4-39-Red
Moderator: Lead Developers
4-39-Red
Claim type: Exterior
Claim ID: TR_4-39-Red (#249)
Faction: Redoran
Claimed by: Sir Dave
Status: Approved (Progress: 100%)
Location: (-14,-6):(-11,-8), Size: 12
Files: TR_4-39-Red_Haplo_1.esp
---
Coastline
Claim ID: TR_4-39-Red (#249)
Faction: Redoran
Claimed by: Sir Dave
Status: Approved (Progress: 100%)
Location: (-14,-6):(-11,-8), Size: 12
Files: TR_4-39-Red_Haplo_1.esp
---
Coastline
Claiming this as my first claim.
I've looked at the surrounding claims:
AI and RM textures as well as some BC textures at the eastern coast.
I'll add a tomb and maybe a bandit cave to this area
and maybe a small shack with a farm along the river.
In the swampy area I might add a small smugglers camp.
I've looked at the surrounding claims:
AI and RM textures as well as some BC textures at the eastern coast.
I'll add a tomb and maybe a bandit cave to this area
and maybe a small shack with a farm along the river.
In the swampy area I might add a small smugglers camp.
No on the smuggler's camp, but everything else sounds fine. Remember to match borders and whatnot. 4-38 will be approved in a few minutes, so you'll need to re-download the latest file for it once it is. Remember to update at least once a month, and your first update must include a WIP file.
Granting. Enjoy your first claim!
Also, please make the road coming out of 4-38 one tile wide, instead of the two tiles it is in 4-38. Thanks.
Granting. Enjoy your first claim!
Also, please make the road coming out of 4-38 one tile wide, instead of the two tiles it is in 4-38. Thanks.
First WIP-update:
- I've been working lots on the swamp area to the east.
- been busy with a little border matching, still needs more finetuning though.
remaining work:
- further border matching.
- detailing the AI textured valley.
- detailing the sea cells.
I'd like to hear some comments on my first claim.
- I've been working lots on the swamp area to the east.
- been busy with a little border matching, still needs more finetuning though.
remaining work:
- further border matching.
- detailing the AI textured valley.
- detailing the sea cells.
I'd like to hear some comments on my first claim.
Thanks, I will try to find some time this week to check out the claim.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
- Tyrion
- Reviewer
- Posts: 1699
- Joined: Wed May 31, 2006 10:52 pm
- Location: currently hiding in Pentos (aka Philadelphia)
TESAME: Clean
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: Your underwater rock jumbles were poorly executed. They all sort of consist of the rock jumble statics placed together in a manner that leaves them floating. Things on land were better, only minor errors there. I'm a little unsure of the width of your road, though I think it's ok.
Comments You made some mistakes, especially underwater, but you included interesting and well executed terrain features, and a very nice level of detail.
Rating 8.5/10
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: Your underwater rock jumbles were poorly executed. They all sort of consist of the rock jumble statics placed together in a manner that leaves them floating. Things on land were better, only minor errors there. I'm a little unsure of the width of your road, though I think it's ok.
Comments You made some mistakes, especially underwater, but you included interesting and well executed terrain features, and a very nice level of detail.
Rating 8.5/10
- Attachments
-
- TR_4-39-Red_Sir Dave_3.esp
- (516.51 KiB) Downloaded 13 times
"Imagination and memory are but one thing which for diverse considerations have diverse names."
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
Hey Tyrion... I think you reviewed the wrong file again . Sir Dave's last file is #4 above, yours is #3. I checked to make sure and the #4 file has more references in a lot of the cells than #3 does.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Approved.
Not bad overall, a few things to keep in mind though for the future:
Make sure you include doors to all the structures/buildings/entrances you have in your claim.
Some of your rocks (underwater, for the most part) weren't sunk completely into the ground or other rocks; you could see open faces caspering on several occasions.
Most importantly, go over your claims with a fine-toothed comb, or check them in-game, and look for areas that need smoothing using the smooth vertices tool. There shouldn't be any pointy bits of land or sharp angles in the landscape, as that is unnatural and it makes it obvious that it's a mod.
Not bad overall, a few things to keep in mind though for the future:
Make sure you include doors to all the structures/buildings/entrances you have in your claim.
Some of your rocks (underwater, for the most part) weren't sunk completely into the ground or other rocks; you could see open faces caspering on several occasions.
Most importantly, go over your claims with a fine-toothed comb, or check them in-game, and look for areas that need smoothing using the smooth vertices tool. There shouldn't be any pointy bits of land or sharp angles in the landscape, as that is unnatural and it makes it obvious that it's a mod.