TES V: Skyrim announced
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Nothing could be easier. For example, you'll find many online games where your character has to battle dragons, so I guess that will be possible in a single player one like Skyrim as well.Wyndninja wrote:how the hell are they gonna have you battling something as big as a dragon...
Harke the Apostle, Sun Jul 13, 2008 7:26 pm
My book sucks cause it´s a vampire.
Hemitheon, Thu Jan 29, 2009 8:51 pm
*sarcastic*
You know what's also popular? Enormous flying cities and ridable dragons. Maybe TR should invest in navigable ships and underwater cities.
My book sucks cause it´s a vampire.
Hemitheon, Thu Jan 29, 2009 8:51 pm
*sarcastic*
You know what's also popular? Enormous flying cities and ridable dragons. Maybe TR should invest in navigable ships and underwater cities.
Bink Video cinematics? Oh no, let's hope in real time dragon fights (if really we'll have to fight dragons in TES V)...
Harke the Apostle, Sun Jul 13, 2008 7:26 pm
My book sucks cause it´s a vampire.
Hemitheon, Thu Jan 29, 2009 8:51 pm
*sarcastic*
You know what's also popular? Enormous flying cities and ridable dragons. Maybe TR should invest in navigable ships and underwater cities.
My book sucks cause it´s a vampire.
Hemitheon, Thu Jan 29, 2009 8:51 pm
*sarcastic*
You know what's also popular? Enormous flying cities and ridable dragons. Maybe TR should invest in navigable ships and underwater cities.
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Maybe something like: http://en.wikipedia.org/wiki/Divinity_2:_Ego_Draconis
Like, at the end, you get item/spell/blessing/(insert something) that let you transform into dragon.
Or some weapon that let you fight it (ballista).
Or insanelly strong armor that enables you to survive dragon eating you and you fight from inside.
Besides, just because there are dragons, it doesn't mean that YOU will fight it. Just a thought...
Like, at the end, you get item/spell/blessing/(insert something) that let you transform into dragon.
Or some weapon that let you fight it (ballista).
Or insanelly strong armor that enables you to survive dragon eating you and you fight from inside.
Besides, just because there are dragons, it doesn't mean that YOU will fight it. Just a thought...
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I have played Divinity 2 and the most important drawback playing when a dragon is that you're in not time from the beginning to the end of a map, unless you meet heavy resistance. However the resistance doesn't respawn. The gameworld needs to be very big or needs to have a lot of respawnable enemies (cfr the cliffracers at Morrowind).
I wonder if those dragons will fly and if the character could fly or root the dragons.
I wonder if those dragons will fly and if the character could fly or root the dragons.
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This is a copy paste from another site, but I think it's interesting to post:
There are finally some screens of TES V available. http://twitpic.com/photos/Wo33er
A Dovahkiin seems to be a dragon hunter and for who haven't guessed Alduin will be your main enemy. Unless I'm wrong, Alduin is Akataosh but I won't go in detail since I'm no lore buff. There are some interesting dicussions to be found at the imperial library site and the elder scrolls forum.
Gamers are clever people, so clever in fact that they have already decrypted the cover of Game Informer, revealing some juicy details on Elder Scrolls Skyrim. Fans have already decoded Game Informer’s cryptic Skyrim cover, surprisingly revealing hints of a plot revolving around heroes, evil and war. From the decrypted code below it sounds like gamers are going to have their hands full keeping evil at bay.
Exciting stuff.
