine seemed appropriate - but I'm game for whatever feedback I get. :-D

Cheers!
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Post by Jon_vt »

Updated progress on claim: main cavern is nearly fully cluttered, still have a few rooms and corridors that need cluttering, and a few other rooms that need their clutter moved/rotated to fit correctly. Little work has been done on the Queens chamber, but that's because I want to spend a good bit of time making the underground waterfall there something eye catching, so I'm saving that area till last.

If anyone has any free time, comments would be great; otherwise, I'll keep pressing onward and try to wrap up this claim as soon as time allows.
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Jule
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Post by Jule »

Looks very nice. If you haven't done so already, download the exterior claim this mine is located in and make sure the size of the egg mine doesn't exceed any limitations the exterior might have, since this is a pretty large mine.
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Post by Jon_vt »

Thanks Jule! Downloading the exterior was the first thing I did before claiming this interior (I was curious what limitations I had to work with!) I've worked on keeping the mine within the boundries of the mountains that the entrance was built into - even kept two instances of the CS running while I was building the mine's shell, one with the exterior loaded for reference while I was building the interior in the second. :-)
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Post by Jon_vt »

Updatage - halfway done. Still cluttering, cluttering, and more cluttering... :-)
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Post by Jon_vt »

Just posted WIP file to date. I'm not dead, just had a tax deadline (Oct 15th - I'm an accountant), and am working on starting up a business with 4 other people. Lot going on. But I haven't forgotten about this! Just wanted you all to have the most recent updated WIP available. :-)

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Post by Thrignar Fraxix »

please post an update in the next week. If you don't post by then this will be revoked.
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The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

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Post by Thrignar Fraxix »

revoked
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agram
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Post by agram »

Claiming.
I'll check the last WIP, if it's good might use it. If not i'll make a new mine.
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Thrignar Fraxix
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Post by Thrignar Fraxix »

agrant
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agram
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Post by agram »

The WIP was very good so i used it. Fixed and finished.
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Post by Katze »

To reviewing this claim goes.
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Scamp
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Post by Scamp »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review:
-in_mold_rock_03 was half-floating
-flora_bc_vine_... was half-floating (x6)


Comments This was nice, and very nearly flawless...

Rating 8/10
Attachments
TR_i4-402-Hla_agram_1.esp
(41.86 KiB) Downloaded 28 times
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Thrignar Fraxix
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Post by Thrignar Fraxix »

Approving
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