program used to make meshes/textures?

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sentakai
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program used to make meshes/textures?

Post by sentakai »

was just wondering what program could i use to make morrowind compatible meshes, as i would like to try my hand at that..also any tips for mesh making would be greatly appreciated.
Mizoda_The_Warmonger
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Post by Mizoda_The_Warmonger »

I believe they use Blender, but I could be wrong. Thats what im going to be using :)
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Gnober
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Post by Gnober »

I use blender, it works perfectly, but if you are rich or know the shady sites of the Internet, 3dmax and Maya can be used too...

If you need some help with blender and mesh making, this site is a good resource: [url]http://niftools.sourceforge.net/wiki/Blender[/url]

It is also there you can download the nif exporter.

Of course you can also always ask here if you need help with something specific... Good luck, making models is great fun when you get past the learning difficulties...

Edit: This site is has some pretty good blender tutorials [url]http://www.blendercookie.com[/url] some are a bit advanced, though
sentakai
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Post by sentakai »

which one would be the best/most efficient to use with MW?
Mizoda_The_Warmonger
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Post by Mizoda_The_Warmonger »

How do I get the .nif files into blender? I have the nif tools stuff, but I still cant figure it out :(
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Gnober
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Post by Gnober »

sentakai wrote:which one would be the best/most efficient to use with MW?
I haven't tried any other program than Blender, but it works perfectly well, and I would recommend using it...
Mizoda_The_Warmonger wrote: How do I get the .nif files into blender? I have the nif tools stuff, but I still cant figure it out
If you have downloaded the .zip version of the Nif tools, you need to put the files from the scripts folder into Blender/.blender/scripts then everything should work. You can also just click the .bat file or download the installer instead. In blender go to File, Import, NetImmerse/Gambryo then a window should pop up and you should be able to navigate to the file you want to import.
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Lady Nerevar
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Post by Lady Nerevar »

sentakai wrote:which one would be the best/most efficient to use with MW?
Blender and max have the best exporters. If you're looking to do this for fun and mods only, I'd get blender, since its free. Blender's interface is notoriously difficult, but eventually you get a hang of it. If you're looking to go professional eventually, I'd obtain 3DS max. I think max is easier to use, but thats just my opinion.
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Adanorcil
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Post by Adanorcil »

Lady Nerevar wrote:
sentakai wrote:which one would be the best/most efficient to use with MW?
Blender and max have the best exporters. If you're looking to do this for fun and mods only, I'd get blender, since its free. Blender's interface is notoriously difficult, but eventually you get a hang of it. If you're looking to go professional eventually, I'd obtain 3DS max. I think max is easier to use, but thats just my opinion.
With regard to interface, the new Blender 2.5 is a big leap forward.
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