DOVAHKIIN DOVAHKIIN / NAAL OK ZIN LOS VAHRIIN / WAH DEIN VOKUL MAHFAERAAK AHST VAAL / AHRK FIN NOROK PAAL GRAAN / FOD NUST HON ZINDRO ZIN / DOVAHKIIN FAH HIN KOGAAN MU DRAAL /
AHRK FIN KEL LOST PRODAH / DO VED VIING KO FIN KRAH / TOL FOD ZEYMAH WIN KEIN MEYZ FUNDEIN / ALDUIN FEYN DO JUN / KRUZIIK VOKUN STAADNAU / VOTH AAN BAHLOK WAH DIIVON FIN LEIN
DRAGONBORN DRAGONBORN / BY HIS HONOR IS SWORN / TO KEEP EVIL FOREVER AT BAY / AND THE FIERCEST ROUT / WHEN THEY HEAR TRIUMPH’S HONOR / DRAGONBORN FOR YOUR BLESSING WE PRAY
AND THE SCROLLS HAVE FORTOLD / OF BLACK WINGS IN THE COLD / THAT WHEN BROTHERS WAGE WAR COME UNFURLED / ALDUIN BANE OF KINGS / ANCIENT SHADOW UNBOUND / WITH A HUNGERY TO SWALLOW THE WORLD
There are finally some screens of TES V available. http://twitpic.com/photos/Wo33er
A Dovahkiin seems to be a dragon hunter and for who haven't guessed Alduin will be your main enemy. Unless I'm wrong, Alduin is Akataosh but I won't go in detail since I'm no lore buff. There are some interesting dicussions to be found at the imperial library site and the elder scrolls forum.
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Personally I kinda think they're squandering this '200 years after' thing. They could have done a lot of interesting stuff, but it looks like the world's going to be pretty much the same, just with more 'history' airlifted in.
Also, I don't get how Alduin can be stopped by anyone if it really is the end of a kalpa (which they seem to be playing up), nor how this is a 'return' of his power which has been defeated before. or whatever... I think this is set up to be underwhelming given the potential. Looks as if someone might just have seen 'world eater' in a book somewhere and assumed they were good to go with him as an enemy.
I am also not a fan of the graphical style so far, seems kinda incohesive with the playdoughy, bloomy Oblivion look for armor and weapons and the contorted Fallout look for enemies.
Also, I don't get how Alduin can be stopped by anyone if it really is the end of a kalpa (which they seem to be playing up), nor how this is a 'return' of his power which has been defeated before. or whatever... I think this is set up to be underwhelming given the potential. Looks as if someone might just have seen 'world eater' in a book somewhere and assumed they were good to go with him as an enemy.
I am also not a fan of the graphical style so far, seems kinda incohesive with the playdoughy, bloomy Oblivion look for armor and weapons and the contorted Fallout look for enemies.
a man builds a city
with Banks and Cathedrals
a man melts the sand so he
can see the world outside
"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
with Banks and Cathedrals
a man melts the sand so he
can see the world outside
"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
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though not the idea of him being mundane enough to have a precedent of defeat? I guess I'd just appreciate some further clarification from Beth on the function/heritage of these dragons.
They seem very much 'real' wheras i always thought the whole kalpa thing as being kind-of in the 'next level up' of TES lore, along with all the metaphysics and shiz, rather than just being part of the history of the world, like Akaviri invasions and other such historical/mythical things.
They seem very much 'real' wheras i always thought the whole kalpa thing as being kind-of in the 'next level up' of TES lore, along with all the metaphysics and shiz, rather than just being part of the history of the world, like Akaviri invasions and other such historical/mythical things.
a man builds a city
with Banks and Cathedrals
a man melts the sand so he
can see the world outside
"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
with Banks and Cathedrals
a man melts the sand so he
can see the world outside
"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
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It's a good thing they're going with dragons because making your product more similar to Dragon Age is the only way to get big sales.
I also really look forward to playing a first person version of the Norse from Age of Mythology, because the Nord's can't possibly be anything else then an amalgamation of Scandinavian Vikings.
I also really look forward to playing a first person version of the Norse from Age of Mythology, because the Nord's can't possibly be anything else then an amalgamation of Scandinavian Vikings.
Did I misread a scan, or did they spin Thu'um to be Dragonspeak?
The changes to the combat system, skills, and the removal of classes all sound reasonable. I like the fact that the player will be the Dovahkiin, instead of having to babysit yet another NPC. Their stance on level-scaling sounds like they learned from their mistakes in Oblivion. This whole "dynamic questing" sounds a bit hit-or-miss, but if they manage to pull it off in a non-immersion-breaking way, it has the potential to be quite amazing. Ramping up the Radiance of the AI is something I very much like. Very much wondering if they'll record voice acting for every line of speech (sounds pretty impossible if we are to believe the vast amount of possibilities the article sketches) and if they do, if the NPC interactions will turn out like Oblivion, in the way that only certain races could start certain quests through the rumor mill since there simply were no voice files for the other races.
I'm more and more inclined to believe that Skyrim will, at least gameplay-wise, be an enjoyable game. Still skeptical about the story.
One thing I am wondering is whether or not the playable game will observe the province borders as we currently know them, since the game's set to occur some 200 years after the latest up-to-date map of the continent we know of. I guess it makes sense to stick with the Jerall and Velothi mountains as southern and eastern borders. Also which five cities will be featured in the game, and which will be left out and if they'll be included through DLC or not.
The changes to the combat system, skills, and the removal of classes all sound reasonable. I like the fact that the player will be the Dovahkiin, instead of having to babysit yet another NPC. Their stance on level-scaling sounds like they learned from their mistakes in Oblivion. This whole "dynamic questing" sounds a bit hit-or-miss, but if they manage to pull it off in a non-immersion-breaking way, it has the potential to be quite amazing. Ramping up the Radiance of the AI is something I very much like. Very much wondering if they'll record voice acting for every line of speech (sounds pretty impossible if we are to believe the vast amount of possibilities the article sketches) and if they do, if the NPC interactions will turn out like Oblivion, in the way that only certain races could start certain quests through the rumor mill since there simply were no voice files for the other races.
I'm more and more inclined to believe that Skyrim will, at least gameplay-wise, be an enjoyable game. Still skeptical about the story.
One thing I am wondering is whether or not the playable game will observe the province borders as we currently know them, since the game's set to occur some 200 years after the latest up-to-date map of the continent we know of. I guess it makes sense to stick with the Jerall and Velothi mountains as southern and eastern borders. Also which five cities will be featured in the game, and which will be left out and if they'll be included through DLC or not.
I can't say i'm a fan either, I'm somewhat disappointed they've kept this as well. The lighting really takes the edge off alot of the models, not to mention the occasional dispreportion of over-contrasted colouring.Bloodthirsty Crustacean wrote:I am also not a fan of the graphical style so far, seems kinda incohesive with the playdoughy, bloomy Oblivion look for armor and weapons and the contorted Fallout look for enemies.
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I'm a lot more confident in Skyrim having seen the behind the scenes development video, and in particular having a good look at the map halfway through. It looks like they've really spiced up the world with regions like 'volcanic wasteland' and what appear to be a number of different sized towns. Combine that with the screenshots we have so far and I think Skyrim could a lot more interesting to explore than Oblivion. I don't know why everyone's complaining about the graphics, I think the game looks great and I love the graphical style. I'm not so sure about messing around with the skills but I won't be to sad if they change the levelling system.
Warning: may contain large amounts of sarcasm.
Myzel- We never actually see slaves working on Vvardenfell either. They're always just standing there. If you ask me they deserve a good whipping.
Myzel- We never actually see slaves working on Vvardenfell either. They're always just standing there. If you ask me they deserve a good whipping.
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I can only agree here, seriously. It looks a lot better than TES IV. I'm very much looking forward to see what else they do in TES V to make good for the dishonor that Oblivion was to me.I don't know why everyone's complaining about the graphics, I think the game looks great and I love the graphical style
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It's almost a shame that Bethesda still has control over what is probably the best fantasy IP ever written. Whatever they don't manage to squander they intentionally simplify and water-down.
Will probably be a fun enough game. I don't like how they play up the "Radiant Story" though. Bethesda aren't even good at letting the game generate content to begin with, and a more "personalized experience" is no substitute for a properly designed and written quest. Just sounds to me like an easy way to pad out the game, filling out an otherwise relatively barren world devoid of any real integrated story.
Will probably be a fun enough game. I don't like how they play up the "Radiant Story" though. Bethesda aren't even good at letting the game generate content to begin with, and a more "personalized experience" is no substitute for a properly designed and written quest. Just sounds to me like an easy way to pad out the game, filling out an otherwise relatively barren world devoid of any real integrated story.
This best fantasy IP ever written is their creation, after all... They have the right to keep control over it for as long as they want imho.
Also, I doubt that someone else would be able to return to TES the depth of Morrowind, if ever TES would be aquired by another software house, simply because I feel that few have an interest in developing a game like Morrowind nowadays (apart from TR of course!).
However TES V is not out yet, how can we be so sure that it will be lame without having tried it yet? Don't count your eggs before they're hatched... Maybe TES V won't be like Morrowind, but I'm pretty sure it will be a lot more better than Oblivion.
Also, I doubt that someone else would be able to return to TES the depth of Morrowind, if ever TES would be aquired by another software house, simply because I feel that few have an interest in developing a game like Morrowind nowadays (apart from TR of course!).
However TES V is not out yet, how can we be so sure that it will be lame without having tried it yet? Don't count your eggs before they're hatched... Maybe TES V won't be like Morrowind, but I'm pretty sure it will be a lot more better than Oblivion.
Harke the Apostle, Sun Jul 13, 2008 7:26 pm
My book sucks cause it´s a vampire.
Hemitheon, Thu Jan 29, 2009 8:51 pm
*sarcastic*
You know what's also popular? Enormous flying cities and ridable dragons. Maybe TR should invest in navigable ships and underwater cities.
My book sucks cause it´s a vampire.
Hemitheon, Thu Jan 29, 2009 8:51 pm
*sarcastic*
You know what's also popular? Enormous flying cities and ridable dragons. Maybe TR should invest in navigable ships and underwater cities.
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My thought is that since the game is taking care of fluff the quest designers can focus on real quests and interactions.Chin Music wrote: Will probably be a fun enough game. I don't like how they play up the "Radiant Story" though. Bethesda aren't even good at letting the game generate content to begin with, and a more "personalized experience" is no substitute for a properly designed and written quest. Just sounds to me like an easy way to pad out the game, filling out an otherwise relatively barren world devoid of any real integrated story.
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After enjoying the last two elder scrolls installments, As well as Fallout 3 and New Vegas.
I am very much looking forward to the new game.
It just makes me wonder.
What ever happened to Fargoth?
*SHOT! SHOT! SHOT!*
I am very much looking forward to the new game.
It just makes me wonder.
What ever happened to Fargoth?
*SHOT! SHOT! SHOT!*
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I really need to get home and see this in widescreen loud-o-vision on my own pc. Saw it normal-sized with headphones on a university PC and it already has me excited
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This new trailer looks great, although the running-in-the-woods-sequence is what any north european has when he goes for a walk in the countryside at this time of the year. Let's hope Bethesda has actually made Skyrim unique, and has not repeated the mistakes of Oblivion ...
Harke the Apostle, Sun Jul 13, 2008 7:26 pm
My book sucks cause it´s a vampire.
Hemitheon, Thu Jan 29, 2009 8:51 pm
*sarcastic*
You know what's also popular? Enormous flying cities and ridable dragons. Maybe TR should invest in navigable ships and underwater cities.
My book sucks cause it´s a vampire.
Hemitheon, Thu Jan 29, 2009 8:51 pm
*sarcastic*
You know what's also popular? Enormous flying cities and ridable dragons. Maybe TR should invest in navigable ships and underwater cities.